Lines Matching refs:uint32

287 #define SVGA_GMR_NULL         ((uint32) -1)
288 #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */
292 uint32 ppn;
293 uint32 numPages;
298 uint32 gmrId;
299 uint32 offset;
327 uint32 bitsPerPixel : 8;
328 uint32 colorDepth : 8;
329 uint32 reserved : 16; /* Must be zero */
332 uint32 value;
355 uint32 pitch;
370 uint32 b : 8;
371 uint32 g : 8;
372 uint32 r : 8;
373 uint32 x : 8; /* Unused */
376 uint32 value;
900 uint32 enabled;
901 uint32 flags;
902 uint32 dataOffset;
903 uint32 format;
904 uint32 colorKey;
905 uint32 size;
906 uint32 width;
907 uint32 height;
908 uint32 srcX;
909 uint32 srcY;
910 uint32 srcWidth;
911 uint32 srcHeight;
914 uint32 dstWidth;
915 uint32 dstHeight;
916 uint32 pitches[3];
917 uint32 dataGMRId;
918 uint32 dstScreenId;
981 uint32 structSize; /* sizeof(SVGAScreenObject) */
982 uint32 id;
983 uint32 flags;
985 uint32 width;
986 uint32 height;
998 uint32 cloneCount;
1074 uint32 x;
1075 uint32 y;
1076 uint32 width;
1077 uint32 height;
1093 uint32 srcX;
1094 uint32 srcY;
1095 uint32 destX;
1096 uint32 destY;
1097 uint32 width;
1098 uint32 height;
1117 uint32 id; /* Reserved, must be zero. */
1118 uint32 hotspotX;
1119 uint32 hotspotY;
1120 uint32 width;
1121 uint32 height;
1122 uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */
1123 uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */
1146 uint32 id; /* Reserved, must be zero. */
1147 uint32 hotspotX;
1148 uint32 hotspotY;
1149 uint32 width;
1150 uint32 height;
1169 uint32 x;
1170 uint32 y;
1171 uint32 width;
1172 uint32 height;
1173 uint32 reason;
1194 uint32 color; /* In the same format as the GFB */
1195 uint32 x;
1196 uint32 y;
1197 uint32 width;
1198 uint32 height;
1199 uint32 rop; /* Must be SVGA_ROP_COPY */
1220 uint32 fence;
1237 uint32 nsid;
1238 uint32 size;
1287 uint32 screenId;
1341 uint32 bytesPerLine;
1379 uint32 destScreenId;
1427 uint32 srcScreenId;
1493 uint32 srcScreenId;
1508 uint32 gmrId;
1509 uint32 numPages;
1550 uint32 gmrId;
1552 uint32 offsetPages; /* offset in pages to begin remap */
1553 uint32 numPages; /* number of pages to remap */