1/*
2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device
3 *
4 *  Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com)
5 *
6 *  Created 28 Dec 1997 by Geert Uytterhoeven
7 *
8 *
9 *  I have started rewriting this driver as a example of the upcoming new API
10 *  The primary goal is to remove the console code from fbdev and place it
11 *  into fbcon.c. This reduces the code and makes writing a new fbdev driver
12 *  easy since the author doesn't need to worry about console internals. It
13 *  also allows the ability to run fbdev without a console/tty system on top
14 *  of it.
15 *
16 *  First the roles of struct fb_info and struct display have changed. Struct
17 *  display will go away. The way the new framebuffer console code will
18 *  work is that it will act to translate data about the tty/console in
19 *  struct vc_data to data in a device independent way in struct fb_info. Then
20 *  various functions in struct fb_ops will be called to store the device
21 *  dependent state in the par field in struct fb_info and to change the
22 *  hardware to that state. This allows a very clean separation of the fbdev
23 *  layer from the console layer. It also allows one to use fbdev on its own
24 *  which is a bounus for embedded devices. The reason this approach works is
25 *  for each framebuffer device when used as a tty/console device is allocated
26 *  a set of virtual terminals to it. Only one virtual terminal can be active
27 *  per framebuffer device. We already have all the data we need in struct
28 *  vc_data so why store a bunch of colormaps and other fbdev specific data
29 *  per virtual terminal.
30 *
31 *  As you can see doing this makes the con parameter pretty much useless
32 *  for struct fb_ops functions, as it should be. Also having struct
33 *  fb_var_screeninfo and other data in fb_info pretty much eliminates the
34 *  need for get_fix and get_var. Once all drivers use the fix, var, and cmap
35 *  fbcon can be written around these fields. This will also eliminate the
36 *  need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo
37 *  struct fb_cmap every time get_var, get_fix, get_cmap functions are called
38 *  as many drivers do now.
39 *
40 *  This file is subject to the terms and conditions of the GNU General Public
41 *  License. See the file COPYING in the main directory of this archive for
42 *  more details.
43 */
44
45#include <linux/module.h>
46#include <linux/kernel.h>
47#include <linux/errno.h>
48#include <linux/string.h>
49#include <linux/mm.h>
50#include <linux/slab.h>
51#include <linux/delay.h>
52#include <linux/fb.h>
53#include <linux/init.h>
54#include <linux/pci.h>
55
56    /*
57     *  This is just simple sample code.
58     *
59     *  No warranty that it actually compiles.
60     *  Even less warranty that it actually works :-)
61     */
62
63/*
64 * Driver data
65 */
66static char *mode_option;
67
68/*
69 *  If your driver supports multiple boards, you should make the
70 *  below data types arrays, or allocate them dynamically (using kmalloc()).
71 */
72
73/*
74 * This structure defines the hardware state of the graphics card. Normally
75 * you place this in a header file in linux/include/video. This file usually
76 * also includes register information. That allows other driver subsystems
77 * and userland applications the ability to use the same header file to
78 * avoid duplicate work and easy porting of software.
79 */
80struct xxx_par;
81
82/*
83 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo
84 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it
85 * to get a fb_var_screeninfo. Otherwise define a default var as well.
86 */
87static struct fb_fix_screeninfo xxxfb_fix = {
88	.id =		"FB's name",
89	.type =		FB_TYPE_PACKED_PIXELS,
90	.visual =	FB_VISUAL_PSEUDOCOLOR,
91	.xpanstep =	1,
92	.ypanstep =	1,
93	.ywrapstep =	1,
94	.accel =	FB_ACCEL_NONE,
95};
96
97    /*
98     * 	Modern graphical hardware not only supports pipelines but some
99     *  also support multiple monitors where each display can have its
100     *  its own unique data. In this case each display could be
101     *  represented by a separate framebuffer device thus a separate
102     *  struct fb_info. Now the struct xxx_par represents the graphics
103     *  hardware state thus only one exist per card. In this case the
104     *  struct xxx_par for each graphics card would be shared between
105     *  every struct fb_info that represents a framebuffer on that card.
106     *  This allows when one display changes it video resolution (info->var)
107     *  the other displays know instantly. Each display can always be
108     *  aware of the entire hardware state that affects it because they share
109     *  the same xxx_par struct. The other side of the coin is multiple
110     *  graphics cards that pass data around until it is finally displayed
111     *  on one monitor. Such examples are the voodoo 1 cards and high end
112     *  NUMA graphics servers. For this case we have a bunch of pars, each
113     *  one that represents a graphics state, that belong to one struct
114     *  fb_info. Their you would want to have *par point to a array of device
115     *  states and have each struct fb_ops function deal with all those
116     *  states. I hope this covers every possible hardware design. If not
117     *  feel free to send your ideas at jsimmons@users.sf.net
118     */
119
120    /*
121     *  If your driver supports multiple boards or it supports multiple
122     *  framebuffers, you should make these arrays, or allocate them
123     *  dynamically using framebuffer_alloc() and free them with
124     *  framebuffer_release().
