1/**********************************************************
2 * Copyright 1998-2009 VMware, Inc.  All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26/*
27 * svga_reg.h --
28 *
29 *    Virtual hardware definitions for the VMware SVGA II device.
30 */
31
32#ifndef _SVGA_REG_H_
33#define _SVGA_REG_H_
34
35/*
36 * PCI device IDs.
37 */
38#define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
39
40/*
41 * SVGA_REG_ENABLE bit definitions.
42 */
43#define SVGA_REG_ENABLE_DISABLE     0
44#define SVGA_REG_ENABLE_ENABLE      1
45#define SVGA_REG_ENABLE_HIDE        2
46#define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\
47				     SVGA_REG_ENABLE_HIDE)
48
49/*
50 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
51 * cursor bypass mode. This is still supported, but no new guest
52 * drivers should use it.
53 */
54#define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
55#define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
56#define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
57#define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
58
59/*
60 * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
61 * The changeMap in the monitor is proportional to this number. Therefore, we'd
62 * like to keep it as small as possible to reduce monitor overhead (using
63 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
64 * 4k!).
65 *
66 * NB: For compatibility reasons, this value must be greater than 0xff0000.
67 *     See bug 335072.
68 */
69#define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
70
71#define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
72#define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
73#define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
74
75#define SVGA_MAGIC         0x900000UL
76#define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
77
78/* Version 2 let the address of the frame buffer be unsigned on Win32 */
79#define SVGA_VERSION_2     2
80#define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
81
82/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
83   PALETTE_BASE has moved */
84#define SVGA_VERSION_1     1
85#define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
86
87/* Version 0 is the initial version */
88#define SVGA_VERSION_0     0
89#define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
90
91/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
92#define SVGA_ID_INVALID    0xFFFFFFFF
93
94/* Port offsets, relative to BAR0 */
95#define SVGA_INDEX_PORT         0x0
96#define SVGA_VALUE_PORT         0x1
97#define SVGA_BIOS_PORT          0x2
98#define SVGA_IRQSTATUS_PORT     0x8
99
100/*
101 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
102 *
103 * Interrupts are only supported when the
104 * SVGA_CAP_IRQMASK capability is present.
105 */
106#define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
107#define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
108#define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
109
110/*
111 * Registers
112 */
113
114enum {
115   SVGA_REG_ID = 0,
116   SVGA_REG_ENABLE = 1,
117   SVGA_REG_WIDTH = 2,
118   SVGA_REG_HEIGHT = 3,
119   SVGA_REG_MAX_WIDTH = 4,
120   SVGA_REG_MAX_HEIGHT = 5,
121   SVGA_REG_DEPTH = 6,
122   SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
123   SVGA_REG_PSEUDOCOLOR = 8,
124   SVGA_REG_RED_MASK = 9,
125   SVGA_REG_GREEN_MASK = 10,
126   SVGA_REG_BLUE_MASK = 11,
127   SVGA_REG_BYTES_PER_LINE = 12,
128   SVGA_REG_FB_START = 13,            /* (Deprecated) */
129   SVGA_REG_FB_OFFSET = 14,
130   SVGA_REG_VRAM_SIZE = 15,
131   SVGA_REG_FB_SIZE = 16,
132
133   /* ID 0 implementation only had the above registers, then the palette */
134
135   SVGA_REG_CAPABILITIES = 17,
136   SVGA_REG_MEM_START = 18,           /* (Deprecated) */
137   SVGA_REG_MEM_SIZE = 19,
138   SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
139   SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
140   SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
141   SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
142   SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
143   SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
144   SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
145   SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
146   SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
147   SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
148   SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
149   SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
150   SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
151   SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
152
153   /* Legacy multi-monitor support */
154   SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
155   SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
156   SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
157   SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
158   SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
159   SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
160   SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
161
162   /* See "Guest memory regions" below. */
163   SVGA_REG_GMR_ID = 41,
164   SVGA_REG_GMR_DESCRIPTOR = 42,
165   SVGA_REG_GMR_MAX_IDS = 43,
166   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
167
168   SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
169   SVGA_REG_GMRS_MAX_PAGES = 46,    /* Maximum number of 4KB pages for all GMRs */
170   SVGA_REG_MEMORY_SIZE = 47,       /* Total dedicated device memory excluding FIFO */
171   SVGA_REG_COMMAND_LOW = 48,       /* Lower 32 bits and submits commands */
172   SVGA_REG_COMMAND_HIGH = 49,      /* Upper 32 bits of command buffer PA */
173   SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50,   /* Max primary memory */
174   SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */
175   SVGA_REG_DEV_CAP = 52,           /* Write dev cap index, read value */
176   SVGA_REG_CMD_PREPEND_LOW = 53,
177   SVGA_REG_CMD_PREPEND_HIGH = 54,
178   SVGA_REG_SCREENTARGET_MAX_WIDTH = 55,
179   SVGA_REG_SCREENTARGET_MAX_HEIGHT = 56,
180   SVGA_REG_MOB_MAX_SIZE = 57,
181   SVGA_REG_TOP = 58,               /* Must be 1 more than the last register */
182
183   SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
184   /* Next 768 (== 256*3) registers exist for colormap */
185
186   SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
187                                    /* Base of scratch registers */
188   /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
189      First 4 are reserved for VESA BIOS Extension; any remaining are for
190      the use of the current SVGA driver. */
191};
192
193
194/*
195 * Guest memory regions (GMRs):
196 *
197 * This is a new memory mapping feature available in SVGA devices
198 * which have the SVGA_CAP_GMR bit set. Previously, there were two
199 * fixed memory regions available with which to share data between the
200 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
201 * are our name for an extensible way of providing arbitrary DMA
202 * buffers for use between the driver and the SVGA device. They are a
203 * new alternative to framebuffer memory, usable for both 2D and 3D
204 * graphics operations.
205 *
206 * Since GMR mapping must be done synchronously with guest CPU
207 * execution, we use a new pair of SVGA registers:
208 *
209 *   SVGA_REG_GMR_ID --
210 *
211 *     Read/write.
212 *     This register holds the 32-bit ID (a small positive integer)
213 *     of a GMR to create, delete, or redefine. Writing this register
214 *     has no side-effects.
215 *
216 *   SVGA_REG_GMR_DESCRIPTOR --
217 *
218 *     Write-only.
219 *     Writing this register will create, delete, or redefine the GMR
220 *     specified by the above ID register. If this register is zero,
221 *     the GMR is deleted. Any pointers into this GMR (including those
222 *     currently being processed by FIFO commands) will be
223 *     synchronously invalidated.
224 *
225 *     If this register is nonzero, it must be the physical page
226 *     number (PPN) of a data structure which describes the physical
227 *     layout of the memory region this GMR should describe. The
228 *     descriptor structure will be read synchronously by the SVGA
229 *     device when this register is written. The descriptor need not
230 *     remain allocated for the lifetime of the GMR.
