uniforms_u        587 drivers/gpu/drm/vc4/vc4_drv.h 	void *uniforms_u;
uniforms_u        865 drivers/gpu/drm/vc4/vc4_gem.c 	exec->uniforms_u = temp + uniforms_offset;
uniforms_u        883 drivers/gpu/drm/vc4/vc4_gem.c 	if (copy_from_user(exec->uniforms_u,
uniforms_u        849 drivers/gpu/drm/vc4/vc4_validate.c 		texture_handles_u = exec->uniforms_u;
uniforms_u        881 drivers/gpu/drm/vc4/vc4_validate.c 		exec->uniforms_u += validated_shader->uniforms_src_size;