125     */
126static struct fb_info info;
127
128    /*
129     * Each one represents the state of the hardware. Most hardware have
130     * just one hardware state. These here represent the default state(s).
131     */
132static struct xxx_par __initdata current_par;
133
134int xxxfb_init(void);
135
136/**
137 *	xxxfb_open - Optional function. Called when the framebuffer is
138 *		     first accessed.
139 *	@info: frame buffer structure that represents a single frame buffer
140 *	@user: tell us if the userland (value=1) or the console is accessing
141 *	       the framebuffer.
142 *
143 *	This function is the first function called in the framebuffer api.
144 *	Usually you don't need to provide this function. The case where it
145 *	is used is to change from a text mode hardware state to a graphics
146 * 	mode state.
147 *
148 *	Returns negative errno on error, or zero on success.
149 */
150static int xxxfb_open(struct fb_info *info, int user)
151{
152    return 0;
153}
154
155/**
156 *	xxxfb_release - Optional function. Called when the framebuffer
157 *			device is closed.
158 *	@info: frame buffer structure that represents a single frame buffer
159 *	@user: tell us if the userland (value=1) or the console is accessing
160 *	       the framebuffer.
161 *
162 *	Thus function is called when we close /dev/fb or the framebuffer
163 *	console system is released. Usually you don't need this function.
164 *	The case where it is usually used is to go from a graphics state
165 *	to a text mode state.
166 *
167 *	Returns negative errno on error, or zero on success.
168 */
169static int xxxfb_release(struct fb_info *info, int user)
170{
171    return 0;
172}
173
174/**
175 *      xxxfb_check_var - Optional function. Validates a var passed in.
176 *      @var: frame buffer variable screen structure
177 *      @info: frame buffer structure that represents a single frame buffer
178 *
179 *	Checks to see if the hardware supports the state requested by
180 *	var passed in. This function does not alter the hardware state!!!
181 *	This means the data stored in struct fb_info and struct xxx_par do
182 *      not change. This includes the var inside of struct fb_info.
183 *	Do NOT change these. This function can be called on its own if we
184 *	intent to only test a mode and not actually set it. The stuff in
185 *	modedb.c is a example of this. If the var passed in is slightly
186 *	off by what the hardware can support then we alter the var PASSED in
187 *	to what we can do.
188 *
189 *      For values that are off, this function must round them _up_ to the
190 *      next value that is supported by the hardware.  If the value is
191 *      greater than the highest value supported by the hardware, then this
192 *      function must return -EINVAL.
193 *
194 *      Exception to the above rule:  Some drivers have a fixed mode, ie,
195 *      the hardware is already set at boot up, and cannot be changed.  In
196 *      this case, it is more acceptable that this function just return
197 *      a copy of the currently working var (info->var). Better is to not
198 *      implement this function, as the upper layer will do the copying
199 *      of the current var for you.
200 *
201 *      Note:  This is the only function where the contents of var can be
202 *      freely adjusted after the driver has been registered. If you find
203 *      that you have code outside of this function that alters the content
204 *      of var, then you are doing something wrong.  Note also that the
205 *      contents of info->var must be left untouched at all times after
206 *      driver registration.
207 *
208 *	Returns negative errno on error, or zero on success.
209 */
210static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
211{
212    /* ... */
213    return 0;
214}
215
216/**
217 *      xxxfb_set_par - Optional function. Alters the hardware state.
218 *      @info: frame buffer structure that represents a single frame buffer
219 *
220 *	Using the fb_var_screeninfo in fb_info we set the resolution of the
221 *	this particular framebuffer. This function alters the par AND the
222 *	fb_fix_screeninfo stored in fb_info. It doesn't not alter var in
223 *	fb_info since we are using that data. This means we depend on the
224 *	data in var inside fb_info to be supported by the hardware.
225 *
226 *      This function is also used to recover/restore the hardware to a
227 *      known working state.
228 *
229 *	xxxfb_check_var is always called before xxxfb_set_par to ensure that
230 *      the contents of var is always valid.
231 *
232 *	Again if you can't change the resolution you don't need this function.
233 *
234 *      However, even if your hardware does not support mode changing,
235 *      a set_par might be needed to at least initialize the hardware to
236 *      a known working state, especially if it came back from another
237 *      process that also modifies the same hardware, such as X.