231 *
232 *     The guest driver should write SVGA_REG_GMR_ID first, then
233 *     SVGA_REG_GMR_DESCRIPTOR.
234 *
235 *   SVGA_REG_GMR_MAX_IDS --
236 *
237 *     Read-only.
238 *     The SVGA device may choose to support a maximum number of
239 *     user-defined GMR IDs. This register holds the number of supported
240 *     IDs. (The maximum supported ID plus 1)
241 *
242 *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
243 *
244 *     Read-only.
245 *     The SVGA device may choose to put a limit on the total number
246 *     of SVGAGuestMemDescriptor structures it will read when defining
247 *     a single GMR.
248 *
249 * The descriptor structure is an array of SVGAGuestMemDescriptor
250 * structures. Each structure may do one of three things:
251 *
252 *   - Terminate the GMR descriptor list.
253 *     (ppn==0, numPages==0)
254 *
255 *   - Add a PPN or range of PPNs to the GMR's virtual address space.
256 *     (ppn != 0, numPages != 0)
257 *
258 *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
259 *     support multi-page GMR descriptor tables without forcing the
260 *     driver to allocate physically contiguous memory.
261 *     (ppn != 0, numPages == 0)
262 *
263 * Note that each physical page of SVGAGuestMemDescriptor structures
264 * can describe at least 2MB of guest memory. If the driver needs to
265 * use more than one page of descriptor structures, it must use one of
266 * its SVGAGuestMemDescriptors to point to an additional page.  The
267 * device will never automatically cross a page boundary.
268 *
269 * Once the driver has described a GMR, it is immediately available
270 * for use via any FIFO command that uses an SVGAGuestPtr structure.
271 * These pointers include a GMR identifier plus an offset into that
272 * GMR.
273 *
274 * The driver must check the SVGA_CAP_GMR bit before using the GMR
275 * registers.
276 */
277
278/*
279 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
280 * memory as well.  In the future, these IDs could even be used to
281 * allow legacy memory regions to be redefined by the guest as GMRs.
282 *
283 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
284 * is being phased out. Please try to use user-defined GMRs whenever
285 * possible.
286 */
287#define SVGA_GMR_NULL         ((uint32) -1)
288#define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  /* Guest Framebuffer (GFB) */
289
290typedef
291struct SVGAGuestMemDescriptor {
292   uint32 ppn;
293   uint32 numPages;
294} SVGAGuestMemDescriptor;
295
296typedef
297struct SVGAGuestPtr {
298   uint32 gmrId;
299   uint32 offset;
300} SVGAGuestPtr;
301
302
303/*
304 * SVGAGMRImageFormat --
305 *
306 *    This is a packed representation of the source 2D image format
307 *    for a GMR-to-screen blit. Currently it is defined as an encoding
308 *    of the screen's color depth and bits-per-pixel, however, 16 bits
309 *    are reserved for future use to identify other encodings (such as
310 *    RGBA or higher-precision images).
311 *
312 *    Currently supported formats:
313 *
314 *       bpp depth  Format Name
315 *       --- -----  -----------
316 *        32    24  32-bit BGRX
317 *        24    24  24-bit BGR
318 *        16    16  RGB 5-6-5
319 *        16    15  RGB 5-5-5
320 *
321 */
322
323typedef
324struct SVGAGMRImageFormat {
325   union {
326      struct {
327         uint32 bitsPerPixel : 8;
328         uint32 colorDepth   : 8;
329         uint32 reserved     : 16;  /* Must be zero */
330      };
331
332      uint32 value;
333   };
334} SVGAGMRImageFormat;
335
336typedef
337struct SVGAGuestImage {
338   SVGAGuestPtr         ptr;
339
340   /*
341    * A note on interpretation of pitch: This value of pitch is the
342    * number of bytes between vertically adjacent image
343    * blocks. Normally this is the number of bytes between the first
344    * pixel of two adjacent scanlines. With compressed textures,
345    * however, this may represent the number of bytes between
346    * compression blocks rather than between rows of pixels.
347    *
348    * XXX: Compressed textures currently must be tightly packed in guest memory.
349    *
350    * If the image is 1-dimensional, pitch is ignored.
351    *
352    * If 'pitch' is zero, the SVGA3D device calculates a pitch value
353    * assuming each row of blocks is tightly packed.
354    */
355   uint32 pitch;
356} SVGAGuestImage;
357
358/*
359 * SVGAColorBGRX --
360 *
361 *    A 24-bit color format (BGRX), which does not depend on the
362 *    format of the legacy guest framebuffer (GFB) or the current
363 *    GMRFB state.
364 */
365
366typedef
367struct SVGAColorBGRX {
368   union {
369      struct {
370         uint32 b : 8;
371         uint32 g : 8;
372         uint32 r : 8;
373         uint32 x : 8;  /* Unused */
374      };
375
376      uint32 value;
377   };
378} SVGAColorBGRX;
379
380
381/*
382 * SVGASignedRect --
383 * SVGASignedPoint --
384 *
385 *    Signed rectangle and point primitives. These are used by the new
386 *    2D primitives for drawing to Screen Objects, which can occupy a
387 *    signed virtual coordinate space.
388 *
389 *    SVGASignedRect specifies a half-open interval: the (left, top)
390 *    pixel is part of the rectangle, but the (right, bottom) pixel is
391 *    not.
392 */
393
394typedef
395struct SVGASignedRect {
396   int32  left;
397   int32  top;
398   int32  right;
399   int32  bottom;
400} SVGASignedRect;
401
402typedef
403struct SVGASignedPoint {
404   int32  x;
405   int32  y;
406} SVGASignedPoint;
407
408
409/*
410 *  Capabilities
411 *
412 *  Note the holes in the bitfield. Missing bits have been deprecated,
413 *  and must not be reused. Those capabilities will never be reported
414 *  by new versions of the SVGA device.
415 *
416 * SVGA_CAP_GMR2 --
417 *    Provides asynchronous commands to define and remap guest memory
418 *    regions.  Adds device registers SVGA_REG_GMRS_MAX_PAGES and
419 *    SVGA_REG_MEMORY_SIZE.
420 *
421 * SVGA_CAP_SCREEN_OBJECT_2 --
422 *    Allow screen object support, and require backing stores from the
423 *    guest for each screen object.
