1/* 2 * Copyright (c) 1998-2001 Vojtech Pavlik 3 * 4 * Based on the work of: 5 * Trystan Larey-Williams 6 */ 7 8/* 9 * ThrustMaster DirectConnect (BSP) joystick family driver for Linux 10 */ 11 12/* 13 * This program is free software; you can redistribute it and/or modify 14 * it under the terms of the GNU General Public License as published by 15 * the Free Software Foundation; either version 2 of the License, or 16 * (at your option) any later version. 17 * 18 * This program is distributed in the hope that it will be useful, 19 * but WITHOUT ANY WARRANTY; without even the implied warranty of 20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 21 * GNU General Public License for more details. 22 * 23 * You should have received a copy of the GNU General Public License 24 * along with this program; if not, write to the Free Software 25 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 26 * 27 * Should you need to contact me, the author, you can do so either by 28 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: 29 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic 30 */ 31 32#include <linux/delay.h> 33#include <linux/kernel.h> 34#include <linux/slab.h> 35#include <linux/module.h> 36#include <linux/gameport.h> 37#include <linux/input.h> 38#include <linux/jiffies.h> 39 40#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver" 41 42MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 43MODULE_DESCRIPTION(DRIVER_DESC); 44MODULE_LICENSE("GPL"); 45 46#define TMDC_MAX_START 600 /* 600 us */ 47#define TMDC_MAX_STROBE 60 /* 60 us */ 48#define TMDC_MAX_LENGTH 13 49 50#define TMDC_MODE_M3DI 1 51#define TMDC_MODE_3DRP 3 52#define TMDC_MODE_AT 4 53#define TMDC_MODE_FM 8 54#define TMDC_MODE_FGP 163 55 56#define TMDC_BYTE_ID 10 57#define TMDC_BYTE_REV 11 58#define TMDC_BYTE_DEF 12 59 60#define TMDC_ABS 7 61#define TMDC_ABS_HAT 4 62#define TMDC_BTN 16 63 64static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; 65static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; 66 67static const signed char tmdc_abs[TMDC_ABS] = 68 { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; 69static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = 70 { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; 71static const signed char tmdc_abs_at[TMDC_ABS] = 72 { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; 73static const signed char tmdc_abs_fm[TMDC_ABS] = 74 { ABS_RX, ABS_RY, ABS_X, ABS_Y }; 75 76static const short tmdc_btn_pad[TMDC_BTN] = 77 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; 78static const short tmdc_btn_joy[TMDC_BTN] = 79 { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, 80 BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; 81static const short tmdc_btn_fm[TMDC_BTN] = 82 { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; 83static const short tmdc_btn_at[TMDC_BTN] = 84 { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, 85 BTN_BASE3, BTN_BASE2, BTN_BASE }; 86 87static const struct { 88 int x; 89 int y; 90} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; 91 92static const struct tmdc_model { 93 unsigned char id; 94 const char *name; 95 char abs; 96 char hats; 97 char btnc[4]; 98 char btno[4]; 99 const signed char *axes; 100 const short *buttons; 101} tmdc_models[] = { 102 { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, 103 { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, 104 { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, 105 { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, 106 { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, 107 { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } 108}; 109 110 111struct tmdc_port { 112 struct input_dev *dev; 113 char name[64]; 114 char phys[32]; 115 int mode; 116 const signed char *abs; 117 const short *btn; 118 unsigned char absc; 119 unsigned char btnc[4]; 120 unsigned char btno[4]; 121}; 122 123struct tmdc { 124 struct gameport *gameport; 125 struct tmdc_port *port[2]; 126#if 0 127 struct input_dev *dev[2]; 128 char name[2][64]; 129 char phys[2][32]; 130 int mode[2]; 131 signed char *abs[2]; 132 short *btn[2]; 133 unsigned char absc[2]; 134 unsigned char btnc[2][4]; 135 unsigned char btno[2][4]; 136#endif 137 int reads; 138 int bads; 139 unsigned char exists; 140}; 141 142/* 143 * tmdc_read_packet() reads a ThrustMaster packet. 