1# 2# Joystick driver configuration 3# 4menuconfig INPUT_JOYSTICK 5 bool "Joysticks/Gamepads" 6 help 7 If you have a joystick, 6dof controller, gamepad, steering wheel, 8 weapon control system or something like that you can say Y here 9 and the list of supported devices will be displayed. This option 10 doesn't affect the kernel. 11 12 Please read the file <file:Documentation/input/joystick.txt> which 13 contains more information. 14 15if INPUT_JOYSTICK 16 17config JOYSTICK_ANALOG 18 tristate "Classic PC analog joysticks and gamepads" 19 select GAMEPORT 20 ---help--- 21 Say Y here if you have a joystick that connects to the PC 22 gameport. In addition to the usual PC analog joystick, this driver 23 supports many extensions, including joysticks with throttle control, 24 with rudders, additional hats and buttons compatible with CH 25 Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or 26 Saitek Cyborg joysticks. 27 28 Please read the file <file:Documentation/input/joystick.txt> which 29 contains more information. 30 31 To compile this driver as a module, choose M here: the 32 module will be called analog. 33 34config JOYSTICK_A3D 35 tristate "Assassin 3D and MadCatz Panther devices" 36 select GAMEPORT 37 help 38 Say Y here if you have an FPGaming or MadCatz controller using the 39 A3D protocol over the PC gameport. 40 41 To compile this driver as a module, choose M here: the 42 module will be called a3d. 43 44config JOYSTICK_ADI 45 tristate "Logitech ADI digital joysticks and gamepads" 46 select GAMEPORT 47 help 48 Say Y here if you have a Logitech controller using the ADI 49 protocol over the PC gameport. 50 51 To compile this driver as a module, choose M here: the 52 module will be called adi. 53 54config JOYSTICK_COBRA 55 tristate "Creative Labs Blaster Cobra gamepad" 56 select GAMEPORT 57 help 58 Say Y here if you have a Creative Labs Blaster Cobra gamepad. 59 60 To compile this driver as a module, choose M here: the 61 module will be called cobra. 62 63config JOYSTICK_GF2K 64 tristate "Genius Flight2000 Digital joysticks and gamepads" 65 select GAMEPORT 66 help 67 Say Y here if you have a Genius Flight2000 or MaxFighter digitally 68 communicating joystick or gamepad. 69 70 To compile this driver as a module, choose M here: the 71 module will be called gf2k. 72 73config JOYSTICK_GRIP 74 tristate "Gravis GrIP joysticks and gamepads" 75 select GAMEPORT 76 help 77 Say Y here if you have a Gravis controller using the GrIP protocol 78 over the PC gameport. 79 80 To compile this driver as a module, choose M here: the 81 module will be called grip. 82 83config JOYSTICK_GRIP_MP 84 tristate "Gravis GrIP MultiPort" 85 select GAMEPORT 86 help 87 Say Y here if you have the original Gravis GrIP MultiPort, a hub 88 that connects to the gameport and you connect gamepads to it. 89 90 To compile this driver as a module, choose M here: the 91 module will be called grip_mp. 92 93config JOYSTICK_GUILLEMOT 94 tristate "Guillemot joysticks and gamepads" 95 select GAMEPORT 96 help 97 Say Y here if you have a Guillemot joystick using a digital 98 protocol over the PC gameport. 99 100 To compile this driver as a module, choose M here: the 101 module will be called guillemot. 102 103config JOYSTICK_INTERACT 104 tristate "InterAct digital joysticks and gamepads" 105 select GAMEPORT 106 help 107 Say Y here if you have an InterAct gameport or joystick 108 communicating digitally over the gameport. 109 110 To compile this driver as a module, choose M here: the 111 module will be called interact. 112 113config JOYSTICK_SIDEWINDER 114 tristate "Microsoft SideWinder digital joysticks and gamepads" 115 select GAMEPORT 116 help 117 Say Y here if you have a Microsoft controller using the Digital 118 Overdrive protocol over PC gameport. 119 120 To compile this driver as a module, choose M here: the 121 module will be called sidewinder. 122 123config JOYSTICK_TMDC 124 tristate "ThrustMaster DirectConnect joysticks and gamepads" 125 select GAMEPORT 126 help 127 Say Y here if you have a ThrustMaster controller using the 128 DirectConnect (BSP) protocol over the PC gameport. 129 130 To compile this driver as a module, choose M here: the 131 module will be called tmdc. 132 133source "drivers/input/joystick/iforce/Kconfig" 134 135config JOYSTICK_WARRIOR 136 tristate "Logitech WingMan Warrior joystick" 137 select SERIO 138 help 139 Say Y here if you have a Logitech WingMan Warrior joystick connected 140 to your computer's serial port. 141 142 To compile this driver as a module, choose M here: the 143 module will be called warrior. 144 145config JOYSTICK_MAGELLAN 146 tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers" 147 select SERIO 148 help 149 Say Y here if you have a Magellan or Space Mouse 6DOF controller 150 connected to your computer's serial port. 151 152 To compile this driver as a module, choose M here: the 153 module will be called magellan. 154 155config JOYSTICK_SPACEORB 156 tristate "SpaceTec SpaceOrb/Avenger 6dof controllers" 157 select SERIO 158 help 159 Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF 160 controller connected to your computer's serial port. 161 162 To compile this driver as a module, choose M here: the 163 module will be called spaceorb. 164 165config JOYSTICK_SPACEBALL 166 tristate "SpaceTec SpaceBall 6dof controllers" 167 select SERIO 168 help 169 Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX 170 controller connected to your computer's serial port. For the 171 SpaceBall 4000 USB model, use the USB HID driver. 