238 *
239 *      If this is the case, a combination such as the following should work:
240 *
241 *      static int xxxfb_check_var(struct fb_var_screeninfo *var,
242 *                                struct fb_info *info)
243 *      {
244 *              *var = info->var;
245 *              return 0;
246 *      }
247 *
248 *      static int xxxfb_set_par(struct fb_info *info)
249 *      {
250 *              init your hardware here
251 *      }
252 *
253 *	Returns negative errno on error, or zero on success.
254 */
255static int xxxfb_set_par(struct fb_info *info)
256{
257    struct xxx_par *par = info->par;
258    /* ... */
259    return 0;
260}
261
262/**
263 *  	xxxfb_setcolreg - Optional function. Sets a color register.
264 *      @regno: Which register in the CLUT we are programming
265 *      @red: The red value which can be up to 16 bits wide
266 *	@green: The green value which can be up to 16 bits wide
267 *	@blue:  The blue value which can be up to 16 bits wide.
268 *	@transp: If supported, the alpha value which can be up to 16 bits wide.
269 *      @info: frame buffer info structure
270 *
271 *  	Set a single color register. The values supplied have a 16 bit
272 *  	magnitude which needs to be scaled in this function for the hardware.
273 *	Things to take into consideration are how many color registers, if
274 *	any, are supported with the current color visual. With truecolor mode
275 *	no color palettes are supported. Here a pseudo palette is created
276 *	which we store the value in pseudo_palette in struct fb_info. For
277 *	pseudocolor mode we have a limited color palette. To deal with this
278 *	we can program what color is displayed for a particular pixel value.
279 *	DirectColor is similar in that we can program each color field. If
280 *	we have a static colormap we don't need to implement this function.
281 *
282 *	Returns negative errno on error, or zero on success.
283 */
284static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green,
285			   unsigned blue, unsigned transp,
286			   struct fb_info *info)
287{
288    if (regno >= 256)  /* no. of hw registers */
289       return -EINVAL;
290    /*
291     * Program hardware... do anything you want with transp
292     */
293
294    /* grayscale works only partially under directcolor */
295    if (info->var.grayscale) {
296       /* grayscale = 0.30*R + 0.59*G + 0.11*B */
297       red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8;
298    }
299
300    /* Directcolor:
301     *   var->{color}.offset contains start of bitfield
302     *   var->{color}.length contains length of bitfield
303     *   {hardwarespecific} contains width of DAC
304     *   pseudo_palette[X] is programmed to (X << red.offset) |
305     *                                      (X << green.offset) |
306     *                                      (X << blue.offset)
307     *   RAMDAC[X] is programmed to (red, green, blue)
308     *   color depth = SUM(var->{color}.length)
309     *
310     * Pseudocolor:
311     *    var->{color}.offset is 0 unless the palette index takes less than
312     *                        bits_per_pixel bits and is stored in the upper
313     *                        bits of the pixel value
314     *    var->{color}.length is set so that 1 << length is the number of
315     *                        available palette entries
316     *    pseudo_palette is not used
317     *    RAMDAC[X] is programmed to (red, green, blue)
318     *    color depth = var->{color}.length
319     *
320     * Static pseudocolor:
321     *    same as Pseudocolor, but the RAMDAC is not programmed (read-only)
322     *
323     * Mono01/Mono10:
324     *    Has only 2 values, black on white or white on black (fg on bg),
325     *    var->{color}.offset is 0
326     *    white = (1 << var->{color}.length) - 1, black = 0
327     *    pseudo_palette is not used
328     *    RAMDAC does not exist
329     *    color depth is always 2
330     *
331     * Truecolor:
332     *    does not use RAMDAC (usually has 3 of them).
333     *    var->{color}.offset contains start of bitfield
334     *    var->{color}.length contains length of bitfield
335     *    pseudo_palette is programmed to (red << red.offset) |
336     *                                    (green << green.offset) |
337     *                                    (blue << blue.offset) |
338     *                                    (transp << transp.offset)
339     *    RAMDAC does not exist
340     *    color depth = SUM(var->{color}.length})
341     *
342     *  The color depth is used by fbcon for choosing the logo and also
343     *  for color palette transformation if color depth < 4
344     *
345     *  As can be seen from the above, the field bits_per_pixel is _NOT_
346     *  a criteria for describing the color visual.
347     *
348     *  A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor,
349     *  and higher than that, true/directcolor.  This is incorrect, one needs
350     *  to look at the fix->visual.
351     *
352     *  Another common mistake is using bits_per_pixel to calculate the color
353     *  depth.  The bits_per_pixel field does not directly translate to color
354     *  depth. You have to compute for the color depth (using the color
355     *  bitfields) and fix->visual as seen above.
356     */
357
358    /*
359     * This is the point where the color is converted to something that
360     * is acceptable by the hardware.
