add_a 119 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A); add_a 123 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (add_a == QPU_MUX_A) add_a 125 drivers/gpu/drm/vc4/vc4_validate_shaders.c else if (add_a == QPU_MUX_B && sig != QPU_SIG_SMALL_IMM) add_a 127 drivers/gpu/drm/vc4/vc4_validate_shaders.c else if (add_a <= QPU_MUX_R3) add_a 128 drivers/gpu/drm/vc4/vc4_validate_shaders.c return 64 + add_a; add_a 486 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A); add_a 529 drivers/gpu/drm/vc4/vc4_validate_shaders.c (add_a != QPU_MUX_B && add_b != QPU_MUX_B)) {