424 */
425
426#define SVGA_CAP_NONE               0x00000000
427#define SVGA_CAP_RECT_COPY          0x00000002
428#define SVGA_CAP_CURSOR             0x00000020
429#define SVGA_CAP_CURSOR_BYPASS      0x00000040   /* Legacy (Use Cursor Bypass 3 instead) */
430#define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   /* Legacy (Use Cursor Bypass 3 instead) */
431#define SVGA_CAP_8BIT_EMULATION     0x00000100
432#define SVGA_CAP_ALPHA_CURSOR       0x00000200
433#define SVGA_CAP_3D                 0x00004000
434#define SVGA_CAP_EXTENDED_FIFO      0x00008000
435#define SVGA_CAP_MULTIMON           0x00010000   /* Legacy multi-monitor support */
436#define SVGA_CAP_PITCHLOCK          0x00020000
437#define SVGA_CAP_IRQMASK            0x00040000
438#define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   /* Legacy multi-monitor support */
439#define SVGA_CAP_GMR                0x00100000
440#define SVGA_CAP_TRACES             0x00200000
441#define SVGA_CAP_GMR2               0x00400000
442#define SVGA_CAP_SCREEN_OBJECT_2    0x00800000
443#define SVGA_CAP_COMMAND_BUFFERS    0x01000000
444#define SVGA_CAP_DEAD1              0x02000000
445#define SVGA_CAP_CMD_BUFFERS_2      0x04000000
446#define SVGA_CAP_GBOBJECTS          0x08000000
447
448/*
449 * FIFO register indices.
450 *
451 * The FIFO is a chunk of device memory mapped into guest physmem.  It
452 * is always treated as 32-bit words.
453 *
454 * The guest driver gets to decide how to partition it between
455 * - FIFO registers (there are always at least 4, specifying where the
456 *   following data area is and how much data it contains; there may be
457 *   more registers following these, depending on the FIFO protocol
458 *   version in use)
459 * - FIFO data, written by the guest and slurped out by the VMX.
460 * These indices are 32-bit word offsets into the FIFO.
461 */
462
463enum {
464   /*
465    * Block 1 (basic registers): The originally defined FIFO registers.
466    * These exist and are valid for all versions of the FIFO protocol.
467    */
468
469   SVGA_FIFO_MIN = 0,
470   SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
471   SVGA_FIFO_NEXT_CMD,
472   SVGA_FIFO_STOP,
473
474   /*
475    * Block 2 (extended registers): Mandatory registers for the extended
476    * FIFO.  These exist if the SVGA caps register includes
477    * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
478    * associated capability bit is enabled.
479    *
480    * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
481    * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
482    * This means that the guest has to test individually (in most cases
483    * using FIFO caps) for the presence of registers after this; the VMX
484    * can define "extended FIFO" to mean whatever it wants, and currently
485    * won't enable it unless there's room for that set and much more.
486    */
487
488   SVGA_FIFO_CAPABILITIES = 4,
489   SVGA_FIFO_FLAGS,
490   /* Valid with SVGA_FIFO_CAP_FENCE: */
491   SVGA_FIFO_FENCE,
492
493   /*
494    * Block 3a (optional extended registers): Additional registers for the
495    * extended FIFO, whose presence isn't actually implied by
496    * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
497    * leave room for them.
498    *
499    * These in block 3a, the VMX currently considers mandatory for the
500    * extended FIFO.
501    */
502
503   /* Valid if exists (i.e. if extended FIFO enabled): */
504   SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
505   /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */
506   SVGA_FIFO_PITCHLOCK,
507
508   /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */
509   SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
510   SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
511   SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
512   SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
513   SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
514
515   /* Valid with SVGA_FIFO_CAP_RESERVE: */
516   SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
517
518   /*
519    * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
520    *
521    * By default this is SVGA_ID_INVALID, to indicate that the cursor
522    * coordinates are specified relative to the virtual root. If this
523    * is set to a specific screen ID, cursor position is reinterpreted
524    * as a signed offset relative to that screen's origin.
525    */
526   SVGA_FIFO_CURSOR_SCREEN_ID,
527
528   /*
529    * Valid with SVGA_FIFO_CAP_DEAD
530    *
531    * An arbitrary value written by the host, drivers should not use it.
532    */
533   SVGA_FIFO_DEAD,
534
535   /*
536    * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
537    *
538    * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
539    * on platforms that can enforce graphics resource limits.
540    */
541   SVGA_FIFO_3D_HWVERSION_REVISED,
542
543   /*
544    * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
545    * registers, but this must be done carefully and with judicious use of
546    * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
547    * enough to tell you whether the register exists: we've shipped drivers
548    * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
549    * the earlier ones.  The actual order of introduction was:
550    * - PITCHLOCK
551    * - 3D_CAPS
552    * - CURSOR_* (cursor bypass 3)
553    * - RESERVED
554    * So, code that wants to know whether it can use any of the
555    * aforementioned registers, or anything else added after PITCHLOCK and
556    * before 3D_CAPS, needs to reason about something other than
557    * SVGA_FIFO_MIN.
558    */
559
560   /*
561    * 3D caps block space; valid with 3D hardware version >=
562    * SVGA3D_HWVERSION_WS6_B1.
563    */
564   SVGA_FIFO_3D_CAPS      = 32,
565   SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
566
567   /*
568    * End of VMX's current definition of "extended-FIFO registers".
569    * Registers before here are always enabled/disabled as a block; either
570    * the extended FIFO is enabled and includes all preceding registers, or
571    * it's disabled entirely.
572    *
573    * Block 3b (truly optional extended registers): Additional registers for
574    * the extended FIFO, which the VMX already knows how to enable and
575    * disable with correct granularity.
576    *
577    * Registers after here exist if and only if the guest SVGA driver
578    * sets SVGA_FIFO_MIN high enough to leave room for them.
579    */
580
581   /* Valid if register exists: */
582   SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
583   SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
584   SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
585
586   /*
587    * Always keep this last.  This defines the maximum number of
588    * registers we know about.  At power-on, this value is placed in
589    * the SVGA_REG_MEM_REGS register, and we expect the guest driver
590    * to allocate this much space in FIFO memory for registers.
591    */
592    SVGA_FIFO_NUM_REGS
593};
594
595
596/*
597 * Definition of registers included in extended FIFO support.
598 *
599 * The guest SVGA driver gets to allocate the FIFO between registers
600 * and data.  It must always allocate at least 4 registers, but old
601 * drivers stopped there.
602 *
603 * The VMX will enable extended FIFO support if and only if the guest
604 * left enough room for all registers defined as part of the mandatory
605 * set for the extended FIFO.
606 *
607 * Note that the guest drivers typically allocate the FIFO only at
608 * initialization time, not at mode switches, so it's likely that the
609 * number of FIFO registers won't change without a reboot.
610 *
611 * All registers less than this value are guaranteed to be present if
612 * svgaUser->fifo.extended is set. Any later registers must be tested
613 * individually for compatibility at each use (in the VMX).
614 *
615 * This value is used only by the VMX, so it can change without
616 * affecting driver compatibility; keep it that way?