172 173 To compile this driver as a module, choose M here: the 174 module will be called spaceball. 175 176config JOYSTICK_STINGER 177 tristate "Gravis Stinger gamepad" 178 select SERIO 179 help 180 Say Y here if you have a Gravis Stinger connected to one of your 181 serial ports. 182 183 To compile this driver as a module, choose M here: the 184 module will be called stinger. 185 186config JOYSTICK_TWIDJOY 187 tristate "Twiddler as a joystick" 188 select SERIO 189 help 190 Say Y here if you have a Handykey Twiddler connected to your 191 computer's serial port and want to use it as a joystick. 192 193 To compile this driver as a module, choose M here: the 194 module will be called twidjoy. 195 196config JOYSTICK_ZHENHUA 197 tristate "5-byte Zhenhua RC transmitter" 198 select SERIO 199 help 200 Say Y here if you have a Zhen Hua PPM-4CH transmitter which is 201 supplied with a ready to fly micro electric indoor helicopters 202 such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want 203 to use it via serial cable as a joystick. 204 205 To compile this driver as a module, choose M here: the 206 module will be called zhenhua. 207 208config JOYSTICK_DB9 209 tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads" 210 depends on PARPORT 211 help 212 Say Y here if you have a Sega Master System gamepad, Sega Genesis 213 gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga, 214 Commodore, Amstrad CPC joystick connected to your parallel port. 215 For more information on how to use the driver please read 216 <file:Documentation/input/joystick-parport.txt>. 217 218 To compile this driver as a module, choose M here: the 219 module will be called db9. 220 221config JOYSTICK_GAMECON 222 tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" 223 depends on PARPORT 224 select INPUT_FF_MEMLESS 225 ---help--- 226 Say Y here if you have a Nintendo Entertainment System gamepad, 227 Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, 228 Sony PlayStation gamepad or a Multisystem -- Atari, Amiga, 229 Commodore, Amstrad CPC joystick connected to your parallel port. 230 For more information on how to use the driver please read 231 <file:Documentation/input/joystick-parport.txt>. 232 233 To compile this driver as a module, choose M here: the 234 module will be called gamecon. 235 236config JOYSTICK_TURBOGRAFX 237 tristate "Multisystem joysticks via TurboGraFX device" 238 depends on PARPORT 239 help 240 Say Y here if you have the TurboGraFX interface by Steffen Schwenke, 241 and want to use it with Multisystem -- Atari, Amiga, Commodore, 242 Amstrad CPC joystick. For more information on how to use the driver 243 please read <file:Documentation/input/joystick-parport.txt>. 244 245 To compile this driver as a module, choose M here: the 246 module will be called turbografx. 247 248config JOYSTICK_AMIGA 249 tristate "Amiga joysticks" 250 depends on AMIGA 251 help 252 Say Y here if you have an Amiga with a digital joystick connected 253 to it. 254 255 To compile this driver as a module, choose M here: the 256 module will be called amijoy. 257 258config JOYSTICK_AS5011 259 tristate "Austria Microsystem AS5011 joystick" 260 depends on I2C 261 help 262 Say Y here if you have an AS5011 digital joystick connected to your 263 system. 264 265 To compile this driver as a module, choose M here: the 266 module will be called as5011. 267 268config JOYSTICK_JOYDUMP 269 tristate "Gameport data dumper" 270 select GAMEPORT 271 help 272 Say Y here if you want to dump data from your joystick into the system 273 log for debugging purposes. Say N if you are making a production 274 configuration or aren't sure. 275 276 To compile this driver as a module, choose M here: the 277 module will be called joydump. 278 279config JOYSTICK_XPAD 280 tristate "X-Box gamepad support" 281 depends on USB_ARCH_HAS_HCD 282 select USB 283 help 284 Say Y here if you want to use the X-Box pad with your computer. 285 Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV) 286 and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well. 287 288 For information about how to connect the X-Box pad to USB, see 289 <file:Documentation/input/xpad.txt>. 290 291 To compile this driver as a module, choose M here: the 292 module will be called xpad. 293 294config JOYSTICK_XPAD_FF 295 bool "X-Box gamepad rumble support" 296 depends on JOYSTICK_XPAD && INPUT 297 select INPUT_FF_MEMLESS 298 ---help--- 299 Say Y here if you want to take advantage of xbox 360 rumble features. 300 301config JOYSTICK_XPAD_LEDS 302 bool "LED Support for Xbox360 controller 'BigX' LED" 303 depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD) 304 ---help--- 305 This option enables support for the LED which surrounds the Big X on 306 XBox 360 controller. 307 308config JOYSTICK_WALKERA0701 309 tristate "Walkera WK-0701 RC transmitter" 310 depends on HIGH_RES_TIMERS && PARPORT 311 help 312 Say Y or M here if you have a Walkera WK-0701 transmitter which is 313 supplied with a ready to fly Walkera helicopters such as HM36, 314 HM37, HM60 and want to use it via parport as a joystick. More 315 information is available: <file:Documentation/input/walkera0701.txt> 316 317 To compile this driver as a module, choose M here: the 318 module will be called walkera0701. 319 320config JOYSTICK_MAPLE 321 tristate "Dreamcast control pad" 322 depends on MAPLE 323 help 324 Say Y here if you have a SEGA Dreamcast and want to use your 325 controller as a joystick. 326 327 Most Dreamcast users will say Y. 328 329 To compile this as a module choose M here: the module will be called 330 maplecontrol. 331 332endif 333