all_registers_used   97 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	bool all_registers_used;
all_registers_used  414 drivers/gpu/drm/vc4/vc4_validate_shaders.c 			validation_state->all_registers_used = true;
all_registers_used  625 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		validation_state->all_registers_used = true;
all_registers_used  909 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	    validation_state.all_registers_used) {