add_a             119 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A);
add_a             123 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (add_a == QPU_MUX_A)
add_a             125 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	else if (add_a == QPU_MUX_B && sig != QPU_SIG_SMALL_IMM)
add_a             127 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	else if (add_a <= QPU_MUX_R3)
add_a             128 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		return 64 + add_a;
add_a             486 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A);
add_a             529 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		    (add_a != QPU_MUX_B && add_b != QPU_MUX_B)) {