Video overlay devices have the ability to genlock (TV-)video into the (VGA-)video signal of a graphics card, or to store captured images directly in video memory of a graphics card, typically with clipping. This can be considerable more efficient than capturing images and displaying them by other means. In the old days when only nuclear power plants needed cooling towers this used to be the only way to put live video into a window.
Video overlay devices are accessed through the same character
special files as video capture devices.
Note the default function of a /dev/video
device
is video capturing. The overlay function is only available after
calling the VIDIOC_S_FMT
ioctl.
The driver may support simultaneous overlay and capturing using the read/write and streaming I/O methods. If so, operation at the nominal frame rate of the video standard is not guaranteed. Frames may be directed away from overlay to capture, or one field may be used for overlay and the other for capture if the capture parameters permit this.
Applications should use different file descriptors for capturing and overlay. This must be supported by all drivers capable of simultaneous capturing and overlay. Optionally these drivers may also permit capturing and overlay with a single file descriptor for compatibility with V4L and earlier versions of V4L2.[15]
Devices supporting the video overlay interface set the
V4L2_CAP_VIDEO_OVERLAY
flag in the
capabilities
field of struct v4l2_capability
returned by the VIDIOC_QUERYCAP
ioctl. The overlay I/O method specified
below must be supported. Tuners and audio inputs are optional.
Video overlay devices shall support audio input, tuner, controls, cropping and scaling and streaming parameter ioctls as needed. The video input and video standard ioctls must be supported by all video overlay devices.
Before overlay can commence applications must program the
driver with frame buffer parameters, namely the address and size of
the frame buffer and the image format, for example RGB 5:6:5. The
VIDIOC_G_FBUF
and VIDIOC_S_FBUF
ioctls are available to get
and set these parameters, respectively. The
VIDIOC_S_FBUF
ioctl is privileged because it
allows to set up DMA into physical memory, bypassing the memory
protection mechanisms of the kernel. Only the superuser can change the
frame buffer address and size. Users are not supposed to run TV
applications as root or with SUID bit set. A small helper application
with suitable privileges should query the graphics system and program
the V4L2 driver at the appropriate time.
Some devices add the video overlay to the output signal
of the graphics card. In this case the frame buffer is not modified by
the video device, and the frame buffer address and pixel format are
not needed by the driver. The VIDIOC_S_FBUF
ioctl
is not privileged. An application can check for this type of device by
calling the VIDIOC_G_FBUF
ioctl.
A driver may support any (or none) of five clipping/blending methods:
Chroma-keying displays the overlaid image only where pixels in the primary graphics surface assume a certain color.
A bitmap can be specified where each bit corresponds to a pixel in the overlaid image. When the bit is set, the corresponding video pixel is displayed, otherwise a pixel of the graphics surface.
A list of clipping rectangles can be specified. In these regions no video is displayed, so the graphics surface can be seen here.
The framebuffer has an alpha channel that can be used to clip or blend the framebuffer with the video.
A global alpha value can be specified to blend the framebuffer contents with video images.
When simultaneous capturing and overlay is supported and
the hardware prohibits different image and frame buffer formats, the
format requested first takes precedence. The attempt to capture
(VIDIOC_S_FMT
) or overlay (VIDIOC_S_FBUF
) may fail with an
EBUSY error code or return accordingly modified parameters..
The overlaid image is determined by cropping and overlay window parameters. The former select an area of the video picture to capture, the latter how images are overlaid and clipped. Cropping initialization at minimum requires to reset the parameters to defaults. An example is given in the section called “Image Cropping, Insertion and Scaling”.
The overlay window is described by a struct v4l2_window. It
defines the size of the image, its position over the graphics surface
and the clipping to be applied. To get the current parameters
applications set the type
field of a
struct v4l2_format to V4L2_BUF_TYPE_VIDEO_OVERLAY
and
call the VIDIOC_G_FMT
ioctl. The driver fills the
v4l2_window substructure named
win
. It is not possible to retrieve a
previously programmed clipping list or bitmap.
To program the overlay window applications set the
type
field of a struct v4l2_format to
V4L2_BUF_TYPE_VIDEO_OVERLAY
, initialize the
win
substructure and call the
VIDIOC_S_FMT
ioctl. The driver adjusts the parameters against
hardware limits and returns the actual parameters as
VIDIOC_G_FMT
does. Like
VIDIOC_S_FMT
, the VIDIOC_TRY_FMT
ioctl can be
used to learn about driver capabilities without actually changing
driver state. Unlike VIDIOC_S_FMT
this also works
after the overlay has been enabled.
The scaling factor of the overlaid image is implied by the width and height given in struct v4l2_window and the size of the cropping rectangle. For more information see the section called “Image Cropping, Insertion and Scaling”.
When simultaneous capturing and overlay is supported and
the hardware prohibits different image and window sizes, the size
requested first takes precedence. The attempt to capture or overlay as
well (VIDIOC_S_FMT
) may fail with an EBUSY error code or return accordingly
modified parameters.
