tiles_w           669 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift);
tiles_w           671 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tiles_r = tiles_w - tiles_l;
tiles_w           704 drivers/gpu/drm/vc4/vc4_plane.c 		vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift);
tiles_w           711 drivers/gpu/drm/vc4/vc4_plane.c 			vc4_state->offsets[0] += (tiles_w - tiles_l) <<