1/* 2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device 3 * 4 * Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com) 5 * 6 * Created 28 Dec 1997 by Geert Uytterhoeven 7 * 8 * 9 * I have started rewriting this driver as a example of the upcoming new API 10 * The primary goal is to remove the console code from fbdev and place it 11 * into fbcon.c. This reduces the code and makes writing a new fbdev driver 12 * easy since the author doesn't need to worry about console internals. It 13 * also allows the ability to run fbdev without a console/tty system on top 14 * of it. 15 * 16 * First the roles of struct fb_info and struct display have changed. Struct 17 * display will go away. The way the new framebuffer console code will 18 * work is that it will act to translate data about the tty/console in 19 * struct vc_data to data in a device independent way in struct fb_info. Then 20 * various functions in struct fb_ops will be called to store the device 21 * dependent state in the par field in struct fb_info and to change the 22 * hardware to that state. This allows a very clean separation of the fbdev 23 * layer from the console layer. It also allows one to use fbdev on its own 24 * which is a bounus for embedded devices. The reason this approach works is 25 * for each framebuffer device when used as a tty/console device is allocated 26 * a set of virtual terminals to it. Only one virtual terminal can be active 27 * per framebuffer device. We already have all the data we need in struct 28 * vc_data so why store a bunch of colormaps and other fbdev specific data 29 * per virtual terminal. 30 * 31 * As you can see doing this makes the con parameter pretty much useless 32 * for struct fb_ops functions, as it should be. Also having struct 33 * fb_var_screeninfo and other data in fb_info pretty much eliminates the 34 * need for get_fix and get_var. Once all drivers use the fix, var, and cmap 35 * fbcon can be written around these fields. This will also eliminate the 36 * need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo 37 * struct fb_cmap every time get_var, get_fix, get_cmap functions are called 38 * as many drivers do now. 39 * 40 * This file is subject to the terms and conditions of the GNU General Public 41 * License. See the file COPYING in the main directory of this archive for 42 * more details. 43 */ 44 45#include <linux/module.h> 46#include <linux/kernel.h> 47#include <linux/errno.h> 48#include <linux/string.h> 49#include <linux/mm.h> 50#include <linux/slab.h> 51#include <linux/delay.h> 52#include <linux/fb.h> 53#include <linux/init.h> 54#include <linux/pci.h> 55 56 /* 57 * This is just simple sample code. 58 * 59 * No warranty that it actually compiles. 60 * Even less warranty that it actually works :-) 61 */ 62 63/* 64 * Driver data 65 */ 66static char *mode_option; 67 68/* 69 * If your driver supports multiple boards, you should make the 70 * below data types arrays, or allocate them dynamically (using kmalloc()). 71 */ 72 73/* 74 * This structure defines the hardware state of the graphics card. Normally 75 * you place this in a header file in linux/include/video. This file usually 76 * also includes register information. That allows other driver subsystems 77 * and userland applications the ability to use the same header file to 78 * avoid duplicate work and easy porting of software. 79 */ 80struct xxx_par; 81 82/* 83 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo 84 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it 85 * to get a fb_var_screeninfo. Otherwise define a default var as well. 86 */ 87static struct fb_fix_screeninfo xxxfb_fix = { 88 .id = "FB's name", 89 .type = FB_TYPE_PACKED_PIXELS, 90 .visual = FB_VISUAL_PSEUDOCOLOR, 91 .xpanstep = 1, 92 .ypanstep = 1, 93 .ywrapstep = 1, 94 .accel = FB_ACCEL_NONE, 95}; 96 97 /* 98 * Modern graphical hardware not only supports pipelines but some 99 * also support multiple monitors where each display can have its 100 * its own unique data. In this case each display could be 101 * represented by a separate framebuffer device thus a separate 102 * struct fb_info. Now the struct xxx_par represents the graphics 103 * hardware state thus only one exist per card. In this case the 104 * struct xxx_par for each graphics card would be shared between 105 * every struct fb_info that represents a framebuffer on that card. 106 * This allows when one display changes it video resolution (info->var) 107 * the other displays know instantly. Each display can always be 108 * aware of the entire hardware state that affects it because they share 109 * the same xxx_par