wss_io            697 sound/isa/sscape.c static int detect_sscape(struct soundscape *s, long wss_io)
wss_io            741 sound/isa/sscape.c 		wss_io += 4;
wss_io            748 sound/isa/sscape.c 		if ((inb(wss_io) & 0x80) == 0)
wss_io            755 sound/isa/sscape.c 	if ((inb(wss_io) & 0x80) != 0)
wss_io            758 sound/isa/sscape.c 	if (inb(wss_io + 2) == 0xff)
wss_io            764 sound/isa/sscape.c 	if ((inb(wss_io) & 0x80) != 0)
wss_io            771 sound/isa/sscape.c 		if ((inb(wss_io) & 0x80) == 0)