617 */
618#define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
619
620
621/*
622 * FIFO Synchronization Registers
623 *
624 *  This explains the relationship between the various FIFO
625 *  sync-related registers in IOSpace and in FIFO space.
626 *
627 *  SVGA_REG_SYNC --
628 *
629 *       The SYNC register can be used in two different ways by the guest:
630 *
631 *         1. If the guest wishes to fully sync (drain) the FIFO,
632 *            it will write once to SYNC then poll on the BUSY
633 *            register. The FIFO is sync'ed once BUSY is zero.
634 *
635 *         2. If the guest wants to asynchronously wake up the host,
636 *            it will write once to SYNC without polling on BUSY.
637 *            Ideally it will do this after some new commands have
638 *            been placed in the FIFO, and after reading a zero
639 *            from SVGA_FIFO_BUSY.
640 *
641 *       (1) is the original behaviour that SYNC was designed to
642 *       support.  Originally, a write to SYNC would implicitly
643 *       trigger a read from BUSY. This causes us to synchronously
644 *       process the FIFO.
645 *
646 *       This behaviour has since been changed so that writing SYNC
647 *       will *not* implicitly cause a read from BUSY. Instead, it
648 *       makes a channel call which asynchronously wakes up the MKS
649 *       thread.
650 *
651 *       New guests can use this new behaviour to implement (2)
652 *       efficiently. This lets guests get the host's attention
653 *       without waiting for the MKS to poll, which gives us much
654 *       better CPU utilization on SMP hosts and on UP hosts while
655 *       we're blocked on the host GPU.
656 *
657 *       Old guests shouldn't notice the behaviour change. SYNC was
658 *       never guaranteed to process the entire FIFO, since it was
659 *       bounded to a particular number of CPU cycles. Old guests will
660 *       still loop on the BUSY register until the FIFO is empty.
661 *
662 *       Writing to SYNC currently has the following side-effects:
663 *
664 *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
665 *         - Asynchronously wakes up the MKS thread for FIFO processing
666 *         - The value written to SYNC is recorded as a "reason", for
667 *           stats purposes.
668 *
669 *       If SVGA_FIFO_BUSY is available, drivers are advised to only
670 *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
671 *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
672 *       eventually set SVGA_FIFO_BUSY on its own, but this approach
673 *       lets the driver avoid sending multiple asynchronous wakeup
674 *       messages to the MKS thread.
675 *
676 *  SVGA_REG_BUSY --
677 *
678 *       This register is set to TRUE when SVGA_REG_SYNC is written,
679 *       and it reads as FALSE when the FIFO has been completely
680 *       drained.
681 *
682 *       Every read from this register causes us to synchronously
683 *       process FIFO commands. There is no guarantee as to how many
684 *       commands each read will process.
685 *
686 *       CPU time spent processing FIFO commands will be billed to
687 *       the guest.
688 *
689 *       New drivers should avoid using this register unless they
690 *       need to guarantee that the FIFO is completely drained. It
691 *       is overkill for performing a sync-to-fence. Older drivers
692 *       will use this register for any type of synchronization.
693 *
694 *  SVGA_FIFO_BUSY --
695 *
696 *       This register is a fast way for the guest driver to check
697 *       whether the FIFO is already being processed. It reads and
698 *       writes at normal RAM speeds, with no monitor intervention.
699 *
700 *       If this register reads as TRUE, the host is guaranteeing that
701 *       any new commands written into the FIFO will be noticed before
702 *       the MKS goes back to sleep.
703 *
704 *       If this register reads as FALSE, no such guarantee can be
705 *       made.
706 *
707 *       The guest should use this register to quickly determine
708 *       whether or not it needs to wake up the host. If the guest
709 *       just wrote a command or group of commands that it would like
710 *       the host to begin processing, it should:
711 *
712 *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
713 *            action is necessary.
714 *
715 *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
716 *            code that we've already sent a SYNC to the host and we
717 *            don't need to send a duplicate.
718 *
719 *         3. Write a reason to SVGA_REG_SYNC. This will send an
720 *            asynchronous wakeup to the MKS thread.
721 */
722
723
724/*
725 * FIFO Capabilities
726 *
727 *      Fence -- Fence register and command are supported
728 *      Accel Front -- Front buffer only commands are supported
729 *      Pitch Lock -- Pitch lock register is supported
730 *      Video -- SVGA Video overlay units are supported
731 *      Escape -- Escape command is supported
732 *
733 * XXX: Add longer descriptions for each capability, including a list
734 *      of the new features that each capability provides.
735 *
736 * SVGA_FIFO_CAP_SCREEN_OBJECT --
737 *
738 *    Provides dynamic multi-screen rendering, for improved Unity and
739 *    multi-monitor modes. With Screen Object, the guest can
740 *    dynamically create and destroy 'screens', which can represent
741 *    Unity windows or virtual monitors. Screen Object also provides
742 *    strong guarantees that DMA operations happen only when
743 *    guest-initiated. Screen Object deprecates the BAR1 guest
744 *    framebuffer (GFB) and all commands that work only with the GFB.
745 *
746 *    New registers:
747 *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
748 *
749 *    New 2D commands:
750 *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
751 *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
752 *
753 *    New 3D commands:
754 *       BLIT_SURFACE_TO_SCREEN
755 *
756 *    New guarantees:
757 *
758 *       - The host will not read or write guest memory, including the GFB,
759 *         except when explicitly initiated by a DMA command.
760 *
761 *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
762 *         is guaranteed to complete before any subsequent FENCEs.
763 *
764 *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
765 *         PRESENT_READBACK) as well as new Screen blit commands will
766 *         all behave consistently as blits, and memory will be read
767 *         or written in FIFO order.
768 *
769 *         For example, if you PRESENT from one SVGA3D surface to multiple
770 *         places on the screen, the data copied will always be from the
771 *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
772 *         This was not necessarily true on devices without Screen Object.
773 *
774 *         This means that on devices that support Screen Object, the
775 *         PRESENT_READBACK command should not be necessary unless you
776 *         actually want to read back the results of 3D rendering into
777 *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
778 *         command provides a strict superset of functionality.)
779 *
780 *       - When a screen is resized, either using Screen Object commands or
781 *         legacy multimon registers, its contents are preserved.
782 *
783 * SVGA_FIFO_CAP_GMR2 --
784 *
785 *    Provides new commands to define and remap guest memory regions (GMR).
786 *
787 *    New 2D commands:
788 *       DEFINE_GMR2, REMAP_GMR2.
789 *
790 * SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
791 *
792 *    Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
793 *    This register may replace SVGA_FIFO_3D_HWVERSION on platforms
794 *    that enforce graphics resource limits.  This allows the platform
795 *    to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
796 *    drivers that do not limit their resources.
797 *
798 *    Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
799 *    are codependent (and thus we use a single capability bit).
