absZ               70 arch/arm/nwfpe/softfloat.c static int32 roundAndPackInt32( struct roundingData *roundData, flag zSign, bits64 absZ )
absZ               94 arch/arm/nwfpe/softfloat.c     roundBits = absZ & 0x7F;
absZ               95 arch/arm/nwfpe/softfloat.c     absZ = ( absZ + roundIncrement )>>7;
absZ               96 arch/arm/nwfpe/softfloat.c     absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
absZ               97 arch/arm/nwfpe/softfloat.c     z = absZ;
absZ               99 arch/arm/nwfpe/softfloat.c     if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {