vga_state         905 drivers/video/console/vgacon.c } vga_state;
vga_state         912 drivers/video/console/vgacon.c 		vga_state.SeqCtrlIndex = vga_r(state->vgabase, VGA_SEQ_I);
vga_state         913 drivers/video/console/vgacon.c 		vga_state.CrtCtrlIndex = inb_p(vga_video_port_reg);
vga_state         914 drivers/video/console/vgacon.c 		vga_state.CrtMiscIO = vga_r(state->vgabase, VGA_MIS_R);
vga_state         918 drivers/video/console/vgacon.c 		vga_state.HorizontalTotal = inb_p(vga_video_port_val);
vga_state         920 drivers/video/console/vgacon.c 		vga_state.HorizDisplayEnd = inb_p(vga_video_port_val);
vga_state         922 drivers/video/console/vgacon.c 		vga_state.StartHorizRetrace = inb_p(vga_video_port_val);
vga_state         924 drivers/video/console/vgacon.c 		vga_state.EndHorizRetrace = inb_p(vga_video_port_val);
vga_state         926 drivers/video/console/vgacon.c 		vga_state.Overflow = inb_p(vga_video_port_val);
vga_state         928 drivers/video/console/vgacon.c 		vga_state.StartVertRetrace = inb_p(vga_video_port_val);
vga_state         930 drivers/video/console/vgacon.c 		vga_state.EndVertRetrace = inb_p(vga_video_port_val);
vga_state         932 drivers/video/console/vgacon.c 		vga_state.ModeControl = inb_p(vga_video_port_val);
vga_state         933 drivers/video/console/vgacon.c 		vga_state.ClockingMode = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
vga_state         939 drivers/video/console/vgacon.c 	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, vga_state.ClockingMode | 0x20);
vga_state         942 drivers/video/console/vgacon.c 	if ((vga_state.CrtMiscIO & 0x80) == 0x80)
vga_state         943 drivers/video/console/vgacon.c 		vga_w(state->vgabase, VGA_MIS_W, vga_state.CrtMiscIO & 0xEF);
vga_state         956 drivers/video/console/vgacon.c 		outb_p(vga_state.Overflow | 0x84, vga_video_port_val);	/* bits 9,10 of vert. retrace */
vga_state         972 drivers/video/console/vgacon.c 	vga_w(state->vgabase, VGA_SEQ_I, vga_state.SeqCtrlIndex);
vga_state         973 drivers/video/console/vgacon.c 	outb_p(vga_state.CrtCtrlIndex, vga_video_port_reg);
vga_state         981 drivers/video/console/vgacon.c 	vga_w(state->vgabase, VGA_MIS_W, vga_state.CrtMiscIO);
vga_state         984 drivers/video/console/vgacon.c 	outb_p(vga_state.HorizontalTotal, vga_video_port_val);
vga_state         986 drivers/video/console/vgacon.c 	outb_p(vga_state.HorizDisplayEnd, vga_video_port_val);
vga_state         988 drivers/video/console/vgacon.c 	outb_p(vga_state.StartHorizRetrace, vga_video_port_val);
vga_state         990 drivers/video/console/vgacon.c 	outb_p(vga_state.EndHorizRetrace, vga_video_port_val);
vga_state         992 drivers/video/console/vgacon.c 	outb_p(vga_state.Overflow, vga_video_port_val);
vga_state         994 drivers/video/console/vgacon.c 	outb_p(vga_state.StartVertRetrace, vga_video_port_val);
vga_state         996 drivers/video/console/vgacon.c 	outb_p(vga_state.EndVertRetrace, vga_video_port_val);
vga_state         998 drivers/video/console/vgacon.c 	outb_p(vga_state.ModeControl, vga_video_port_val);
vga_state        1000 drivers/video/console/vgacon.c 	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, vga_state.ClockingMode);
vga_state        1003 drivers/video/console/vgacon.c 	vga_w(state->vgabase, VGA_SEQ_I, vga_state.SeqCtrlIndex);
vga_state        1004 drivers/video/console/vgacon.c 	outb_p(vga_state.CrtCtrlIndex, vga_video_port_reg);
vga_state          58 drivers/video/fbdev/vga16fb.c 	} vga_state;
vga_state         707 drivers/video/fbdev/vga16fb.c 		par->vga_state.CrtMiscIO = vga_io_r(VGA_MIS_R);
vga_state         710 drivers/video/fbdev/vga16fb.c 		par->vga_state.HorizontalTotal = vga_io_rcrt(0x00);	/* HorizontalTotal */
vga_state         711 drivers/video/fbdev/vga16fb.c 		par->vga_state.HorizDisplayEnd = vga_io_rcrt(0x01);	/* HorizDisplayEnd */
vga_state         712 drivers/video/fbdev/vga16fb.c 		par->vga_state.StartHorizRetrace = vga_io_rcrt(0x04);	/* StartHorizRetrace */
vga_state         713 drivers/video/fbdev/vga16fb.c 		par->vga_state.EndHorizRetrace = vga_io_rcrt(0x05);	/* EndHorizRetrace */
vga_state         714 drivers/video/fbdev/vga16fb.c 		par->vga_state.Overflow = vga_io_rcrt(0x07);		/* Overflow */
vga_state         715 drivers/video/fbdev/vga16fb.c 		par->vga_state.StartVertRetrace = vga_io_rcrt(0x10);	/* StartVertRetrace */
vga_state         716 drivers/video/fbdev/vga16fb.c 		par->vga_state.EndVertRetrace = vga_io_rcrt(0x11);	/* EndVertRetrace */
vga_state         717 drivers/video/fbdev/vga16fb.c 		par->vga_state.ModeControl = vga_io_rcrt(0x17);	/* ModeControl */
vga_state         718 drivers/video/fbdev/vga16fb.c 		par->vga_state.ClockingMode = vga_io_rseq(0x01);	/* ClockingMode */
vga_state         723 drivers/video/fbdev/vga16fb.c 	vga_io_wseq(0x01, par->vga_state.ClockingMode | 0x20);
vga_state         726 drivers/video/fbdev/vga16fb.c 	if ((par->vga_state.CrtMiscIO & 0x80) == 0x80)
vga_state         727 drivers/video/fbdev/vga16fb.c 		vga_io_w(VGA_MIS_W, par->vga_state.CrtMiscIO & 0xef);
vga_state         738 drivers/video/fbdev/vga16fb.c 		vga_io_wcrt(VGA_CRTC_OVERFLOW, par->vga_state.Overflow | 0x84);
vga_state         762 drivers/video/fbdev/vga16fb.c 	vga_io_w(VGA_MIS_W, par->vga_state.CrtMiscIO);
vga_state         765 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x00, par->vga_state.HorizontalTotal);
vga_state         767 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x01, par->vga_state.HorizDisplayEnd);
vga_state         769 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x04, par->vga_state.StartHorizRetrace);
vga_state         771 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x05, par->vga_state.EndHorizRetrace);
vga_state         773 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x07, par->vga_state.Overflow);
vga_state         775 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x10, par->vga_state.StartVertRetrace);
vga_state         777 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x11, par->vga_state.EndVertRetrace);
vga_state         779 drivers/video/fbdev/vga16fb.c 	vga_io_wcrt(0x17, par->vga_state.ModeControl);
vga_state         781 drivers/video/fbdev/vga16fb.c 	vga_io_wseq(0x01, par->vga_state.ClockingMode);