waddr_add         483 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
waddr_add         503 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	lri_add = waddr_to_live_reg_index(waddr_add, ws);
waddr_add         557 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
waddr_add         561 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (is_tmu_write(waddr_add) && is_tmu_write(waddr_mul)) {
waddr_add         581 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
waddr_add         590 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (waddr_add != QPU_W_NOP || waddr_mul != QPU_W_NOP) {