361     */
362#define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
363    red = CNVT_TOHW(red, info->var.red.length);
364    green = CNVT_TOHW(green, info->var.green.length);
365    blue = CNVT_TOHW(blue, info->var.blue.length);
366    transp = CNVT_TOHW(transp, info->var.transp.length);
367#undef CNVT_TOHW
368    /*
369     * This is the point where the function feeds the color to the hardware
370     * palette after converting the colors to something acceptable by
371     * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and
372     * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette.
373     * If you have code that writes to the hardware CLUT, and it's not
374     * any of the above visuals, then you are doing something wrong.
375     */
376    if (info->fix.visual == FB_VISUAL_DIRECTCOLOR ||
377	info->fix.visual == FB_VISUAL_TRUECOLOR)
378	    write_{red|green|blue|transp}_to_clut();
379
380    /* This is the point were you need to fill up the contents of
381     * info->pseudo_palette. This structure is used _only_ by fbcon, thus
382     * it only contains 16 entries to match the number of colors supported
383     * by the console. The pseudo_palette is used only if the visual is
384     * in directcolor or truecolor mode.  With other visuals, the
385     * pseudo_palette is not used. (This might change in the future.)
386     *
387     * The contents of the pseudo_palette is in raw pixel format.  Ie, each
388     * entry can be written directly to the framebuffer without any conversion.
389     * The pseudo_palette is (void *).  However, if using the generic
390     * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette
391     * must be casted to (u32 *) _regardless_ of the bits per pixel. If the
392     * driver is using its own drawing functions, then it can use whatever
393     * size it wants.
394     */
395    if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
396	info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
397	    u32 v;
398
399	    if (regno >= 16)
400		    return -EINVAL;
401
402	    v = (red << info->var.red.offset) |
403		    (green << info->var.green.offset) |
404		    (blue << info->var.blue.offset) |
405		    (transp << info->var.transp.offset);
406
407	    ((u32*)(info->pseudo_palette))[regno] = v;
408    }
409
410    /* ... */
411    return 0;
412}
413
414/**
415 *      xxxfb_pan_display - NOT a required function. Pans the display.
416 *      @var: frame buffer variable screen structure
417 *      @info: frame buffer structure that represents a single frame buffer
418 *
419 *	Pan (or wrap, depending on the `vmode' field) the display using the
420 *  	`xoffset' and `yoffset' fields of the `var' structure.
421 *  	If the values don't fit, return -EINVAL.
422 *
423 *      Returns negative errno on error, or zero on success.
424 */
425static int xxxfb_pan_display(struct fb_var_screeninfo *var,
426			     struct fb_info *info)
427{
428    /*
429     * If your hardware does not support panning, _do_ _not_ implement this
430     * function. Creating a dummy function will just confuse user apps.
431     */
432
433    /*
434     * Note that even if this function is fully functional, a setting of
435     * 0 in both xpanstep and ypanstep means that this function will never
436     * get called.
437     */
438
439    /* ... */
440    return 0;
441}
442
443/**
444 *      xxxfb_blank - NOT a required function. Blanks the display.
445 *      @blank_mode: the blank mode we want.
446 *      @info: frame buffer structure that represents a single frame buffer
447 *
448 *      Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank.
449 *      Return 0 if blanking succeeded, != 0 if un-/blanking failed due to
450 *      e.g. a video mode which doesn't support it.
451 *
452 *      Implements VESA suspend and powerdown modes on hardware that supports
453 *      disabling hsync/vsync:
454 *
455 *      FB_BLANK_NORMAL = display is blanked, syncs are on.
456 *      FB_BLANK_HSYNC_SUSPEND = hsync off
457 *      FB_BLANK_VSYNC_SUSPEND = vsync off
458 *      FB_BLANK_POWERDOWN =  hsync and vsync off
459 *
460 *      If implementing this function, at least support FB_BLANK_UNBLANK.
461 *      Return !0 for any modes that are unimplemented.
462 *
463 */
464static int xxxfb_blank(int blank_mode, struct fb_info *info)
465{
466    /* ... */
467    return 0;
468}
469
470/* ------------ Accelerated Functions --------------------- */
471
472/*
473 * We provide our own functions if we have hardware acceleration
474 * or non packed pixel format layouts. If we have no hardware
475 * acceleration, we can use a generic unaccelerated function. If using
476 * a pack pixel format just use the functions in cfb_*.c. Each file
477 * has one of the three different accel functions we support.
478 */
479
480/**
481 *      xxxfb_fillrect - REQUIRED function. Can use generic routines if
482 *		 	 non acclerated hardware and packed pixel based.
483 *			 Draws a rectangle on the screen.
484 *
485 *      @info: frame buffer structure that represents a single frame buffer
486 *	@region: The structure representing the rectangular region we
487 *		 wish to draw to.
