uniforms_offset 832 drivers/gpu/drm/vc4/vc4_gem.c uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size; uniforms_offset 833 drivers/gpu/drm/vc4/vc4_gem.c uint32_t exec_size = uniforms_offset + args->uniforms_size; uniforms_offset 839 drivers/gpu/drm/vc4/vc4_gem.c uniforms_offset < shader_rec_offset || uniforms_offset 840 drivers/gpu/drm/vc4/vc4_gem.c exec_size < uniforms_offset || uniforms_offset 865 drivers/gpu/drm/vc4/vc4_gem.c exec->uniforms_u = temp + uniforms_offset; uniforms_offset 909 drivers/gpu/drm/vc4/vc4_gem.c exec->uniforms_v = exec->exec_bo->vaddr + uniforms_offset; uniforms_offset 910 drivers/gpu/drm/vc4/vc4_gem.c exec->uniforms_p = exec->exec_bo->paddr + uniforms_offset;