tile_pass         350 drivers/gpu/drm/drm_client_modeset.c 	int tile_pass = 0;
tile_pass         366 drivers/gpu/drm/drm_client_modeset.c 		if (tile_pass == 0 && connector->has_tile)
tile_pass         369 drivers/gpu/drm/drm_client_modeset.c 		if (tile_pass == 1) {
tile_pass         375 drivers/gpu/drm/drm_client_modeset.c 			if (connector->tile_h_loc != tile_pass - 1 &&
tile_pass         376 drivers/gpu/drm/drm_client_modeset.c 			    connector->tile_v_loc != tile_pass - 1)
tile_pass         408 drivers/gpu/drm/drm_client_modeset.c 		tile_pass++;