488 *
489 *	This drawing operation places/removes a retangle on the screen
490 *	depending on the rastering operation with the value of color which
491 *	is in the current color depth format.
492 */
493void xxxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region)
494{
495/*	Meaning of struct fb_fillrect
496 *
497 *	@dx: The x and y corrdinates of the upper left hand corner of the
498 *	@dy: area we want to draw to.
499 *	@width: How wide the rectangle is we want to draw.
500 *	@height: How tall the rectangle is we want to draw.
501 *	@color:	The color to fill in the rectangle with.
502 *	@rop: The raster operation. We can draw the rectangle with a COPY
503 *	      of XOR which provides erasing effect.
504 */
505}
506
507/**
508 *      xxxfb_copyarea - REQUIRED function. Can use generic routines if
509 *                       non acclerated hardware and packed pixel based.
510 *                       Copies one area of the screen to another area.
511 *
512 *      @info: frame buffer structure that represents a single frame buffer
513 *      @area: Structure providing the data to copy the framebuffer contents
514 *	       from one region to another.
515 *
516 *      This drawing operation copies a rectangular area from one area of the
517 *	screen to another area.
518 */
519void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area)
520{
521/*
522 *      @dx: The x and y coordinates of the upper left hand corner of the
523 *	@dy: destination area on the screen.
524 *      @width: How wide the rectangle is we want to copy.
525 *      @height: How tall the rectangle is we want to copy.
526 *      @sx: The x and y coordinates of the upper left hand corner of the
527 *      @sy: source area on the screen.
528 */
529}
530
531
532/**
533 *      xxxfb_imageblit - REQUIRED function. Can use generic routines if
534 *                        non acclerated hardware and packed pixel based.
535 *                        Copies a image from system memory to the screen.
536 *
537 *      @info: frame buffer structure that represents a single frame buffer
538 *	@image:	structure defining the image.
539 *
540 *      This drawing operation draws a image on the screen. It can be a
541 *	mono image (needed for font handling) or a color image (needed for
542 *	tux).
543 */
544void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image)
545{
546/*
547 *      @dx: The x and y coordinates of the upper left hand corner of the
548 *	@dy: destination area to place the image on the screen.
549 *      @width: How wide the image is we want to copy.
550 *      @height: How tall the image is we want to copy.
551 *      @fg_color: For mono bitmap images this is color data for
552 *      @bg_color: the foreground and background of the image to
553 *		   write directly to the frmaebuffer.
554 *	@depth:	How many bits represent a single pixel for this image.
555 *	@data: The actual data used to construct the image on the display.
556 *	@cmap: The colormap used for color images.
557 */
558
559/*
560 * The generic function, cfb_imageblit, expects that the bitmap scanlines are
561 * padded to the next byte.  Most hardware accelerators may require padding to
562 * the next u16 or the next u32.  If that is the case, the driver can specify
563 * this by setting info->pixmap.scan_align = 2 or 4.  See a more
564 * comprehensive description of the pixmap below.
565 */
566}
567
568/**
569 *	xxxfb_cursor - 	OPTIONAL. If your hardware lacks support
570 *			for a cursor, leave this field NULL.
571 *
572 *      @info: frame buffer structure that represents a single frame buffer
573 *	@cursor: structure defining the cursor to draw.
574 *
575 *      This operation is used to set or alter the properities of the
576 *	cursor.
577 *
578 *	Returns negative errno on error, or zero on success.
579 */
580int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
581{
582/*
583 *      @set: 	Which fields we are altering in struct fb_cursor
584 *	@enable: Disable or enable the cursor
585 *      @rop: 	The bit operation we want to do.
586 *      @mask:  This is the cursor mask bitmap.
587 *      @dest:  A image of the area we are going to display the cursor.
588 *		Used internally by the driver.
589 *      @hot:	The hot spot.
590 *	@image:	The actual data for the cursor image.
591 *
592 *      NOTES ON FLAGS (cursor->set):
593 *
594 *      FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data)
595 *      FB_CUR_SETPOS   - the cursor position has changed (cursor->image.dx|dy)
596 *      FB_CUR_SETHOT   - the cursor hot spot has changed (cursor->hot.dx|dy)
597 *      FB_CUR_SETCMAP  - the cursor colors has changed (cursor->fg_color|bg_color)
598 *      FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask)
599 *      FB_CUR_SETSIZE  - the cursor size has changed (cursor->width|height)
600 *      FB_CUR_SETALL   - everything has changed
601 *
602 *      NOTES ON ROPs (cursor->rop, Raster Operation)
603 *
604 *      ROP_XOR         - cursor->image.data XOR cursor->mask
605 *      ROP_COPY        - curosr->image.data AND cursor->mask
606 *
607 *      OTHER NOTES:
608 *
609 *      - fbcon only supports a 2-color cursor (cursor->image.depth = 1)
610 *      - The fb_cursor structure, @cursor, _will_ always contain valid
611 *        fields, whether any particular bitfields in cursor->set is set
612 *        or not.