struct. The other side of the coin is multiple 110 * graphics cards that pass data around until it is finally displayed 111 * on one monitor. Such examples are the voodoo 1 cards and high end 112 * NUMA graphics servers. For this case we have a bunch of pars, each 113 * one that represents a graphics state, that belong to one struct 114 * fb_info. Their you would want to have *par point to a array of device 115 * states and have each struct fb_ops function deal with all those 116 * states. I hope this covers every possible hardware design. If not 117 * feel free to send your ideas at jsimmons@users.sf.net 118 */ 119 120 /* 121 * If your driver supports multiple boards or it supports multiple 122 * framebuffers, you should make these arrays, or allocate them 123 * dynamically using framebuffer_alloc() and free them with 124 * framebuffer_release(). 125 */ 126static struct fb_info info; 127 128 /* 129 * Each one represents the state of the hardware. Most hardware have 130 * just one hardware state. These here represent the default state(s). 131 */ 132static struct xxx_par __initdata current_par; 133 134int xxxfb_init(void); 135 136/** 137 * xxxfb_open - Optional function. Called when the framebuffer is 138 * first accessed. 139 * @info: frame buffer structure that represents a single frame buffer 140 * @user: tell us if the userland (value=1) or the console is accessing 141 * the framebuffer. 142 * 143 * This function is the first function called in the framebuffer api. 144 * Usually you don't need to provide this function. The case where it 145 * is used is to change from a text mode hardware state to a graphics 146 * mode state. 147 * 148 * Returns negative errno on error, or zero on success. 149 */ 150static int xxxfb_open(struct fb_info *info, int user) 151{ 152 return 0; 153} 154 155/** 156 * xxxfb_release - Optional function. Called when the framebuffer 157 * device is closed. 158 * @info: frame buffer structure that represents a single frame buffer 159 * @user: tell us if the userland (value=1) or the console is accessing 160 * the framebuffer. 161 * 162 * Thus function is called when we close /dev/fb or the framebuffer 163 * console system is released. Usually you don't need this function. 164 * The case where it is usually used is to go from a graphics state 165 * to a text mode state. 166 * 167 * Returns negative errno on error, or zero on success. 168 */ 169static int xxxfb_release(struct fb_info *info, int user) 170{ 171 return 0; 172} 173 174/** 175 * xxxfb_check_var - Optional function. Validates a var passed in. 176 * @var: frame buffer variable screen structure 177 * @info: frame buffer structure that represents a single frame buffer 178 * 179 * Checks to see if the hardware supports the state requested by 180 * var passed in. This function does not alter the hardware state!!! 181 * This means the data stored in struct fb_info and struct xxx_par do 182 * not change. This includes the var inside of struct fb_info. 183 * Do NOT change these. This function can be called on its own if we 184 * intent to only test a mode and not actually set it. The stuff in 185 * modedb.c is a example of this. If the var passed in is slightly 186 * off by what the hardware can support then we alter the var PASSED in 187 * to what we can do. 188 * 189 * For values that are off, this function must round them _up_ to the 190 * next value that is supported by the hardware. If the value is 191 * greater than the highest value supported by the hardware, then this 192 * function must return -EINVAL. 193 * 194 * Exception to the above rule: Some drivers have a fixed mode, ie, 195 * the hardware is already set at boot up, and cannot be changed. In 196 * this case, it is more acceptable that this function just return 197 * a copy of the currently working var (info->var). Better is to not 198 * implement this function, as the upper layer will do the copying 199 * of the current var for you. 200 * 201 * Note: This is the only function where the contents of var can be 202 * freely adjusted after the driver has been registered. If you find 203 * that you have code outside of this function that alters the content 204 * of var, then you are doing something wrong. Note also that the 205 * contents of info->var must be left untouched at all times after 206 * driver registration. 207 * 208 * Returns negative errno on error, or zero on success. 209 */ 210static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) 211{ 212 /* ... */ 213 return 0; 214} 215 216/** 217 * xxxfb_set_par - Optional function. Alters the hardware state. 