1/*
2 * Copyright 2010 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *     Alex Deucher <alexander.deucher@amd.com>
25 */
26
27#include <linux/bug.h>
28#include <linux/types.h>
29#include <linux/kernel.h>
30
31/*
32 * evergreen cards need to use the 3D engine to blit data which requires
33 * quite a bit of hw state setup.  Rather than pull the whole 3D driver
34 * (which normally generates the 3D state) into the DRM, we opt to use
35 * statically generated state tables.  The regsiter state and shaders
36 * were hand generated to support blitting functionality.  See the 3D
37 * driver or documentation for descriptions of the registers and
38 * shader instructions.
39 */
40
41const u32 cayman_default_state[] =
42{
43	0xc0066900,
44	0x00000000,
45	0x00000060, /* DB_RENDER_CONTROL */
46	0x00000000, /* DB_COUNT_CONTROL */
47	0x00000000, /* DB_DEPTH_VIEW */
48	0x0000002a, /* DB_RENDER_OVERRIDE */
49	0x00000000, /* DB_RENDER_OVERRIDE2 */
50	0x00000000, /* DB_HTILE_DATA_BASE */
51
52	0xc0026900,
53	0x0000000a,
54	0x00000000, /* DB_STENCIL_CLEAR */
55	0x00000000, /* DB_DEPTH_CLEAR */
56
57	0xc0036900,
58	0x0000000f,
59	0x00000000, /* DB_DEPTH_INFO */
60	0x00000000, /* DB_Z_INFO */
61	0x00000000, /* DB_STENCIL_INFO */
62
63	0xc0016900,
64	0x00000080,
65	0x00000000, /* PA_SC_WINDOW_OFFSET */
66
67	0xc00d6900,
68	0x00000083,
69	0x0000ffff, /* PA_SC_CLIPRECT_RULE */
70	0x00000000, /* PA_SC_CLIPRECT_0_TL */
71	0x20002000, /* PA_SC_CLIPRECT_0_BR */
72	0x00000000,
73	0x20002000,
74	0x00000000,
75	0x20002000,
76	0x00000000,
77	0x20002000,
78	0xaaaaaaaa, /* PA_SC_EDGERULE */
79	0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
80	0x0000000f, /* CB_TARGET_MASK */
81	0x0000000f, /* CB_SHADER_MASK */
82
83	0xc0226900,
84	0x00000094,
85	0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
86	0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
87	0x80000000,
88	0x20002000,
89	0x80000000,
90	0x20002000,
91	0x80000000,
92	0x20002000,
93	0x80000000,
94	0x20002000,
95	0x80000000,
96	0x20002000,
97	0x80000000,
98	0x20002000,
99	0x80000000,
100	0x20002000,
101	0x80000000,
102	0x20002000,
103	0x80000000,
104	0x20002000,
105	0x80000000,
106	0x20002000,
107	0x80000000,
108	0x20002000,
109	0x80000000,
110	0x20002000,
111	0x80000000,
112	0x20002000,
113	0x80000000,
114	0x20002000,
115	0x80000000,
116	0x20002000,
117	0x00000000, /* PA_SC_VPORT_ZMIN_0 */
118	0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
119
120	0xc0016900,
121	0x000000d4,
122	0x00000000, /* SX_MISC */
123
124	0xc0026900,
125	0x000000d9,
126	0x00000000, /* CP_RINGID */
127	0x00000000, /* CP_VMID */
128
129	0xc0096900,
130	0x00000100,
131	0x00ffffff, /* VGT_MAX_VTX_INDX */
132	0x00000000, /* VGT_MIN_VTX_INDX */
133	0x00000000, /* VGT_INDX_OFFSET */
134	0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
135	0x00000000, /* SX_ALPHA_TEST_CONTROL */
136	0x00000000, /* CB_BLEND_RED */
137	0x00000000, /* CB_BLEND_GREEN */
138	0x00000000, /* CB_BLEND_BLUE */
139	0x00000000, /* CB_BLEND_ALPHA */
140
141	0xc0016900,
142	0x00000187,
143	0x00000100, /* SPI_VS_OUT_ID_0 */
144
145	0xc0026900,
146	0x00000191,
147	0x00000100, /* SPI_PS_INPUT_CNTL_0 */
148	0x00000101, /* SPI_PS_INPUT_CNTL_1 */
149
150	0xc0016900,
151	0x000001b1,
152	0x00000000, /* SPI_VS_OUT_CONFIG */
153
154	0xc0106900,
155	0x000001b3,
156	0x20000001, /* SPI_PS_IN_CONTROL_0 */
157	0x00000000, /* SPI_PS_IN_CONTROL_1 */
158	0x00000000, /* SPI_INTERP_CONTROL_0 */
159	0x00000000, /* SPI_INPUT_Z */
160	0x00000000, /* SPI_FOG_CNTL */
161	0x00100000, /* SPI_BARYC_CNTL */
162	0x00000000, /* SPI_PS_IN_CONTROL_2 */
163	0x00000000, /* SPI_COMPUTE_INPUT_CNTL */
164	0x00000000, /* SPI_COMPUTE_NUM_THREAD_X */
165	0x00000000, /* SPI_COMPUTE_NUM_THREAD_Y */
166	0x00000000, /* SPI_COMPUTE_NUM_THREAD_Z */
