uniforms_offset   832 drivers/gpu/drm/vc4/vc4_gem.c 	uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size;
uniforms_offset   833 drivers/gpu/drm/vc4/vc4_gem.c 	uint32_t exec_size = uniforms_offset + args->uniforms_size;
uniforms_offset   839 drivers/gpu/drm/vc4/vc4_gem.c 	    uniforms_offset < shader_rec_offset ||
uniforms_offset   840 drivers/gpu/drm/vc4/vc4_gem.c 	    exec_size < uniforms_offset ||
uniforms_offset   865 drivers/gpu/drm/vc4/vc4_gem.c 	exec->uniforms_u = temp + uniforms_offset;
uniforms_offset   909 drivers/gpu/drm/vc4/vc4_gem.c 	exec->uniforms_v = exec->exec_bo->vaddr + uniforms_offset;
uniforms_offset   910 drivers/gpu/drm/vc4/vc4_gem.c 	exec->uniforms_p = exec->exec_bo->paddr + uniforms_offset;