144 */ 145 146static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH]) 147{ 148 unsigned char u, v, w, x; 149 unsigned long flags; 150 int i[2], j[2], t[2], p, k; 151 152 p = gameport_time(gameport, TMDC_MAX_STROBE); 153 154 for (k = 0; k < 2; k++) { 155 t[k] = gameport_time(gameport, TMDC_MAX_START); 156 i[k] = j[k] = 0; 157 } 158 159 local_irq_save(flags); 160 gameport_trigger(gameport); 161 162 w = gameport_read(gameport) >> 4; 163 164 do { 165 x = w; 166 w = gameport_read(gameport) >> 4; 167 168 for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) { 169 if (~v & u & 2) { 170 if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue; 171 t[k] = p; 172 if (j[k] == 0) { /* Start bit */ 173 if (~v & 1) t[k] = 0; 174 data[k][i[k]] = 0; j[k]++; continue; 175 } 176 if (j[k] == 9) { /* Stop bit */ 177 if (v & 1) t[k] = 0; 178 j[k] = 0; i[k]++; continue; 179 } 180 data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */ 181 } 182 t[k]--; 183 } 184 } while (t[0] > 0 || t[1] > 0); 185 186 local_irq_restore(flags); 187 188 return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); 189} 190 191static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) 192{ 193 int i, k, l; 194 195 if (data[TMDC_BYTE_ID] != port->mode) 196 return -1; 197 198 for (i = 0; i < port->absc; i++) { 199 if (port->abs[i] < 0) 200 return 0; 201 202 input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); 203 } 204 205 switch (port->mode) { 206 207 case TMDC_MODE_M3DI: 208 209 i = tmdc_byte_d[0]; 210 input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); 211 input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); 212 break; 213 214 case TMDC_MODE_AT: 215 216 i = tmdc_byte_a[3]; 217 input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); 218 input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); 219 break; 220 221 } 222 223 for (k = l = 0; k < 4; k++) { 224 for (i = 0; i < port->btnc[k]; i++) 225 input_report_key(port->dev, port->btn[i + l], 226 ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); 227 l += port->btnc[k]; 228 } 229 230 input_sync(port->dev); 231 232 return 0; 233} 234 235/* 236 * tmdc_poll() reads and analyzes ThrustMaster joystick data. 237 */ 238 239static void tmdc_poll(struct gameport *gameport) 240{ 241 unsigned char data[2][TMDC_MAX_LENGTH]; 242 struct tmdc *tmdc = gameport_get_drvdata(gameport); 243 unsigned char r, bad = 0; 244 int i; 245 246 tmdc->reads++; 247 248 if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) 249 bad = 1; 250 else { 251 for (i = 0; i < 2; i++) { 252 if (r & (1 << i) & tmdc->exists) { 253 254 if (tmdc_parse_packet(tmdc->port[i], data[i])) 255 bad = 1; 256 } 257 } 258 } 259 260 tmdc->bads += bad; 261} 262 263static int tmdc_open(struct input_dev *dev) 264{ 265 struct tmdc *tmdc = input_get_drvdata(dev); 266 267 gameport_start_polling(tmdc->gameport); 268 return 0; 269} 270 271static void tmdc_close(struct input_dev *dev) 272{ 273 struct tmdc *tmdc = input_get_drvdata(dev); 274 275 gameport_stop_polling(tmdc->gameport); 276} 277 278static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) 279{ 280 const struct tmdc_model *model; 281 struct tmdc_port *port; 282 struct input_dev *input_dev; 283 int i, j, b = 0; 284 int err; 285 286 tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); 287 input_dev = input_allocate_device(); 288 if (!port || !input_dev) { 289 err = -ENOMEM; 290 goto fail; 291 } 292 293 port->mode = data[TMDC_BYTE_ID]; 294 295 for (model = tmdc_models; model->id && model->id != port->mode; model++) 296 /* empty */; 297 298 port->abs = model->axes; 299 port->btn = model->buttons; 300 301 if (!model->id) { 302 port->absc = data[TMDC_BYTE_DEF] >> 4; 303 for (i = 0; i < 4; i++) 304 port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; 305 } else { 306 port->absc = model->abs; 307 for (i = 0; i < 4; i++) 308 port->btnc[i] = model->btnc[i]; 309 } 310 311 for (i = 0; i < 4; i++) 312 port->btno[i] = model->btno[i]; 313 314 snprintf(port->name, sizeof(port->name), model->name, 315 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); 316 snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); 317 318 port->dev = input_dev; 319 320 input_dev->name = port->name; 321 input_dev->phys = port->phys; 322 input_dev->id.bustype = BUS_GAMEPORT; 323 input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; 324 input_dev->id.product = model->id; 325 input_dev->id.version = 0x0100; 326 input_dev->dev.parent = &tmdc->gameport->dev; 327 328 input_set_drvdata(input_dev, tmdc); 329 330 input_dev->open = tmdc_open; 331 input_dev->close = tmdc_close; 332 333 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); 334 335 for (i = 0; i < port->absc && i < TMDC_ABS; i++) 336 if (port->abs[i] >= 0) 337 input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); 338 339 for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) 340 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); 341 342 for (i = 0; i < 4; i++) { 343 for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) 344 set_bit(port->btn[j + b], input_dev->keybit); 345 b += port->btnc[i]; 346 } 347 348 err = input_register_device(port->dev); 349 if (err) 350 goto fail; 351 352 return 0; 353 354 fail: input_free_device(input_dev); 355 kfree(port); 356 return err; 357} 358 359/* 360 * tmdc_probe() probes for ThrustMaster type joysticks. 361 */ 362 363static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) 364{ 365 unsigned char data[2][TMDC_MAX_LENGTH]; 366 struct tmdc *tmdc; 367 int i; 368 int err; 369 370 if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) 371 return -ENOMEM; 372 373 tmdc->gameport = gameport; 374 375 gameport_set_drvdata(gameport, tmdc); 376 377 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); 378 if (err) 379 goto fail1; 380 381 if (!(tmdc->exists = tmdc_read_packet(gameport, data))) { 382 err = -ENODEV; 383 goto fail2; 384 } 385 386 gameport_set_poll_handler(gameport, tmdc_poll); 387 gameport_set_poll_interval(gameport, 20); 388 389 for (i = 0; i < 2; i++) { 390 if (tmdc->exists & (1 << i)) { 391 392 err = tmdc_setup_port(tmdc, i, data[i]); 393 if (err) 394 goto fail3; 395 } 396 } 397 398 return 0; 399 400 fail3: while (--i >= 0) { 401 if (tmdc->port[i]) { 402 input_unregister_device(tmdc->port[i]->dev); 403 kfree(tmdc->port[i]); 404 } 405 } 406 fail2: gameport_close(gameport); 407 fail1: gameport_set_drvdata(gameport, NULL); 408 kfree(tmdc); 409 return err; 410} 411 412static void tmdc_disconnect(struct gameport *gameport) 413{ 414 struct tmdc *tmdc = gameport_get_drvdata(gameport); 415 int i; 416 417 for (i = 0; i < 2; i++) { 418 if (tmdc->port[i]) { 419 input_unregister_device(tmdc->port[i]->dev); 420 kfree(tmdc->port[i]); 421 } 422 } 423 gameport_close(gameport); 424 gameport_set_drvdata(gameport, NULL); 425 kfree(tmdc); 426} 427 428static struct gameport_driver tmdc_drv = { 429 .driver = { 430 .name = "tmdc", 431 .owner = THIS_MODULE, 432 }, 433 .description = DRIVER_DESC, 434 .connect = tmdc_connect, 435 .disconnect = tmdc_disconnect, 436}; 437 438module_gameport_driver(tmdc_drv); 439