Table 4.1. struct v4l2_window
struct v4l2_rect | w | Size and position of the window relative to the
top, left corner of the frame buffer defined with VIDIOC_S_FBUF . The
window can extend the frame buffer width and height, the
x and y
coordinates can be negative, and it can lie completely outside the
frame buffer. The driver clips the window accordingly, or if that is
not possible, modifies its size and/or position. |
enum v4l2_field | field | Applications set this field to determine which
video field shall be overlaid, typically one of
V4L2_FIELD_ANY (0),
V4L2_FIELD_TOP ,
V4L2_FIELD_BOTTOM or
V4L2_FIELD_INTERLACED . Drivers may have to choose
a different field order and return the actual setting here. |
__u32 | chromakey | When chroma-keying has been negotiated with
VIDIOC_S_FBUF applications set this field to the desired pixel value
for the chroma key. The format is the same as the pixel format of the
framebuffer (struct v4l2_framebuffer
fmt.pixelformat field), with bytes in host
order. E. g. for V4L2_PIX_FMT_BGR24
the value should be 0xRRGGBB on a little endian, 0xBBGGRR on a big
endian host. |
struct v4l2_clip * | clips | When chroma-keying has not
been negotiated and VIDIOC_G_FBUF indicated this capability,
applications can set this field to point to an array of
clipping rectangles. |
Like the window coordinates
w , clipping rectangles are defined relative
to the top, left corner of the frame buffer. However clipping
rectangles must not extend the frame buffer width and height, and they
must not overlap. If possible applications should merge adjacent
rectangles. Whether this must create x-y or y-x bands, or the order of
rectangles, is not defined. When clip lists are not supported the
driver ignores this field. Its contents after calling VIDIOC_S_FMT
are undefined. | ||
__u32 | clipcount | When the application set the
clips field, this field must contain the
number of clipping rectangles in the list. When clip lists are not
supported the driver ignores this field, its contents after calling
VIDIOC_S_FMT are undefined. When clip lists are
supported but no clipping is desired this field must be set to
zero. |
void * | bitmap | When chroma-keying has
not been negotiated and VIDIOC_G_FBUF indicated
this capability, applications can set this field to point to a
clipping bit mask. |
It must be of the same size
as the window, ((__u8 *) where When a clipping
bit mask is not supported the driver ignores this field, its contents
after calling Applications need not create a clip list or bit mask. When they pass both, or despite negotiating chroma-keying, the results are undefined. Regardless of the chosen method, the clipping abilities of the hardware may be limited in quantity or quality. The results when these limits are exceeded are undefined.[b] | ||
__u8 | global_alpha | The global alpha value used to blend the
framebuffer with video images, if global alpha blending has been
negotiated (V4L2_FBUF_FLAG_GLOBAL_ALPHA , see
VIDIOC_S_FBUF , Table A.71, “Frame Buffer Flags”). |
Note this field was added in Linux 2.6.23, extending the structure. However the VIDIOC_G/S/TRY_FMT ioctls, which take a pointer to a v4l2_format parent structure with padding bytes at the end, are not affected. | ||
[a] Should we require
[b] When the image is written into frame buffer memory it will be undesirable if the driver clips out less pixels than expected, because the application and graphics system are not aware these regions need to be refreshed. The driver should clip out more pixels or not write the image at all. |
Table 4.2. struct v4l2_clip[a]
struct v4l2_rect | c | Coordinates of the clipping rectangle, relative to the top, left corner of the frame buffer. Only window pixels outside all clipping rectangles are displayed. |
struct v4l2_clip * | next | Pointer to the next clipping rectangle, NULL when this is the last rectangle. Drivers ignore this field, it cannot be used to pass a linked list of clipping rectangles. |
[a] The X Window system defines "regions" which are vectors of struct BoxRec { short x1, y1, x2, y2; } with width = x2 - x1 and height = y2 - y1, so one cannot pass X11 clip lists directly. |
Table 4.3. struct v4l2_rect
__s32 | left | Horizontal offset of the top, left corner of the rectangle, in pixels. |
__s32 | top | Vertical offset of the top, left corner of the rectangle, in pixels. Offsets increase to the right and down. |
__u32 | width | Width of the rectangle, in pixels. |
__u32 | height | Height of the rectangle, in pixels. |
To start or stop the frame buffer overlay applications call
the VIDIOC_OVERLAY
ioctl.
[15] A common application of two file descriptors is the XFree86 Xv/V4L interface driver and a V4L2 application. While the X server controls video overlay, the application can take advantage of memory mapping and DMA.
In the opinion of the designers of this API, no driver writer taking the efforts to support simultaneous capturing and overlay will restrict this ability by requiring a single file descriptor, as in V4L and earlier versions of V4L2. Making this optional means applications depending on two file descriptors need backup routines to be compatible with all drivers, which is considerable more work than using two fds in applications which do not. Also two fd's fit the general concept of one file descriptor for each logical stream. Hence as a complexity trade-off drivers must support two file descriptors and may support single fd operation.