vs_bline_odd      972 drivers/gpu/drm/meson/meson_venc.c 	unsigned long vs_bline_odd = 0;
vs_bline_odd     1218 drivers/gpu/drm/meson/meson_venc.c 			vs_bline_odd = (de_v_end_odd - 1)
vs_bline_odd     1222 drivers/gpu/drm/meson/meson_venc.c 			writel_relaxed(vs_bline_odd,
vs_bline_odd     1228 drivers/gpu/drm/meson/meson_venc.c 			if ((vs_bline_odd + vsync_lines) >= lines_f1) {
vs_bline_odd     1229 drivers/gpu/drm/meson/meson_venc.c 				vs_eline_evn = vs_bline_odd
vs_bline_odd     1239 drivers/gpu/drm/meson/meson_venc.c 				vs_eline_odd = vs_bline_odd
vs_bline_odd     1252 drivers/gpu/drm/meson/meson_venc.c 			vs_bline_odd = (de_v_end_even - 1)
vs_bline_odd     1255 drivers/gpu/drm/meson/meson_venc.c 			vs_eline_odd = vs_bline_odd + vsync_lines;
vs_bline_odd     1257 drivers/gpu/drm/meson/meson_venc.c 			writel_relaxed(vs_bline_odd,
vs_bline_odd     1493 drivers/gpu/drm/meson/meson_venc.c 			vs_bline_odd = (de_v_begin_odd - 1)
vs_bline_odd     1502 drivers/gpu/drm/meson/meson_venc.c 			writel_relaxed(vs_bline_odd,