tiles_t           672 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tiles_t = src_y >> tile_h_shift;
tiles_t           704 drivers/gpu/drm/vc4/vc4_plane.c 		vc4_state->offsets[0] += tiles_t * (tiles_w << tile_size_shift);
tiles_t           709 drivers/gpu/drm/vc4/vc4_plane.c 		if (tiles_t & 1) {