waddr_add 483 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD); waddr_add 503 drivers/gpu/drm/vc4/vc4_validate_shaders.c lri_add = waddr_to_live_reg_index(waddr_add, ws); waddr_add 557 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD); waddr_add 561 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (is_tmu_write(waddr_add) && is_tmu_write(waddr_mul)) { waddr_add 581 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD); waddr_add 590 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (waddr_add != QPU_W_NOP || waddr_mul != QPU_W_NOP) {