218 * @info: frame buffer structure that represents a single frame buffer 219 * 220 * Using the fb_var_screeninfo in fb_info we set the resolution of the 221 * this particular framebuffer. This function alters the par AND the 222 * fb_fix_screeninfo stored in fb_info. It doesn't not alter var in 223 * fb_info since we are using that data. This means we depend on the 224 * data in var inside fb_info to be supported by the hardware. 225 * 226 * This function is also used to recover/restore the hardware to a 227 * known working state. 228 * 229 * xxxfb_check_var is always called before xxxfb_set_par to ensure that 230 * the contents of var is always valid. 231 * 232 * Again if you can't change the resolution you don't need this function. 233 * 234 * However, even if your hardware does not support mode changing, 235 * a set_par might be needed to at least initialize the hardware to 236 * a known working state, especially if it came back from another 237 * process that also modifies the same hardware, such as X. 238 * 239 * If this is the case, a combination such as the following should work: 240 * 241 * static int xxxfb_check_var(struct fb_var_screeninfo *var, 242 * struct fb_info *info) 243 * { 244 * *var = info->var; 245 * return 0; 246 * } 247 * 248 * static int xxxfb_set_par(struct fb_info *info) 249 * { 250 * init your hardware here 251 * } 252 * 253 * Returns negative errno on error, or zero on success. 254 */ 255static int xxxfb_set_par(struct fb_info *info) 256{ 257 struct xxx_par *par = info->par; 258 /* ... */ 259 return 0; 260} 261 262/** 263 * xxxfb_setcolreg - Optional function. Sets a color register. 264 * @regno: Which register in the CLUT we are programming 265 * @red: The red value which can be up to 16 bits wide 266 * @green: The green value which can be up to 16 bits wide 267 * @blue: The blue value which can be up to 16 bits wide. 268 * @transp: If supported, the alpha value which can be up to 16 bits wide. 269 * @info: frame buffer info structure 270 * 271 * Set a single color register. The values supplied have a 16 bit 272 * magnitude which needs to be scaled in this function for the hardware. 273 * Things to take into consideration are how many color registers, if 274 * any, are supported with the current color visual. With truecolor mode 275 * no color palettes are supported. Here a pseudo palette is created 276 * which we store the value in pseudo_palette in struct fb_info. For 277 * pseudocolor mode we have a limited color palette. To deal with this 278 * we can program what color is displayed for a particular pixel value. 279 * DirectColor is similar in that we can program each color field. If 280 * we have a static colormap we don't need to implement this function. 281 * 282 * Returns negative errno on error, or zero on success. 283 */ 284static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green, 285 unsigned blue, unsigned transp, 286 struct fb_info *info) 287{ 288 if (regno >= 256) /* no. of hw registers */ 289 return -EINVAL; 290 /* 291 * Program hardware... do anything you want with transp 292 */ 293 294 /* grayscale works only partially under directcolor */ 295 if (info->var.grayscale) { 296 /* grayscale = 0.30*R + 0.59*G + 0.11*B */ 297 red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8; 298 } 299 300 /* Directcolor: 301 * var->{color}.offset contains start of bitfield 302 * var->{color}.length contains length of bitfield 303 * {hardwarespecific} contains width of DAC 304 * pseudo_palette[X] is programmed to (X << red.offset) | 305 * (X << green.offset) | 306 * (X << blue.offset) 307 * RAMDAC[X] is programmed to (red, green, blue) 308 * color depth = SUM(var->{color}.length) 309 * 310 * Pseudocolor: 311 * var->{color}.offset is 0 unless the palette index takes less than 312 * bits_per_pixel bits and is stored in the upper 313 * bits of the pixel value 314 * var->{color}.length is set so that 1 << length is the number of 315 * available palette entries 316 * pseudo_palette is not used 317 * RAMDAC[X] is programmed to (red, green, blue) 318 * color depth = var->{color}.length 319 * 320 * Static pseudocolor: 321 * same as Pseudocolor, but the RAMDAC is not programmed (read-only) 322 * 323 * Mono01/Mono10: 324 * Has only 2 values, black on white or white on black (fg on bg), 325 * var->{color}.offset is 0 326 * white = (1 << var->{color}.length) - 1, black = 0 327 * pseudo_palette is not used 328 * RAMDAC does not exist 329 * color depth is always 2 330 * 331 * Truecolor: 332 * does not use RAMDAC (usually has 3 of them). 