167	0x00000000, /* SPI_GPR_MGMT */
168	0x00000000, /* SPI_LDS_MGMT */
169	0x00000000, /* SPI_STACK_MGMT */
170	0x00000000, /* SPI_WAVE_MGMT_1 */
171	0x00000000, /* SPI_WAVE_MGMT_2 */
172
173	0xc0016900,
174	0x000001e0,
175	0x00000000, /* CB_BLEND0_CONTROL */
176
177	0xc00e6900,
178	0x00000200,
179	0x00000000, /* DB_DEPTH_CONTROL */
180	0x00000000, /* DB_EQAA */
181	0x00cc0010, /* CB_COLOR_CONTROL */
182	0x00000210, /* DB_SHADER_CONTROL */
183	0x00010000, /* PA_CL_CLIP_CNTL */
184	0x00000004, /* PA_SU_SC_MODE_CNTL */
185	0x00000100, /* PA_CL_VTE_CNTL */
186	0x00000000, /* PA_CL_VS_OUT_CNTL */
187	0x00000000, /* PA_CL_NANINF_CNTL */
188	0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
189	0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
190	0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
191	0x00000000, /*  */
192	0x00000000, /*  */
193
194	0xc0026900,
195	0x00000229,
196	0x00000000, /* SQ_PGM_START_FS */
197	0x00000000,
198
199	0xc0016900,
200	0x0000023b,
201	0x00000000, /* SQ_LDS_ALLOC_PS */
202
203	0xc0066900,
204	0x00000240,
205	0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
206	0x00000000,
207	0x00000000,
208	0x00000000,
209	0x00000000,
210	0x00000000,
211
212	0xc0046900,
213	0x00000247,
214	0x00000000, /* SQ_GS_VERT_ITEMSIZE */
215	0x00000000,
216	0x00000000,
217	0x00000000,
218
219	0xc0116900,
220	0x00000280,
221	0x00000000, /* PA_SU_POINT_SIZE */
222	0x00000000, /* PA_SU_POINT_MINMAX */
223	0x00000008, /* PA_SU_LINE_CNTL */
224	0x00000000, /* PA_SC_LINE_STIPPLE */
225	0x00000000, /* VGT_OUTPUT_PATH_CNTL */
226	0x00000000, /* VGT_HOS_CNTL */
227	0x00000000,
228	0x00000000,
229	0x00000000,
230	0x00000000,
231	0x00000000,
232	0x00000000,
233	0x00000000,
234	0x00000000,
235	0x00000000,
236	0x00000000,
237	0x00000000, /* VGT_GS_MODE */
238
239	0xc0026900,
240	0x00000292,
241	0x00000000, /* PA_SC_MODE_CNTL_0 */
242	0x00000000, /* PA_SC_MODE_CNTL_1 */
243
244	0xc0016900,
245	0x000002a1,
246	0x00000000, /* VGT_PRIMITIVEID_EN */
247
248	0xc0016900,
249	0x000002a5,
250	0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
251
252	0xc0026900,
253	0x000002a8,
254	0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
255	0x00000000,
256
257	0xc0026900,
258	0x000002ad,
259	0x00000000, /* VGT_REUSE_OFF */
260	0x00000000,
261
262	0xc0016900,
263	0x000002d5,
264	0x00000000, /* VGT_SHADER_STAGES_EN */
265
266	0xc0016900,
267	0x000002dc,
268	0x0000aa00, /* DB_ALPHA_TO_MASK */
269
270	0xc0066900,
271	0x000002de,
272	0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
273	0x00000000,
274	0x00000000,
275	0x00000000,
276	0x00000000,
277	0x00000000,
278
279	0xc0026900,
280	0x000002e5,
281	0x00000000, /* VGT_STRMOUT_CONFIG */
282	0x00000000,
283
284	0xc01b6900,
285	0x000002f5,
286	0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
287	0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
288	0x00000000, /* PA_SC_LINE_CNTL */
289	0x00000000, /* PA_SC_AA_CONFIG */
290	0x00000005, /* PA_SU_VTX_CNTL */
291	0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
292	0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
293	0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
294	0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
295	0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
296	0x00000000,
297	0x00000000,
298	0x00000000,
299	0x00000000,
300	0x00000000,
301	0x00000000,
302	0x00000000,
303	0x00000000,
304	0x00000000,
305	0x00000000,
306	0x00000000,
307	0x00000000,
308	0x00000000,
309	0x00000000,
310	0x00000000,
311	0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
312	0xffffffff,
313
314	0xc0026900,
315	0x00000316,
316	0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
317	0x00000010, /*  */
318};
319
320const u32 cayman_default_size = ARRAY_SIZE(cayman_default_state);
321