800 *
801 * SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
802 *
803 *    Modifies the DEFINE_SCREEN command to include a guest provided
804 *    backing store in GMR memory and the bytesPerLine for the backing
805 *    store.  This capability requires the use of a backing store when
806 *    creating screen objects.  However if SVGA_FIFO_CAP_SCREEN_OBJECT
807 *    is present then backing stores are optional.
808 *
809 * SVGA_FIFO_CAP_DEAD --
810 *
811 *    Drivers should not use this cap bit.  This cap bit can not be
812 *    reused since some hosts already expose it.
813 */
814
815#define SVGA_FIFO_CAP_NONE                  0
816#define SVGA_FIFO_CAP_FENCE             (1<<0)
817#define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
818#define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
819#define SVGA_FIFO_CAP_VIDEO             (1<<3)
820#define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
821#define SVGA_FIFO_CAP_ESCAPE            (1<<5)
822#define SVGA_FIFO_CAP_RESERVE           (1<<6)
823#define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
824#define SVGA_FIFO_CAP_GMR2              (1<<8)
825#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED  SVGA_FIFO_CAP_GMR2
826#define SVGA_FIFO_CAP_SCREEN_OBJECT_2   (1<<9)
827#define SVGA_FIFO_CAP_DEAD              (1<<10)
828
829
830/*
831 * FIFO Flags
832 *
833 *      Accel Front -- Driver should use front buffer only commands
834 */
835
836#define SVGA_FIFO_FLAG_NONE                 0
837#define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
838#define SVGA_FIFO_FLAG_RESERVED        (1<<31) /* Internal use only */
839
840/*
841 * FIFO reservation sentinel value
842 */
843
844#define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
845
846
847/*
848 * Video overlay support
849 */
850
851#define SVGA_NUM_OVERLAY_UNITS 32
852
853
854/*
855 * Video capabilities that the guest is currently using
856 */
857
858#define SVGA_VIDEO_FLAG_COLORKEY        0x0001
859
860
861/*
862 * Offsets for the video overlay registers
863 */
864
865enum {
866   SVGA_VIDEO_ENABLED = 0,
867   SVGA_VIDEO_FLAGS,
868   SVGA_VIDEO_DATA_OFFSET,
869   SVGA_VIDEO_FORMAT,
870   SVGA_VIDEO_COLORKEY,
871   SVGA_VIDEO_SIZE,          /* Deprecated */
872   SVGA_VIDEO_WIDTH,
873   SVGA_VIDEO_HEIGHT,
874   SVGA_VIDEO_SRC_X,
875   SVGA_VIDEO_SRC_Y,
876   SVGA_VIDEO_SRC_WIDTH,
877   SVGA_VIDEO_SRC_HEIGHT,
878   SVGA_VIDEO_DST_X,         /* Signed int32 */
879   SVGA_VIDEO_DST_Y,         /* Signed int32 */
880   SVGA_VIDEO_DST_WIDTH,
881   SVGA_VIDEO_DST_HEIGHT,
882   SVGA_VIDEO_PITCH_1,
883   SVGA_VIDEO_PITCH_2,
884   SVGA_VIDEO_PITCH_3,
885   SVGA_VIDEO_DATA_GMRID,    /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */
886   SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */
887   SVGA_VIDEO_NUM_REGS
888};
889
890
891/*
892 * SVGA Overlay Units
893 *
894 *      width and height relate to the entire source video frame.
895 *      srcX, srcY, srcWidth and srcHeight represent subset of the source
896 *      video frame to be displayed.
897 */
898
899typedef struct SVGAOverlayUnit {
900   uint32 enabled;
901   uint32 flags;
902   uint32 dataOffset;
903   uint32 format;
904   uint32 colorKey;
905   uint32 size;
906   uint32 width;
907   uint32 height;
908   uint32 srcX;
909   uint32 srcY;
910   uint32 srcWidth;
911   uint32 srcHeight;
912   int32  dstX;
913   int32  dstY;
914   uint32 dstWidth;
915   uint32 dstHeight;
916   uint32 pitches[3];
917   uint32 dataGMRId;
918   uint32 dstScreenId;
919} SVGAOverlayUnit;
920
921
922/*
923 * SVGAScreenObject --
924 *
925 *    This is a new way to represent a guest's multi-monitor screen or
926 *    Unity window. Screen objects are only supported if the
927 *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
928 *
929 *    If Screen Objects are supported, they can be used to fully
930 *    replace the functionality provided by the framebuffer registers
931 *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
932 *
933 *    The screen object is a struct with guaranteed binary
934 *    compatibility. New flags can be added, and the struct may grow,
935 *    but existing fields must retain their meaning.
936 *
937 *    Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
938 *    a SVGAGuestPtr that is used to back the screen contents.  This
939 *    memory must come from the GFB.  The guest is not allowed to
940 *    access the memory and doing so will have undefined results.  The
941 *    backing store is required to be page aligned and the size is
942 *    padded to the next page boundry.  The number of pages is:
943 *       (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
944 *
945 *    The pitch in the backingStore is required to be at least large
946 *    enough to hold a 32bbp scanline.  It is recommended that the
947 *    driver pad bytesPerLine for a potential performance win.
948 *
949 *    The cloneCount field is treated as a hint from the guest that
950 *    the user wants this display to be cloned, countCount times.  A
951 *    value of zero means no cloning should happen.
952 */
953
954#define SVGA_SCREEN_MUST_BE_SET     (1 << 0) /* Must be set or results undefined */
955#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */
956#define SVGA_SCREEN_IS_PRIMARY      (1 << 1) /* Guest considers this screen to be 'primary' */
957#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */
958
959/*
960 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When the screen is
961 * deactivated the base layer is defined to lose all contents and
962 * become black.  When a screen is deactivated the backing store is
963 * optional.  When set backingPtr and bytesPerLine will be ignored.
964 */
965#define SVGA_SCREEN_DEACTIVATE  (1 << 3)
966
967/*
968 * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When this flag is set
969 * the screen contents will be outputted as all black to the user
970 * though the base layer contents is preserved.  The screen base layer
971 * can still be read and written to like normal though the no visible
972 * effect will be seen by the user.  When the flag is changed the
973 * screen will be blanked or redrawn to the current contents as needed
974 * without any extra commands from the driver.  This flag only has an
975 * effect when the screen is not deactivated.
976 */
977#define SVGA_SCREEN_BLANKING (1 << 4)
978
979typedef
980struct SVGAScreenObject {
981   uint32 structSize;   /* sizeof(SVGAScreenObject) */
982   uint32 id;
983   uint32 flags;
984   struct {
985      uint32 width;
986      uint32 height;
987   } size;
988   struct {
989      int32 x;
990      int32 y;
991   } root;
992
993   /*
994    * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
995    * with SVGA_FIFO_CAP_SCREEN_OBJECT.
