wss_io 697 sound/isa/sscape.c static int detect_sscape(struct soundscape *s, long wss_io) wss_io 741 sound/isa/sscape.c wss_io += 4; wss_io 748 sound/isa/sscape.c if ((inb(wss_io) & 0x80) == 0) wss_io 755 sound/isa/sscape.c if ((inb(wss_io) & 0x80) != 0) wss_io 758 sound/isa/sscape.c if (inb(wss_io + 2) == 0xff) wss_io 764 sound/isa/sscape.c if ((inb(wss_io) & 0x80) != 0) wss_io 771 sound/isa/sscape.c if ((inb(wss_io) & 0x80) == 0)