Searched refs:high_timer (Results 1 – 1 of 1) sorted by relevance
196 __u8 rise_timer, fall_timer, high_timer; member1822 (input->high_timer == 0)) { in input_state_high()1823 input->high_timer++; in input_state_high()1830 if (input->high_timer == 0) { in input_state_high()1843 if (input->high_timer >= KEYPAD_REP_START) { in input_state_high()1846 input->high_timer -= KEYPAD_REP_DELAY; in input_state_high()1853 if (input->high_timer < 255) in input_state_high()1854 input->high_timer++; in input_state_high()1885 if (input->high_timer >= KEYPAD_REP_START) { in input_state_falling()1888 input->high_timer -= KEYPAD_REP_DELAY; in input_state_falling()[all …]