996    */
997   SVGAGuestImage backingStore;
998   uint32 cloneCount;
999} SVGAScreenObject;
1000
1001
1002/*
1003 *  Commands in the command FIFO:
1004 *
1005 *  Command IDs defined below are used for the traditional 2D FIFO
1006 *  communication (not all commands are available for all versions of the
1007 *  SVGA FIFO protocol).
1008 *
1009 *  Note the holes in the command ID numbers: These commands have been
1010 *  deprecated, and the old IDs must not be reused.
1011 *
1012 *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
1013 *  protocol.
1014 *
1015 *  Each command's parameters are described by the comments and
1016 *  structs below.
1017 */
1018
1019typedef enum {
1020   SVGA_CMD_INVALID_CMD           = 0,
1021   SVGA_CMD_UPDATE                = 1,
1022   SVGA_CMD_RECT_COPY             = 3,
1023   SVGA_CMD_DEFINE_CURSOR         = 19,
1024   SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
1025   SVGA_CMD_UPDATE_VERBOSE        = 25,
1026   SVGA_CMD_FRONT_ROP_FILL        = 29,
1027   SVGA_CMD_FENCE                 = 30,
1028   SVGA_CMD_ESCAPE                = 33,
1029   SVGA_CMD_DEFINE_SCREEN         = 34,
1030   SVGA_CMD_DESTROY_SCREEN        = 35,
1031   SVGA_CMD_DEFINE_GMRFB          = 36,
1032   SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
1033   SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
1034   SVGA_CMD_ANNOTATION_FILL       = 39,
1035   SVGA_CMD_ANNOTATION_COPY       = 40,
1036   SVGA_CMD_DEFINE_GMR2           = 41,
1037   SVGA_CMD_REMAP_GMR2            = 42,
1038   SVGA_CMD_MAX
1039} SVGAFifoCmdId;
1040
1041#define SVGA_CMD_MAX_ARGS           64
1042
1043
1044/*
1045 * SVGA_CMD_UPDATE --
1046 *
1047 *    This is a DMA transfer which copies from the Guest Framebuffer
1048 *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
1049 *    intersect with the provided virtual rectangle.
1050 *
1051 *    This command does not support using arbitrary guest memory as a
1052 *    data source- it only works with the pre-defined GFB memory.
1053 *    This command also does not support signed virtual coordinates.
1054 *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
1055 *    negative root x/y coordinates, the negative portion of those
1056 *    screens will not be reachable by this command.
1057 *
1058 *    This command is not necessary when using framebuffer
1059 *    traces. Traces are automatically enabled if the SVGA FIFO is
1060 *    disabled, and you may explicitly enable/disable traces using
1061 *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
1062 *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
1063 *
1064 *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
1065 *    pseudocolor screen updates. The newer Screen Object commands
1066 *    only support true color formats.
1067 *
1068 * Availability:
1069 *    Always available.
1070 */
1071
1072typedef
1073struct SVGAFifoCmdUpdate {
1074   uint32 x;
1075   uint32 y;
1076   uint32 width;
1077   uint32 height;
1078} SVGAFifoCmdUpdate;
1079
1080
1081/*
1082 * SVGA_CMD_RECT_COPY --
1083 *
1084 *    Perform a rectangular DMA transfer from one area of the GFB to
1085 *    another, and copy the result to any screens which intersect it.
1086 *
1087 * Availability:
1088 *    SVGA_CAP_RECT_COPY
1089 */
1090
1091typedef
1092struct SVGAFifoCmdRectCopy {
1093   uint32 srcX;
1094   uint32 srcY;
1095   uint32 destX;
1096   uint32 destY;
1097   uint32 width;
1098   uint32 height;
1099} SVGAFifoCmdRectCopy;
1100
1101
1102/*
1103 * SVGA_CMD_DEFINE_CURSOR --
1104 *
1105 *    Provide a new cursor image, as an AND/XOR mask.
1106 *
1107 *    The recommended way to position the cursor overlay is by using
1108 *    the SVGA_FIFO_CURSOR_* registers, supported by the
1109 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
1110 *
1111 * Availability:
1112 *    SVGA_CAP_CURSOR
1113 */
1114
1115typedef
1116struct SVGAFifoCmdDefineCursor {
1117   uint32 id;             /* Reserved, must be zero. */
1118   uint32 hotspotX;
1119   uint32 hotspotY;
1120   uint32 width;
1121   uint32 height;
1122   uint32 andMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
1123   uint32 xorMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
1124   /*
1125    * Followed by scanline data for AND mask, then XOR mask.
1126    * Each scanline is padded to a 32-bit boundary.
1127   */
1128} SVGAFifoCmdDefineCursor;
1129
1130
1131/*
1132 * SVGA_CMD_DEFINE_ALPHA_CURSOR --
1133 *
1134 *    Provide a new cursor image, in 32-bit BGRA format.
1135 *
1136 *    The recommended way to position the cursor overlay is by using
1137 *    the SVGA_FIFO_CURSOR_* registers, supported by the
1138 *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
1139 *
1140 * Availability:
1141 *    SVGA_CAP_ALPHA_CURSOR
1142 */
1143
1144typedef
1145struct SVGAFifoCmdDefineAlphaCursor {
1146   uint32 id;             /* Reserved, must be zero. */
1147   uint32 hotspotX;
1148   uint32 hotspotY;
1149   uint32 width;
1150   uint32 height;
1151   /* Followed by scanline data */
1152} SVGAFifoCmdDefineAlphaCursor;
1153
1154
1155/*
1156 * SVGA_CMD_UPDATE_VERBOSE --
1157 *
1158 *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
1159 *    'reason' value, an opaque cookie which is used by internal
1160 *    debugging tools. Third party drivers should not use this
1161 *    command.
1162 *
1163 * Availability:
1164 *    SVGA_CAP_EXTENDED_FIFO
1165 */
1166
1167typedef
1168struct SVGAFifoCmdUpdateVerbose {
1169   uint32 x;
1170   uint32 y;
1171   uint32 width;
1172   uint32 height;
1173   uint32 reason;
1174} SVGAFifoCmdUpdateVerbose;
1175
1176
1177/*
1178 * SVGA_CMD_FRONT_ROP_FILL --
1179 *
1180 *    This is a hint which tells the SVGA device that the driver has
1181 *    just filled a rectangular region of the GFB with a solid
1182 *    color. Instead of reading these pixels from the GFB, the device
1183 *    can assume that they all equal 'color'. This is primarily used
1184 *    for remote desktop protocols.
1185 *
1186 * Availability:
1187 *    SVGA_FIFO_CAP_ACCELFRONT
1188 */
1189
1190#define  SVGA_ROP_COPY                    0x03
1191
1192typedef
1193struct SVGAFifoCmdFrontRopFill {
1194   uint32 color;     /* In the same format as the GFB */
1195   uint32 x;
1196   uint32 y;
1197   uint32 width;
1198   uint32 height;
1199   uint32 rop;       /* Must be SVGA_ROP_COPY */
1200} SVGAFifoCmdFrontRopFill;
1201
1202
1203/*
1204 * SVGA_CMD_FENCE --
1205 *
1206 *    Insert a synchronization fence.  When the SVGA device reaches
1207 *    this command, it will copy the 'fence' value into the
1208 *    SVGA_FIFO_FENCE register. It will also compare the fence against
1209 *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
1210 *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
1211 *    raise this interrupt.
1212 *
1213 * Availability:
1214 *    SVGA_FIFO_FENCE for this command,
1215 *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
1216 */
1217
1218typedef
1219struct {
1220   uint32 fence;
1221} SVGAFifoCmdFence;
1222
1223
1224/*
1225 * SVGA_CMD_ESCAPE --
1226 *
1227 *    Send an extended or vendor-specific variable length command.
1228 *    This is used for video overlay, third party plugins, and
1229 *    internal debugging tools. See svga_escape.h
1230 *
1231 * Availability:
1232 *    SVGA_FIFO_CAP_ESCAPE
1233 */
1234
1235typedef
1236struct SVGAFifoCmdEscape {
1237   uint32 nsid;
1238   uint32 size;
1239   /* followed by 'size' bytes of data */
1240} SVGAFifoCmdEscape;
1241
1242
1243/*
1244 * SVGA_CMD_DEFINE_SCREEN --
1245 *
1246 *    Define or redefine an SVGAScreenObject. See the description of
1247 *    SVGAScreenObject above.  The video driver is responsible for
1248 *    generating new screen IDs. They should be small positive
1249 *    integers. The virtual device will have an implementation
1250 *    specific upper limit on the number of screen IDs
1251 *    supported. Drivers are responsible for recycling IDs. The first
1252 *    valid ID is zero.
1253 *
1254 *    - Interaction with other registers:
1255 *
1256 *    For backwards compatibility, when the GFB mode registers (WIDTH,
1257 *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
1258 *    deletes all screens other than screen #0, and redefines screen
1259 *    #0 according to the specified mode. Drivers that use
1260 *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
1261 *
1262 *    If you use screen objects, do not use the legacy multi-mon
1263 *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
1264 *
1265 * Availability:
1266 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1267 */
1268
1269typedef
1270struct {
1271   SVGAScreenObject screen;   /* Variable-length according to version */
1272} SVGAFifoCmdDefineScreen;
1273
1274
1275/*
1276 * SVGA_CMD_DESTROY_SCREEN --
1277 *
1278 *    Destroy an SVGAScreenObject. Its ID is immediately available for
1279 *    re-use.
1280 *
1281 * Availability:
1282 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1283 */
1284
1285typedef
1286struct {
1287   uint32 screenId;
1288} SVGAFifoCmdDestroyScreen;
1289
1290
1291/*
1292 * SVGA_CMD_DEFINE_GMRFB --
1293 *
1294 *    This command sets a piece of SVGA device state called the
1295 *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
1296 *    piece of light-weight state which identifies the location and
1297 *    format of an image in guest memory or in BAR1. The GMRFB has
1298 *    an arbitrary size, and it doesn't need to match the geometry
1299 *    of the GFB or any screen object.
1300 *
1301 *    The GMRFB can be redefined as often as you like. You could
1302 *    always use the same GMRFB, you could redefine it before
1303 *    rendering from a different guest screen, or you could even
1304 *    redefine it before every blit.
1305 *
1306 *    There are multiple ways to use this command. The simplest way is
1307 *    to use it to move the framebuffer either to elsewhere in the GFB
1308 *    (BAR1) memory region, or to a user-defined GMR. This lets a
1309 *    driver use a framebuffer allocated entirely out of normal system
1310 *    memory, which we encourage.
1311 *
1312 *    Another way to use this command is to set up a ring buffer of
1313 *    updates in GFB memory. If a driver wants to ensure that no
1314 *    frames are skipped by the SVGA device, it is important that the
1315 *    driver not modify the source data for a blit until the device is
1316 *    done processing the command. One efficient way to accomplish
1317 *    this is to use a ring of small DMA buffers. Each buffer is used
1318 *    for one blit, then we move on to the next buffer in the
1319 *    ring. The FENCE mechanism is used to protect each buffer from
1320 *    re-use until the device is finished with that buffer's
1321 *    corresponding blit.
1322 *
1323 *    This command does not affect the meaning of SVGA_CMD_UPDATE.
1324 *    UPDATEs always occur from the legacy GFB memory area. This
1325 *    command has no support for pseudocolor GMRFBs. Currently only
1326 *    true-color 15, 16, and 24-bit depths are supported. Future
1327 *    devices may expose capabilities for additional framebuffer
1328 *    formats.
1329 *
1330 *    The default GMRFB value is undefined. Drivers must always send
1331 *    this command at least once before performing any blit from the
1332 *    GMRFB.
1333 *
1334 * Availability:
1335 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1336 */
1337
1338typedef
1339struct {
1340   SVGAGuestPtr        ptr;
1341   uint32              bytesPerLine;
1342   SVGAGMRImageFormat  format;
1343} SVGAFifoCmdDefineGMRFB;
1344
1345
1346/*
1347 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
1348 *
1349 *    This is a guest-to-host blit. It performs a DMA operation to
1350 *    copy a rectangular region of pixels from the current GMRFB to
1351 *    one or more Screen Objects.
1352 *
1353 *    The destination coordinate may be specified relative to a
1354 *    screen's origin (if a screen ID is specified) or relative to the
1355 *    virtual coordinate system's origin (if the screen ID is
1356 *    SVGA_ID_INVALID). The actual destination may span zero or more
1357 *    screens, in the case of a virtual destination rect or a rect
1358 *    which extends off the edge of the specified screen.
1359 *
1360 *    This command writes to the screen's "base layer": the underlying
1361 *    framebuffer which exists below any cursor or video overlays. No
1362 *    action is necessary to explicitly hide or update any overlays
1363 *    which exist on top of the updated region.
1364 *
1365 *    The SVGA device is guaranteed to finish reading from the GMRFB
1366 *    by the time any subsequent FENCE commands are reached.
1367 *
1368 *    This command consumes an annotation. See the
1369 *    SVGA_CMD_ANNOTATION_* commands for details.
1370 *
1371 * Availability:
1372 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1373 */
1374
1375typedef
1376struct {
1377   SVGASignedPoint  srcOrigin;
1378   SVGASignedRect   destRect;
1379   uint32           destScreenId;
1380} SVGAFifoCmdBlitGMRFBToScreen;
1381
1382
1383/*
1384 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
1385 *
1386 *    This is a host-to-guest blit. It performs a DMA operation to
1387 *    copy a rectangular region of pixels from a single Screen Object
1388 *    back to the current GMRFB.
