tiles_l           670 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tiles_l = vc4_state->src_x >> tile_w_shift;
tiles_l           671 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tiles_r = tiles_w - tiles_l;
tiles_l           702 drivers/gpu/drm/vc4/vc4_plane.c 			   VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) |
tiles_l           711 drivers/gpu/drm/vc4/vc4_plane.c 			vc4_state->offsets[0] += (tiles_w - tiles_l) <<
tiles_l           715 drivers/gpu/drm/vc4/vc4_plane.c 			vc4_state->offsets[0] += tiles_l << tile_size_shift;