333 * var->{color}.offset contains start of bitfield 334 * var->{color}.length contains length of bitfield 335 * pseudo_palette is programmed to (red << red.offset) | 336 * (green << green.offset) | 337 * (blue << blue.offset) | 338 * (transp << transp.offset) 339 * RAMDAC does not exist 340 * color depth = SUM(var->{color}.length}) 341 * 342 * The color depth is used by fbcon for choosing the logo and also 343 * for color palette transformation if color depth < 4 344 * 345 * As can be seen from the above, the field bits_per_pixel is _NOT_ 346 * a criteria for describing the color visual. 347 * 348 * A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor, 349 * and higher than that, true/directcolor. This is incorrect, one needs 350 * to look at the fix->visual. 351 * 352 * Another common mistake is using bits_per_pixel to calculate the color 353 * depth. The bits_per_pixel field does not directly translate to color 354 * depth. You have to compute for the color depth (using the color 355 * bitfields) and fix->visual as seen above. 356 */ 357 358 /* 359 * This is the point where the color is converted to something that 360 * is acceptable by the hardware. 361 */ 362#define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16) 363 red = CNVT_TOHW(red, info->var.red.length); 364 green = CNVT_TOHW(green, info->var.green.length); 365 blue = CNVT_TOHW(blue, info->var.blue.length); 366 transp = CNVT_TOHW(transp, info->var.transp.length); 367#undef CNVT_TOHW 368 /* 369 * This is the point where the function feeds the color to the hardware 370 * palette after converting the colors to something acceptable by 371 * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and 372 * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette. 373 * If you have code that writes to the hardware CLUT, and it's not 374 * any of the above visuals, then you are doing something wrong. 375 */ 376 if (info->fix.visual == FB_VISUAL_DIRECTCOLOR || 377 info->fix.visual == FB_VISUAL_TRUECOLOR) 378 write_{red|green|blue|transp}_to_clut(); 379 380 /* This is the point were you need to fill up the contents of 381 * info->pseudo_palette. This structure is used _only_ by fbcon, thus 382 * it only contains 16 entries to match the number of colors supported 383 * by the console. The pseudo_palette is used only if the visual is 384 * in directcolor or truecolor mode. With other visuals, the 385 * pseudo_palette is not used. (This might change in the future.) 386 * 387 * The contents of the pseudo_palette is in raw pixel format. Ie, each 388 * entry can be written directly to the framebuffer without any conversion. 389 * The pseudo_palette is (void *). However, if using the generic 390 * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette 391 * must be casted to (u32 *) _regardless_ of the bits per pixel. If the 392 * driver is using its own drawing functions, then it can use whatever 393 * size it wants. 394 */ 395 if (info->fix.visual == FB_VISUAL_TRUECOLOR || 396 info->fix.visual == FB_VISUAL_DIRECTCOLOR) { 397 u32 v; 398 399 if (regno >= 16) 400 return -EINVAL; 401 402 v = (red << info->var.red.offset) | 403 (green << info->var.green.offset) | 404 (blue << info->var.blue.offset) | 405 (transp << info->var.transp.offset); 406 407 ((u32*)(info->pseudo_palette))[regno] = v; 408 } 409 410 /* ... */ 411 return 0; 412} 413 414/** 415 * xxxfb_pan_display - NOT a required function. Pans the display. 416 * @var: frame buffer variable screen structure 417 * @info: frame buffer structure that represents a single frame buffer 418 * 419 * Pan (or wrap, depending on the `vmode' field) the display using the 420 * `xoffset' and `yoffset' fields of the `var' structure. 421 * If the values don't fit, return -EINVAL. 422 * 423 * Returns negative errno on error, or zero on success. 424 */ 425static int xxxfb_pan_display(struct fb_var_screeninfo *var, 426 struct fb_info *info) 427{ 428 /* 429 * If your hardware does not support panning, _do_ _not_ implement this 430 * function. Creating a dummy function will just confuse user apps. 431 */ 432 433 /* 434 * Note that even if this function is fully functional, a setting of 435 * 0 in both xpanstep and ypanstep means that this function will never 436 * get called. 437 */ 438 439 /* ... */ 440 return 0; 441} 442 443/** 444 * xxxfb_blank - NOT a required function. Blanks the display. 445 * @blank_mode: the blank mode we want. 446 * @info: frame buffer structure that represents a single frame buffer 447 * 448 * Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank. 449 * Return 0 if blanking succeeded, != 0 if un-/blanking failed due to 450 * e.g. a video mode which doesn't support it. 451 * 452 * Implements VESA suspend and powerdown modes on hardware that supports 453 * disabling hsync/vsync: 454 * 455 * FB_BLANK_NORMAL = display is blanked, syncs are on. 456 * FB_BLANK_HSYNC_SUSPEND = hsync off 457 * FB_BLANK_VSYNC_SUSPEND = vsync off 458 * FB_BLANK_POWERDOWN = hsync and vsync off 459 * 460 * If implementing this function, at least support FB_BLANK_UNBLANK. 