1/* 2 * Copyright 2004-2009 Analog Devices Inc. 3 * 4 * Licensed under the Clear BSD license or the GPL-2 (or later) 5 * 6 * 16 / 32 bit signed division. 7 * Special cases : 8 * 1) If(numerator == 0) 9 * return 0 10 * 2) If(denominator ==0) 11 * return positive max = 0x7fffffff 12 * 3) If(numerator == denominator) 13 * return 1 14 * 4) If(denominator ==1) 15 * return numerator 16 * 5) If(denominator == -1) 17 * return -numerator 18 * 19 * Operand : R0 - Numerator (i) 20 * R1 - Denominator (i) 21 * R0 - Quotient (o) 22 * Registers Used : R2-R7,P0-P2 23 * 24 */ 25 26.global ___divsi3; 27.type ___divsi3, STT_FUNC; 28 29#ifdef CONFIG_ARITHMETIC_OPS_L1 30.section .l1.text 31#else 32.text 33#endif 34 35.align 2; 36___divsi3 : 37 38 39 R3 = R0 ^ R1; 40 R0 = ABS R0; 41 42 CC = V; 43 44 r3 = rot r3 by -1; 45 r1 = abs r1; /* now both positive, r3.30 means "negate result", 46 ** r3.31 means overflow, add one to result 47 */ 48 cc = r0 < r1; 49 if cc jump .Lret_zero; 50 r2 = r1 >> 15; 51 cc = r2; 52 if cc jump .Lidents; 53 r2 = r1 << 16; 54 cc = r2 <= r0; 55 if cc jump .Lidents; 56 57 DIVS(R0, R1); 58 DIVQ(R0, R1); 59 DIVQ(R0, R1); 60 DIVQ(R0, R1); 61 DIVQ(R0, R1); 62 DIVQ(R0, R1); 63 DIVQ(R0, R1); 64 DIVQ(R0, R1); 65 DIVQ(R0, R1); 66 DIVQ(R0, R1); 67 DIVQ(R0, R1); 68 DIVQ(R0, R1); 69 DIVQ(R0, R1); 70 DIVQ(R0, R1); 71 DIVQ(R0, R1); 72 DIVQ(R0, R1); 73 DIVQ(R0, R1); 74 75 R0 = R0.L (Z); 76 r1 = r3 >> 31; /* add overflow issue back in */ 77 r0 = r0 + r1; 78 r1 = -r0; 79 cc = bittst(r3, 30); 80 if cc r0 = r1; 81 RTS; 82 83/* Can't use the primitives. Test common identities. 84** If the identity is true, return the value in R2. 85*/ 86 87.Lidents: 88 CC = R1 == 0; /* check for divide by zero */ 89 IF CC JUMP .Lident_return; 90 91 CC = R0 == 0; /* check for division of zero */ 92 IF CC JUMP .Lzero_return; 93 94 CC = R0 == R1; /* check for identical operands */ 95 IF CC JUMP .Lident_return; 96 97 CC = R1 == 1; /* check for divide by 1 */ 98 IF CC JUMP .Lident_return; 99 100 R2.L = ONES R1; 101 R2 = R2.L (Z); 102 CC = R2 == 1; 103 IF CC JUMP .Lpower_of_two; 104 105 /* Identities haven't helped either. 106 ** Perform the full division process. 107 */ 108 109 P1 = 31; /* Set loop counter */ 110 111 [--SP] = (R7:5); /* Push registers R5-R7 */ 112 R2 = -R1; 113 [--SP] = R2; 114 R2 = R0 << 1; /* R2 lsw of dividend */ 115 R6 = R0 ^ R1; /* Get sign */ 116 R5 = R6 >> 31; /* Shift sign to LSB */ 117 118 R0 = 0 ; /* Clear msw partial remainder */ 119 R2 = R2 | R5; /* Shift quotient bit */ 120 R6 = R0 ^ R1; /* Get new quotient bit */ 121 122 LSETUP(.Llst,.Llend) LC0 = P1; /* Setup loop */ 123.Llst: R7 = R2 >> 31; /* record copy of carry from R2 */ 124 R2 = R2 << 1; /* Shift 64 bit dividend up by 1 bit */ 125 R0 = R0 << 1 || R5 = [SP]; 126 R0 = R0 | R7; /* and add carry */ 127 CC = R6 < 0; /* Check quotient(AQ) */ 128 /* we might be subtracting divisor (AQ==0) */ 129 IF CC R5 = R1; /* or we might be adding divisor (AQ==1)*/ 130 R0 = R0 + R5; /* do add or subtract, as indicated by AQ */ 131 R6 = R0 ^ R1; /* Generate next quotient bit */ 132 R5 = R6 >> 31; 133 /* Assume AQ==1, shift in zero */ 134 BITTGL(R5,0); /* tweak AQ to be what we want to shift in */ 135.Llend: R2 = R2 + R5; /* and then set shifted-in value to 136 ** tweaked AQ. 137 */ 138 r1 = r3 >> 31; 139 r2 = r2 + r1; 140 cc = bittst(r3,30); 141 r0 = -r2; 142 if !cc r0 = r2; 143 SP += 4; 144 (R7:5)= [SP++]; /* Pop registers R6-R7 */ 145 RTS; 146 147.Lident_return: 148 CC = R1 == 0; /* check for divide by zero => 0x7fffffff */ 149 R2 = -1 (X); 150 R2 >>= 1; 151 IF CC JUMP .Ltrue_ident_return; 152 153 CC = R0 == R1; /* check for identical operands => 1 */ 154 R2 = 1 (Z); 155 IF CC JUMP .Ltrue_ident_return; 156 157 R2 = R0; /* assume divide by 1 => numerator */ 158 /*FALLTHRU*/ 159 160.Ltrue_ident_return: 161 R0 = R2; /* Return an identity value */ 162 R2 = -R2; 163 CC = bittst(R3,30); 164 IF CC R0 = R2; 165.Lzero_return: 166 RTS; /* ...including zero */ 167 168.Lpower_of_two: 169 /* Y has a single bit set, which means it's a power of two. 170 ** That means we can perform the division just by shifting 171 ** X to the right the appropriate number of bits 172 */ 173 174 /* signbits returns the number of sign bits, minus one. 175 ** 1=>30, 2=>29, ..., 0x40000000=>0. Which means we need 176 ** to shift right n-signbits spaces. It also means 0x80000000 177 ** is a special case, because that *also* gives a signbits of 0 178 */ 179 180 R2 = R0 >> 31; 181 CC = R1 < 0; 182 IF CC JUMP .Ltrue_ident_return; 183 184 R1.l = SIGNBITS R1; 185 R1 = R1.L (Z); 186 R1 += -30; 187 R0 = LSHIFT R0 by R1.L; 188 r1 = r3 >> 31; 189 r0 = r0 + r1; 190 R2 = -R0; // negate result if necessary 191 CC = bittst(R3,30); 192 IF CC R0 = R2; 193 RTS; 194 195.Lret_zero: 196 R0 = 0; 197 RTS; 198 199.size ___divsi3, .-___divsi3 200