tiles_l 670 drivers/gpu/drm/vc4/vc4_plane.c u32 tiles_l = vc4_state->src_x >> tile_w_shift; tiles_l 671 drivers/gpu/drm/vc4/vc4_plane.c u32 tiles_r = tiles_w - tiles_l; tiles_l 702 drivers/gpu/drm/vc4/vc4_plane.c VC4_SET_FIELD(tiles_l, SCALER_PITCH0_TILE_WIDTH_L) | tiles_l 711 drivers/gpu/drm/vc4/vc4_plane.c vc4_state->offsets[0] += (tiles_w - tiles_l) << tiles_l 715 drivers/gpu/drm/vc4/vc4_plane.c vc4_state->offsets[0] += tiles_l << tile_size_shift;