tiles_t 672 drivers/gpu/drm/vc4/vc4_plane.c u32 tiles_t = src_y >> tile_h_shift; tiles_t 704 drivers/gpu/drm/vc4/vc4_plane.c vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift); tiles_t 709 drivers/gpu/drm/vc4/vc4_plane.c if (tiles_t & 1) {