shader_rec_u      579 drivers/gpu/drm/vc4/vc4_drv.h 	void *shader_rec_u;
shader_rec_u      864 drivers/gpu/drm/vc4/vc4_gem.c 	exec->shader_rec_u = temp + shader_rec_offset;
shader_rec_u      876 drivers/gpu/drm/vc4/vc4_gem.c 	if (copy_from_user(exec->shader_rec_u,
shader_rec_u      772 drivers/gpu/drm/vc4/vc4_validate.c 	src_handles = exec->shader_rec_u;
shader_rec_u      773 drivers/gpu/drm/vc4/vc4_validate.c 	exec->shader_rec_u += nr_relocs * 4;
shader_rec_u      782 drivers/gpu/drm/vc4/vc4_validate.c 	pkt_u = exec->shader_rec_u;
shader_rec_u      785 drivers/gpu/drm/vc4/vc4_validate.c 	exec->shader_rec_u += packet_size;