v3d_priv 139 drivers/gpu/drm/v3d/v3d_drv.c struct v3d_file_priv *v3d_priv; v3d_priv 143 drivers/gpu/drm/v3d/v3d_drv.c v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL); v3d_priv 144 drivers/gpu/drm/v3d/v3d_drv.c if (!v3d_priv) v3d_priv 147 drivers/gpu/drm/v3d/v3d_drv.c v3d_priv->v3d = v3d; v3d_priv 151 drivers/gpu/drm/v3d/v3d_drv.c drm_sched_entity_init(&v3d_priv->sched_entity[i], &rq, 1, NULL); v3d_priv 154 drivers/gpu/drm/v3d/v3d_drv.c file->driver_priv = v3d_priv; v3d_priv 162 drivers/gpu/drm/v3d/v3d_drv.c struct v3d_file_priv *v3d_priv = file->driver_priv; v3d_priv 166 drivers/gpu/drm/v3d/v3d_drv.c drm_sched_entity_destroy(&v3d_priv->sched_entity[q]); v3d_priv 169 drivers/gpu/drm/v3d/v3d_drv.c kfree(v3d_priv); v3d_priv 466 drivers/gpu/drm/v3d/v3d_gem.c v3d_push_job(struct v3d_file_priv *v3d_priv, v3d_priv 471 drivers/gpu/drm/v3d/v3d_gem.c ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue], v3d_priv 472 drivers/gpu/drm/v3d/v3d_gem.c v3d_priv); v3d_priv 481 drivers/gpu/drm/v3d/v3d_gem.c drm_sched_entity_push_job(&job->base, &v3d_priv->sched_entity[queue]); v3d_priv 529 drivers/gpu/drm/v3d/v3d_gem.c struct v3d_file_priv *v3d_priv = file_priv->driver_priv; v3d_priv 592 drivers/gpu/drm/v3d/v3d_gem.c ret = v3d_push_job(v3d_priv, &bin->base, V3D_BIN); v3d_priv 602 drivers/gpu/drm/v3d/v3d_gem.c ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER); v3d_priv 645 drivers/gpu/drm/v3d/v3d_gem.c struct v3d_file_priv *v3d_priv = file_priv->driver_priv; v3d_priv 702 drivers/gpu/drm/v3d/v3d_gem.c ret = v3d_push_job(v3d_priv, &job->base, V3D_TFU); v3d_priv 740 drivers/gpu/drm/v3d/v3d_gem.c struct v3d_file_priv *v3d_priv = file_priv->driver_priv; v3d_priv 791 drivers/gpu/drm/v3d/v3d_gem.c ret = v3d_push_job(v3d_priv, &job->base, V3D_CSD); v3d_priv 800 drivers/gpu/drm/v3d/v3d_gem.c ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);