tiles_w 669 drivers/gpu/drm/vc4/vc4_plane.c u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift); tiles_w 671 drivers/gpu/drm/vc4/vc4_plane.c u32 tiles_r = tiles_w - tiles_l; tiles_w 704 drivers/gpu/drm/vc4/vc4_plane.c vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift); tiles_w 711 drivers/gpu/drm/vc4/vc4_plane.c vc4_state->offsets[0] += (tiles_w - tiles_l) <<