461 * Return !0 for any modes that are unimplemented. 462 * 463 */ 464static int xxxfb_blank(int blank_mode, struct fb_info *info) 465{ 466 /* ... */ 467 return 0; 468} 469 470/* ------------ Accelerated Functions --------------------- */ 471 472/* 473 * We provide our own functions if we have hardware acceleration 474 * or non packed pixel format layouts. If we have no hardware 475 * acceleration, we can use a generic unaccelerated function. If using 476 * a pack pixel format just use the functions in cfb_*.c. Each file 477 * has one of the three different accel functions we support. 478 */ 479 480/** 481 * xxxfb_fillrect - REQUIRED function. Can use generic routines if 482 * non acclerated hardware and packed pixel based. 483 * Draws a rectangle on the screen. 484 * 485 * @info: frame buffer structure that represents a single frame buffer 486 * @region: The structure representing the rectangular region we 487 * wish to draw to. 488 * 489 * This drawing operation places/removes a retangle on the screen 490 * depending on the rastering operation with the value of color which 491 * is in the current color depth format. 492 */ 493void xxxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region) 494{ 495/* Meaning of struct fb_fillrect 496 * 497 * @dx: The x and y corrdinates of the upper left hand corner of the 498 * @dy: area we want to draw to. 499 * @width: How wide the rectangle is we want to draw. 500 * @height: How tall the rectangle is we want to draw. 501 * @color: The color to fill in the rectangle with. 502 * @rop: The raster operation. We can draw the rectangle with a COPY 503 * of XOR which provides erasing effect. 504 */ 505} 506 507/** 508 * xxxfb_copyarea - REQUIRED function. Can use generic routines if 509 * non acclerated hardware and packed pixel based. 510 * Copies one area of the screen to another area. 511 * 512 * @info: frame buffer structure that represents a single frame buffer 513 * @area: Structure providing the data to copy the framebuffer contents 514 * from one region to another. 515 * 516 * This drawing operation copies a rectangular area from one area of the 517 * screen to another area. 518 */ 519void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area) 520{ 521/* 522 * @dx: The x and y coordinates of the upper left hand corner of the 523 * @dy: destination area on the screen. 524 * @width: How wide the rectangle is we want to copy. 525 * @height: How tall the rectangle is we want to copy. 526 * @sx: The x and y coordinates of the upper left hand corner of the 527 * @sy: source area on the screen. 528 */ 529} 530 531 532/** 533 * xxxfb_imageblit - REQUIRED function. Can use generic routines if 534 * non acclerated hardware and packed pixel based. 535 * Copies a image from system memory to the screen. 536 * 537 * @info: frame buffer structure that represents a single frame buffer 538 * @image: structure defining the image. 539 * 540 * This drawing operation draws a image on the screen. It can be a 541 * mono image (needed for font handling) or a color image (needed for 542 * tux). 543 */ 544void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image) 545{ 546/* 547 * @dx: The x and y coordinates of the upper left hand corner of the 548 * @dy: destination area to place the image on the screen. 549 * @width: How wide the image is we want to copy. 550 * @height: How tall the image is we want to copy. 551 * @fg_color: For mono bitmap images this is color data for 552 * @bg_color: the foreground and background of the image to 553 * write directly to the frmaebuffer. 554 * @depth: How many bits represent a single pixel for this image. 555 * @data: The actual data used to construct the image on the display. 556 * @cmap: The colormap used for color images. 557 */ 558 559/* 560 * The generic function, cfb_imageblit, expects that the bitmap scanlines are 561 * padded to the next byte. Most hardware accelerators may require padding to 562 * the next u16 or the next u32. If that is the case, the driver can specify 563 * this by setting info->pixmap.scan_align = 2 or 4. See a more 564 * comprehensive description of the pixmap below. 