tile_w_shift      657 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5;
tile_w_shift      659 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tile_w_mask = (1 << tile_w_shift) - 1;
tile_w_shift      670 drivers/gpu/drm/vc4/vc4_plane.c 		u32 tiles_l = vc4_state->src_x >> tile_w_shift;