613 */
614}
615
616/**
617 *	xxxfb_rotate -  NOT a required function. If your hardware
618 *			supports rotation the whole screen then
619 *			you would provide a hook for this.
620 *
621 *      @info: frame buffer structure that represents a single frame buffer
622 *	@angle: The angle we rotate the screen.
623 *
624 *      This operation is used to set or alter the properities of the
625 *	cursor.
626 */
627void xxxfb_rotate(struct fb_info *info, int angle)
628{
629/* Will be deprecated */
630}
631
632/**
633 *	xxxfb_sync - NOT a required function. Normally the accel engine
634 *		     for a graphics card take a specific amount of time.
635 *		     Often we have to wait for the accelerator to finish
636 *		     its operation before we can write to the framebuffer
637 *		     so we can have consistent display output.
638 *
639 *      @info: frame buffer structure that represents a single frame buffer
640 *
641 *      If the driver has implemented its own hardware-based drawing function,
642 *      implementing this function is highly recommended.
643 */
644int xxxfb_sync(struct fb_info *info)
645{
646	return 0;
647}
648
649    /*
650     *  Frame buffer operations
651     */
652
653static struct fb_ops xxxfb_ops = {
654	.owner		= THIS_MODULE,
655	.fb_open	= xxxfb_open,
656	.fb_read	= xxxfb_read,
657	.fb_write	= xxxfb_write,
658	.fb_release	= xxxfb_release,
659	.fb_check_var	= xxxfb_check_var,
660	.fb_set_par	= xxxfb_set_par,
661	.fb_setcolreg	= xxxfb_setcolreg,
662	.fb_blank	= xxxfb_blank,
663	.fb_pan_display	= xxxfb_pan_display,
664	.fb_fillrect	= xxxfb_fillrect, 	/* Needed !!! */
665	.fb_copyarea	= xxxfb_copyarea,	/* Needed !!! */
666	.fb_imageblit	= xxxfb_imageblit,	/* Needed !!! */
667	.fb_cursor	= xxxfb_cursor,		/* Optional !!! */
668	.fb_rotate	= xxxfb_rotate,
669	.fb_sync	= xxxfb_sync,
670	.fb_ioctl	= xxxfb_ioctl,
671	.fb_mmap	= xxxfb_mmap,
672};
673
674/* ------------------------------------------------------------------------- */
675
676    /*
677     *  Initialization
678     */
679
680/* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */
681static int xxxfb_probe(struct pci_dev *dev, const struct pci_device_id *ent)
682{
683    struct fb_info *info;
684    struct xxx_par *par;
685    struct device *device = &dev->dev; /* or &pdev->dev */
686    int cmap_len, retval;
687
688    /*
689     * Dynamically allocate info and par
690     */
691    info = framebuffer_alloc(sizeof(struct xxx_par), device);
692
693    if (!info) {
694	    /* goto error path */
695    }
696
697    par = info->par;
698
699    /*
700     * Here we set the screen_base to the virtual memory address
701     * for the framebuffer. Usually we obtain the resource address
702     * from the bus layer and then translate it to virtual memory
703     * space via ioremap. Consult ioport.h.
704     */
705    info->screen_base = framebuffer_virtual_memory;
706    info->fbops = &xxxfb_ops;
707    info->fix = xxxfb_fix;
708    info->pseudo_palette = pseudo_palette; /* The pseudopalette is an
709					    * 16-member array
710					    */
711    /*
712     * Set up flags to indicate what sort of acceleration your
713     * driver can provide (pan/wrap/copyarea/etc.) and whether it
714     * is a module -- see FBINFO_* in include/linux/fb.h
715     *
716     * If your hardware can support any of the hardware accelerated functions
717     * fbcon performance will improve if info->flags is set properly.
718     *
719     * FBINFO_HWACCEL_COPYAREA - hardware moves
720     * FBINFO_HWACCEL_FILLRECT - hardware fills
721     * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion
722     * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis
723     * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis
724     * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled
725     * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion
726     * FBINFO_MISC_TILEBLITTING - hardware can do tile blits
727     *
728     * NOTE: These are for fbcon use only.