565 */ 566} 567 568/** 569 * xxxfb_cursor - OPTIONAL. If your hardware lacks support 570 * for a cursor, leave this field NULL. 571 * 572 * @info: frame buffer structure that represents a single frame buffer 573 * @cursor: structure defining the cursor to draw. 574 * 575 * This operation is used to set or alter the properities of the 576 * cursor. 577 * 578 * Returns negative errno on error, or zero on success. 579 */ 580int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor) 581{ 582/* 583 * @set: Which fields we are altering in struct fb_cursor 584 * @enable: Disable or enable the cursor 585 * @rop: The bit operation we want to do. 586 * @mask: This is the cursor mask bitmap. 587 * @dest: A image of the area we are going to display the cursor. 588 * Used internally by the driver. 589 * @hot: The hot spot. 590 * @image: The actual data for the cursor image. 591 * 592 * NOTES ON FLAGS (cursor->set): 593 * 594 * FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data) 595 * FB_CUR_SETPOS - the cursor position has changed (cursor->image.dx|dy) 596 * FB_CUR_SETHOT - the cursor hot spot has changed (cursor->hot.dx|dy) 597 * FB_CUR_SETCMAP - the cursor colors has changed (cursor->fg_color|bg_color) 598 * FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask) 599 * FB_CUR_SETSIZE - the cursor size has changed (cursor->width|height) 600 * FB_CUR_SETALL - everything has changed 601 * 602 * NOTES ON ROPs (cursor->rop, Raster Operation) 603 * 604 * ROP_XOR - cursor->image.data XOR cursor->mask 605 * ROP_COPY - curosr->image.data AND cursor->mask 606 * 607 * OTHER NOTES: 608 * 609 * - fbcon only supports a 2-color cursor (cursor->image.depth = 1) 610 * - The fb_cursor structure, @cursor, _will_ always contain valid 611 * fields, whether any particular bitfields in cursor->set is set 612 * or not. 613 */ 614} 615 616/** 617 * xxxfb_rotate - NOT a required function. If your hardware 618 * supports rotation the whole screen then 619 * you would provide a hook for this. 620 * 621 * @info: frame buffer structure that represents a single frame buffer 622 * @angle: The angle we rotate the screen. 623 * 624 * This operation is used to set or alter the properities of the 625 * cursor. 626 */ 627void xxxfb_rotate(struct fb_info *info, int angle) 628{ 629/* Will be deprecated */ 630} 631 632/** 633 * xxxfb_sync - NOT a required function. Normally the accel engine 634 * for a graphics card take a specific amount of time. 635 * Often we have to wait for the accelerator to finish 636 * its operation before we can write to the framebuffer 637 * so we can have consistent display output. 638 * 639 * @info: frame buffer structure that represents a single frame buffer 640 * 641 * If the driver has implemented its own hardware-based drawing function, 642 * implementing this function is highly recommended. 643 */ 644int xxxfb_sync(struct fb_info *info) 645{ 646 return 0; 647} 648 649 /* 650 * Frame buffer operations 651 */ 652 653static struct fb_ops xxxfb_ops = { 654 .owner = THIS_MODULE, 655 .fb_open = xxxfb_open, 656 .fb_read = xxxfb_read, 657 .fb_write = xxxfb_write, 658 .fb_release = xxxfb_release, 659 .fb_check_var = xxxfb_check_var, 660 .fb_set_par = xxxfb_set_par, 661 .fb_setcolreg = xxxfb_setcolreg, 662 .fb_blank = xxxfb_blank, 663 .fb_pan_display = xxxfb_pan_display, 664 .fb_fillrect = xxxfb_fillrect, /* Needed !!! */ 665 .fb_copyarea = xxxfb_copyarea, /* Needed !!! */ 666 .fb_imageblit = xxxfb_imageblit, /* Needed !!! */ 667 .fb_cursor = xxxfb_cursor, /* Optional !!! */ 668 .fb_rotate = xxxfb_rotate, 669 .fb_sync = xxxfb_sync, 670 .fb_ioctl = xxxfb_ioctl, 671 .fb_mmap = xxxfb_mmap, 672}; 673 674/* ------------------------------------------------------------------------- */ 675 676 /* 677 * Initialization 678 */ 679 680/* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */ 681static int xxxfb_probe(struct pci_dev *dev, const struct pci_device_id *ent) 682{ 683 struct fb_info *info; 684 struct xxx_par *par; 685 struct device *device = &dev->dev; /* or &pdev->dev */ 686 int cmap_len, retval; 687 688 /* 689 * Dynamically allocate info and par 690 */ 691 info = framebuffer_alloc(sizeof(struct xxx_par), device); 692 693 if (!info) { 694 /* goto error path */ 695 } 696 697 par = info->par; 698 699 /* 700 * Here we set the screen_base to the virtual memory address 701 * for the framebuffer. Usually we obtain the resource address 702 * from the bus layer and then translate it to virtual memory 703 * space via ioremap. Consult ioport.h. 704 */ 705 info->screen_base = framebuffer_virtual_memory; 706 info->fbops = &xxxfb_ops; 707 info->fix = xxxfb_fix; 708 info->pseudo_palette = pseudo_palette; /* The pseudopalette is an 709 * 16-member array 710 */ 711 /* 712 * Set up flags to indicate what sort of acceleration your 713 * driver can provide (pan/wrap/copyarea/etc.) and whether it 714 * is a module -- see FBINFO_* in include/linux/fb.h 715 * 716 * If your hardware can support any of the hardware accelerated functions 717 * fbcon performance will improve if info->flags is set properly. 