1389 *
1390 *    Usage note: This command should be used rarely. It will
1391 *    typically be inefficient, but it is necessary for some types of
1392 *    synchronization between 3D (GPU) and 2D (CPU) rendering into
1393 *    overlapping areas of a screen.
1394 *
1395 *    The source coordinate is specified relative to a screen's
1396 *    origin. The provided screen ID must be valid. If any parameters
1397 *    are invalid, the resulting pixel values are undefined.
1398 *
1399 *    This command reads the screen's "base layer". Overlays like
1400 *    video and cursor are not included, but any data which was sent
1401 *    using a blit-to-screen primitive will be available, no matter
1402 *    whether the data's original source was the GMRFB or the 3D
1403 *    acceleration hardware.
1404 *
1405 *    Note that our guest-to-host blits and host-to-guest blits aren't
1406 *    symmetric in their current implementation. While the parameters
1407 *    are identical, host-to-guest blits are a lot less featureful.
1408 *    They do not support clipping: If the source parameters don't
1409 *    fully fit within a screen, the blit fails. They must originate
1410 *    from exactly one screen. Virtual coordinates are not directly
1411 *    supported.
1412 *
1413 *    Host-to-guest blits do support the same set of GMRFB formats
1414 *    offered by guest-to-host blits.
1415 *
1416 *    The SVGA device is guaranteed to finish writing to the GMRFB by
1417 *    the time any subsequent FENCE commands are reached.
1418 *
1419 * Availability:
1420 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1421 */
1422
1423typedef
1424struct {
1425   SVGASignedPoint  destOrigin;
1426   SVGASignedRect   srcRect;
1427   uint32           srcScreenId;
1428} SVGAFifoCmdBlitScreenToGMRFB;
1429
1430
1431/*
1432 * SVGA_CMD_ANNOTATION_FILL --
1433 *
1434 *    This is a blit annotation. This command stores a small piece of
1435 *    device state which is consumed by the next blit-to-screen
1436 *    command. The state is only cleared by commands which are
1437 *    specifically documented as consuming an annotation. Other
1438 *    commands (such as ESCAPEs for debugging) may intervene between
1439 *    the annotation and its associated blit.
1440 *
1441 *    This annotation is a promise about the contents of the next
1442 *    blit: The video driver is guaranteeing that all pixels in that
1443 *    blit will have the same value, specified here as a color in
1444 *    SVGAColorBGRX format.
1445 *
1446 *    The SVGA device can still render the blit correctly even if it
1447 *    ignores this annotation, but the annotation may allow it to
1448 *    perform the blit more efficiently, for example by ignoring the
1449 *    source data and performing a fill in hardware.
1450 *
1451 *    This annotation is most important for performance when the
1452 *    user's display is being remoted over a network connection.
1453 *
1454 * Availability:
1455 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1456 */
1457
1458typedef
1459struct {
1460   SVGAColorBGRX  color;
1461} SVGAFifoCmdAnnotationFill;
1462
1463
1464/*
1465 * SVGA_CMD_ANNOTATION_COPY --
1466 *
1467 *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
1468 *    information about annotations.
1469 *
1470 *    This annotation is a promise about the contents of the next
1471 *    blit: The video driver is guaranteeing that all pixels in that
1472 *    blit will have the same value as those which already exist at an
1473 *    identically-sized region on the same or a different screen.
1474 *
1475 *    Note that the source pixels for the COPY in this annotation are
1476 *    sampled before applying the anqnotation's associated blit. They
1477 *    are allowed to overlap with the blit's destination pixels.
1478 *
1479 *    The copy source rectangle is specified the same way as the blit
1480 *    destination: it can be a rectangle which spans zero or more
1481 *    screens, specified relative to either a screen or to the virtual
1482 *    coordinate system's origin. If the source rectangle includes
1483 *    pixels which are not from exactly one screen, the results are
1484 *    undefined.
1485 *
1486 * Availability:
1487 *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
1488 */
1489
1490typedef
1491struct {
1492   SVGASignedPoint  srcOrigin;
1493   uint32           srcScreenId;
1494} SVGAFifoCmdAnnotationCopy;
1495
1496
1497/*
1498 * SVGA_CMD_DEFINE_GMR2 --
1499 *
1500 *    Define guest memory region v2.  See the description of GMRs above.
1501 *
1502 * Availability:
1503 *    SVGA_CAP_GMR2
1504 */
1505
1506typedef
1507struct {
1508   uint32 gmrId;
1509   uint32 numPages;
1510} SVGAFifoCmdDefineGMR2;
1511
1512
1513/*
1514 * SVGA_CMD_REMAP_GMR2 --
1515 *
1516 *    Remap guest memory region v2.  See the description of GMRs above.
1517 *
1518 *    This command allows guest to modify a portion of an existing GMR by
1519 *    invalidating it or reassigning it to different guest physical pages.
1520 *    The pages are identified by physical page number (PPN).  The pages
1521 *    are assumed to be pinned and valid for DMA operations.
1522 *
1523 *    Description of command flags:
1524 *
1525 *    SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR.
1526 *       The PPN list must not overlap with the remap region (this can be
1527 *       handled trivially by referencing a separate GMR).  If flag is
1528 *       disabled, PPN list is appended to SVGARemapGMR command.
1529 *
1530 *    SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise
1531 *       it is in PPN32 format.
1532 *
1533 *    SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry.
1534 *       A single PPN can be used to invalidate a portion of a GMR or
1535 *       map it to to a single guest scratch page.
1536 *
1537 * Availability:
1538 *    SVGA_CAP_GMR2
1539 */
1540
1541typedef enum {
1542   SVGA_REMAP_GMR2_PPN32         = 0,
1543   SVGA_REMAP_GMR2_VIA_GMR       = (1 << 0),
1544   SVGA_REMAP_GMR2_PPN64         = (1 << 1),
1545   SVGA_REMAP_GMR2_SINGLE_PPN    = (1 << 2),
1546} SVGARemapGMR2Flags;
1547
1548typedef
1549struct {
1550   uint32 gmrId;
1551   SVGARemapGMR2Flags flags;
1552   uint32 offsetPages; /* offset in pages to begin remap */
1553   uint32 numPages; /* number of pages to remap */
1554   /*
1555    * Followed by additional data depending on SVGARemapGMR2Flags.
1556    *
1557    * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows.
1558    * Otherwise an array of page descriptors in PPN32 or PPN64 format
1559    * (according to flag SVGA_REMAP_GMR2_PPN64) follows.  If flag
1560    * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
1561    */
1562} SVGAFifoCmdRemapGMR2;
1563
1564#endif
1565