729     */
730    info->flags = FBINFO_DEFAULT;
731
732/********************* This stage is optional ******************************/
733     /*
734     * The struct pixmap is a scratch pad for the drawing functions. This
735     * is where the monochrome bitmap is constructed by the higher layers
736     * and then passed to the accelerator.  For drivers that uses
737     * cfb_imageblit, you can skip this part.  For those that have a more
738     * rigorous requirement, this stage is needed
739     */
740
741    /* PIXMAP_SIZE should be small enough to optimize drawing, but not
742     * large enough that memory is wasted.  A safe size is
743     * (max_xres * max_font_height/8). max_xres is driver dependent,
744     * max_font_height is 32.
745     */
746    info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL);
747    if (!info->pixmap.addr) {
748	    /* goto error */
749    }
750
751    info->pixmap.size = PIXMAP_SIZE;
752
753    /*
754     * FB_PIXMAP_SYSTEM - memory is in system ram
755     * FB_PIXMAP_IO     - memory is iomapped
756     * FB_PIXMAP_SYNC   - if set, will call fb_sync() per access to pixmap,
757     *                    usually if FB_PIXMAP_IO is set.
758     *
759     * Currently, FB_PIXMAP_IO is unimplemented.
760     */
761    info->pixmap.flags = FB_PIXMAP_SYSTEM;
762
763    /*
764     * scan_align is the number of padding for each scanline.  It is in bytes.
765     * Thus for accelerators that need padding to the next u32, put 4 here.
766     */
767    info->pixmap.scan_align = 4;
768
769    /*
770     * buf_align is the amount to be padded for the buffer. For example,
771     * the i810fb needs a scan_align of 2 but expects it to be fed with
772     * dwords, so a buf_align = 4 is required.
773     */
774    info->pixmap.buf_align = 4;
775
776    /* access_align is how many bits can be accessed from the framebuffer
777     * ie. some epson cards allow 16-bit access only.  Most drivers will
778     * be safe with u32 here.
779     *
780     * NOTE: This field is currently unused.
781     */
782    info->pixmap.access_align = 32;
783/***************************** End optional stage ***************************/
784
785    /*
786     * This should give a reasonable default video mode. The following is
787     * done when we can set a video mode.
788     */
789    if (!mode_option)
790	mode_option = "640x480@60";
791
792    retval = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8);
793
794    if (!retval || retval == 4)
795	return -EINVAL;
796
797    /* This has to be done! */
798    if (fb_alloc_cmap(&info->cmap, cmap_len, 0))
799	return -ENOMEM;
800
801    /*
802     * The following is done in the case of having hardware with a static
803     * mode. If we are setting the mode ourselves we don't call this.
804     */
805    info->var = xxxfb_var;
806
807    /*
808     * For drivers that can...
809     */
810    xxxfb_check_var(&info->var, info);
811
812    /*
813     * Does a call to fb_set_par() before register_framebuffer needed?  This
814     * will depend on you and the hardware.  If you are sure that your driver
815     * is the only device in the system, a call to fb_set_par() is safe.
816     *
817     * Hardware in x86 systems has a VGA core.  Calling set_par() at this
818     * point will corrupt the VGA console, so it might be safer to skip a
819     * call to set_par here and just allow fbcon to do it for you.
820     */
821    /* xxxfb_set_par(info); */
822
823    if (register_framebuffer(info) < 0) {
824	fb_dealloc_cmap(&info->cmap);
825	return -EINVAL;
826    }
827    fb_info(info, "%s frame buffer device\n", info->fix.id);
828    pci_set_drvdata(dev, info); /* or platform_set_drvdata(pdev, info) */
829    return 0;
830}
831
832    /*
833     *  Cleanup
834     */
835/* static void xxxfb_remove(struct platform_device *pdev) */
836static void xxxfb_remove(struct pci_dev *dev)
837{
838	struct fb_info *info = pci_get_drvdata(dev);
839	/* or platform_get_drvdata(pdev); */
840
841	if (info) {
842		unregister_framebuffer(info);
843		fb_dealloc_cmap(&info->cmap);
844		/* ... */
845		framebuffer_release(info);
846	}
847}
848
849#ifdef CONFIG_PCI
850#ifdef CONFIG_PM
851/**
852 *	xxxfb_suspend - Optional but recommended function. Suspend the device.
853 *	@dev: PCI device
854 *	@msg: the suspend event code.
855 *
856 *      See Documentation/power/devices.txt for more information
857 */
858static int xxxfb_suspend(struct pci_dev *dev, pm_message_t msg)
859{
860	struct fb_info *info = pci_get_drvdata(dev);
861	struct xxxfb_par *par = info->par;
862
863	/* suspend here */
864	return 0;
865}
866
867/**
868 *	xxxfb_resume - Optional but recommended function. Resume the device.