718 * 719 * FBINFO_HWACCEL_COPYAREA - hardware moves 720 * FBINFO_HWACCEL_FILLRECT - hardware fills 721 * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion 722 * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis 723 * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis 724 * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled 725 * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion 726 * FBINFO_MISC_TILEBLITTING - hardware can do tile blits 727 * 728 * NOTE: These are for fbcon use only. 729 */ 730 info->flags = FBINFO_DEFAULT; 731 732/********************* This stage is optional ******************************/ 733 /* 734 * The struct pixmap is a scratch pad for the drawing functions. This 735 * is where the monochrome bitmap is constructed by the higher layers 736 * and then passed to the accelerator. For drivers that uses 737 * cfb_imageblit, you can skip this part. For those that have a more 738 * rigorous requirement, this stage is needed 739 */ 740 741 /* PIXMAP_SIZE should be small enough to optimize drawing, but not 742 * large enough that memory is wasted. A safe size is 743 * (max_xres * max_font_height/8). max_xres is driver dependent, 744 * max_font_height is 32. 745 */ 746 info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL); 747 if (!info->pixmap.addr) { 748 /* goto error */ 749 } 750 751 info->pixmap.size = PIXMAP_SIZE; 752 753 /* 754 * FB_PIXMAP_SYSTEM - memory is in system ram 755 * FB_PIXMAP_IO - memory is iomapped 756 * FB_PIXMAP_SYNC - if set, will call fb_sync() per access to pixmap, 757 * usually if FB_PIXMAP_IO is set. 758 * 759 * Currently, FB_PIXMAP_IO is unimplemented. 760 */ 761 info->pixmap.flags = FB_PIXMAP_SYSTEM; 762 763 /* 764 * scan_align is the number of padding for each scanline. It is in bytes. 765 * Thus for accelerators that need padding to the next u32, put 4 here. 766 */ 767 info->pixmap.scan_align = 4; 768 769 /* 770 * buf_align is the amount to be padded for the buffer. For example, 771 * the i810fb needs a scan_align of 2 but expects it to be fed with 772 * dwords, so a buf_align = 4 is required. 773 */ 774 info->pixmap.buf_align = 4; 775 776 /* access_align is how many bits can be accessed from the framebuffer 777 * ie. some epson cards allow 16-bit access only. Most drivers will 778 * be safe with u32 here. 779 * 780 * NOTE: This field is currently unused. 781 */ 782 info->pixmap.access_align = 32; 783/***************************** End optional stage ***************************/ 784 785 /* 786 * This should give a reasonable default video mode. The following is 787 * done when we can set a video mode. 788 */ 789 if (!mode_option) 790 mode_option = "640x480@60"; 791 792 retval = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8); 793 794 if (!retval || retval == 4) 795 return -EINVAL; 796 797 /* This has to be done! */ 798 if (fb_alloc_cmap(&info->cmap, cmap_len, 0)) 799 return -ENOMEM; 800 801 /* 802 * The following is done in the case of having hardware with a static 803 * mode. If we are setting the mode ourselves we don't call this. 804 */ 805 info->var = xxxfb_var; 806 807 /* 808 * For drivers that can... 809 */ 810 xxxfb_check_var(&info->var, info); 811 812 /* 813 * Does a call to fb_set_par() before register_framebuffer needed? This 814 * will depend on you and the hardware. If you are sure that your driver 815 * is the only device in the system, a call to fb_set_par() is safe. 816 * 817 * Hardware in x86 systems has a VGA core. Calling set_par() at this 818 * point will corrupt the VGA console, so it might be safer to skip a 819 * call to set_par here and just allow fbcon to do it for you. 820 */ 821 /* xxxfb_set_par(info); */ 822 823 if (register_framebuffer(info) < 0) { 824 fb_dealloc_cmap(&info->cmap); 825 return -EINVAL; 826 } 827 fb_info(info, "%s frame buffer device\n", info->fix.id); 828 pci_set_drvdata(dev, info); /* or platform_set_drvdata(pdev, info) */ 829 return 0; 830} 831 832 /* 833 * Cleanup 834 */ 835/* static void xxxfb_remove(struct platform_device *pdev) */ 836static void xxxfb_remove(struct pci_dev *dev) 837{ 838 struct fb_info *info = pci_get_drvdata(dev); 839 /* or platform_get_drvdata(pdev); */ 840 841 if (info) { 842 unregister_framebuffer(info); 843 fb_dealloc_cmap(&info->cmap); 844 /* ... */ 845 framebuffer_release(info); 846 } 847} 848 849#ifdef CONFIG_PCI 850#ifdef CONFIG_PM 851/** 852 * xxxfb_suspend - Optional but recommended function. Suspend the device. 853 * @dev: PCI device 854 * @msg: the suspend event code. 855 * 856 * See Documentation/power/devices.txt for more information 857 */ 858static int xxxfb_suspend(struct pci_dev *dev, pm_message_t msg) 859{ 860 struct fb_info *info = pci_get_drvdata(dev); 861 struct xxxfb_par *par = info->par; 862 863 /* suspend here */ 864 return 0; 865} 866 867/** 868 * xxxfb_resume - Optional but recommended function. Resume the device. 869 * @dev: PCI device 870 * 871 * See Documentation/power/devices.txt for more information 872 */ 873static int xxxfb_resume(struct pci_dev *dev) 874{ 875 struct fb_info *info = pci_get_drvdata(dev); 876 struct xxxfb_par *par = info->par; 877 878 /* resume here */ 879 return 0; 880} 881#else 882#define xxxfb_suspend NULL 883#define xxxfb_resume NULL 884#endif /* CONFIG_PM */ 885 886static struct pci_device_id xxxfb_id_table[] = { 887 { PCI_VENDOR_ID_XXX, PCI_DEVICE_ID_XXX, 888 PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16, 889 PCI_CLASS_MASK, 0 }, 890 { 0, } 891}; 892 893/* For PCI drivers */ 894static struct pci_driver xxxfb_driver = { 895 .name = "xxxfb", 896 .id_table = xxxfb_id_table, 897 .probe = xxxfb_probe, 898 .remove = xxxfb_remove, 899 .suspend = xxxfb_suspend, /* optional but recommended */ 900 .resume = xxxfb_resume, /* optional but recommended */ 901}; 902 903MODULE_DEVICE_TABLE(pci, xxxfb_id_table); 904 905int __init xxxfb_init(void) 906{ 907 /* 908 * For kernel boot options (in 'video=xxxfb:<options>' format) 909 */ 910#ifndef MODULE 911 char *option = NULL; 912 913 if (fb_get_options("xxxfb", &option)) 914 return -ENODEV; 915 xxxfb_setup(option); 916#endif 917 918 return pci_register_driver(&xxxfb_driver); 919} 920 921static void __exit xxxfb_exit(void) 922{ 923 pci_unregister_driver(&xxxfb_driver); 924} 925#else /* non PCI, platform drivers */ 926#include <linux/platform_device.h> 927/* for platform devices */ 928 929#ifdef CONFIG_PM 930/** 931 * xxxfb_suspend - Optional but recommended function. Suspend the device. 932 * @dev: platform device 933 * @msg: the suspend event code. 934 * 935 * See Documentation/power/devices.txt for more information 936 */ 937static int xxxfb_suspend(struct platform_device *dev, pm_message_t msg) 938{ 939 struct fb_info *info = platform_get_drvdata(dev); 940 struct xxxfb_par *par = info->par; 941 942 /* suspend here */ 943 return 0; 944} 945 946/** 947 * xxxfb_resume - Optional but recommended function. Resume the device. 948 * @dev: platform device 949 * 950 * See Documentation/power/devices.txt for more information 951 */ 952static int xxxfb_resume(struct platform_dev *dev) 953{ 954 struct fb_info *info = platform_get_drvdata(dev); 955 struct xxxfb_par *par = info->par; 956 957 /* resume here */ 958 return 0; 959} 960#else 961#define xxxfb_suspend NULL 962#define xxxfb_resume NULL 963#endif /* CONFIG_PM */ 964 965static struct platform_device_driver xxxfb_driver = { 966 .probe = xxxfb_probe, 967 .remove = xxxfb_remove, 968 .suspend = xxxfb_suspend, /* optional but recommended */ 969 .resume = xxxfb_resume, /* optional but recommended */ 970 .driver = { 971 .name = "xxxfb", 972 }, 973}; 974 975static struct platform_device *xxxfb_device; 976 977#ifndef MODULE 978 /* 979 * Setup 980 */ 981 982/* 983 * Only necessary if your driver takes special options, 984 * otherwise we fall back on the generic fb_setup(). 985 */ 986int __init xxxfb_setup(char *options) 987{ 988 /* Parse user specified options (`video=xxxfb:') */ 989} 990#endif /* MODULE */ 991 992static int __init xxxfb_init(void) 993{ 994 int ret; 995 /* 996 * For kernel boot options (in 'video=xxxfb:<options>' format) 997 */ 998#ifndef MODULE 999 char *option = NULL; 1000 1001 if (fb_get_options("xxxfb", &option)) 1002 return -ENODEV; 1003 xxxfb_setup(option); 1004#endif 1005 ret = platform_driver_register(&xxxfb_driver); 1006 1007 if (!ret) { 1008 xxxfb_device = platform_device_register_simple("xxxfb", 0, 1009 NULL, 0); 1010 1011 if (IS_ERR(xxxfb_device)) { 1012 platform_driver_unregister(&xxxfb_driver); 1013 ret = PTR_ERR(xxxfb_device); 1014 } 1015 } 1016 1017 return ret; 1018} 1019 1020static void __exit xxxfb_exit(void) 1021{ 1022 platform_device_unregister(xxxfb_device); 1023 platform_driver_unregister(&xxxfb_driver); 1024} 1025#endif /* CONFIG_PCI */ 1026 1027/* ------------------------------------------------------------------------- */ 1028 1029 1030 /* 1031 * Modularization 1032 */ 1033 1034module_init(xxxfb_init); 1035module_exit(xxxfb_exit); 1036 1037MODULE_LICENSE("GPL"); 1038