869 *	@dev: PCI device
870 *
871 *      See Documentation/power/devices.txt for more information
872 */
873static int xxxfb_resume(struct pci_dev *dev)
874{
875	struct fb_info *info = pci_get_drvdata(dev);
876	struct xxxfb_par *par = info->par;
877
878	/* resume here */
879	return 0;
880}
881#else
882#define xxxfb_suspend NULL
883#define xxxfb_resume NULL
884#endif /* CONFIG_PM */
885
886static struct pci_device_id xxxfb_id_table[] = {
887	{ PCI_VENDOR_ID_XXX, PCI_DEVICE_ID_XXX,
888	  PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16,
889	  PCI_CLASS_MASK, 0 },
890	{ 0, }
891};
892
893/* For PCI drivers */
894static struct pci_driver xxxfb_driver = {
895	.name =		"xxxfb",
896	.id_table =	xxxfb_id_table,
897	.probe =	xxxfb_probe,
898	.remove =	xxxfb_remove,
899	.suspend =      xxxfb_suspend, /* optional but recommended */
900	.resume =       xxxfb_resume,  /* optional but recommended */
901};
902
903MODULE_DEVICE_TABLE(pci, xxxfb_id_table);
904
905int __init xxxfb_init(void)
906{
907	/*
908	 *  For kernel boot options (in 'video=xxxfb:<options>' format)
909	 */
910#ifndef MODULE
911	char *option = NULL;
912
913	if (fb_get_options("xxxfb", &option))
914		return -ENODEV;
915	xxxfb_setup(option);
916#endif
917
918	return pci_register_driver(&xxxfb_driver);
919}
920
921static void __exit xxxfb_exit(void)
922{
923	pci_unregister_driver(&xxxfb_driver);
924}
925#else /* non PCI, platform drivers */
926#include <linux/platform_device.h>
927/* for platform devices */
928
929#ifdef CONFIG_PM
930/**
931 *	xxxfb_suspend - Optional but recommended function. Suspend the device.
932 *	@dev: platform device
933 *	@msg: the suspend event code.
934 *
935 *      See Documentation/power/devices.txt for more information
936 */
937static int xxxfb_suspend(struct platform_device *dev, pm_message_t msg)
938{
939	struct fb_info *info = platform_get_drvdata(dev);
940	struct xxxfb_par *par = info->par;
941
942	/* suspend here */
943	return 0;
944}
945
946/**
947 *	xxxfb_resume - Optional but recommended function. Resume the device.
948 *	@dev: platform device
949 *
950 *      See Documentation/power/devices.txt for more information
951 */
952static int xxxfb_resume(struct platform_dev *dev)
953{
954	struct fb_info *info = platform_get_drvdata(dev);
955	struct xxxfb_par *par = info->par;
956
957	/* resume here */
958	return 0;
959}
960#else
961#define xxxfb_suspend NULL
962#define xxxfb_resume NULL
963#endif /* CONFIG_PM */
964
965static struct platform_device_driver xxxfb_driver = {
966	.probe = xxxfb_probe,
967	.remove = xxxfb_remove,
968	.suspend = xxxfb_suspend, /* optional but recommended */
969	.resume = xxxfb_resume,   /* optional but recommended */
970	.driver = {
971		.name = "xxxfb",
972	},
973};
974
975static struct platform_device *xxxfb_device;
976
977#ifndef MODULE
978    /*
979     *  Setup
980     */
981
982/*
983 * Only necessary if your driver takes special options,
984 * otherwise we fall back on the generic fb_setup().
985 */
986int __init xxxfb_setup(char *options)
987{
988    /* Parse user specified options (`video=xxxfb:') */
989}
990#endif /* MODULE */
991
992static int __init xxxfb_init(void)
993{
994	int ret;
995	/*
996	 *  For kernel boot options (in 'video=xxxfb:<options>' format)
997	 */
998#ifndef MODULE
999	char *option = NULL;
1000
1001	if (fb_get_options("xxxfb", &option))
1002		return -ENODEV;
1003	xxxfb_setup(option);
1004#endif
1005	ret = platform_driver_register(&xxxfb_driver);
1006
1007	if (!ret) {
1008		xxxfb_device = platform_device_register_simple("xxxfb", 0,
1009								NULL, 0);
1010
1011		if (IS_ERR(xxxfb_device)) {
1012			platform_driver_unregister(&xxxfb_driver);
1013			ret = PTR_ERR(xxxfb_device);
1014		}
1015	}
1016
1017	return ret;
1018}
1019
1020static void __exit xxxfb_exit(void)
1021{
1022	platform_device_unregister(xxxfb_device);
1023	platform_driver_unregister(&xxxfb_driver);
1024}
1025#endif /* CONFIG_PCI */
1026
1027/* ------------------------------------------------------------------------- */
1028
1029
1030    /*
1031     *  Modularization
1032     */
1033
1034module_init(xxxfb_init);
1035module_exit(xxxfb_exit);
1036
1037MODULE_LICENSE("GPL");
1038