shader_rec_u 579 drivers/gpu/drm/vc4/vc4_drv.h void *shader_rec_u; shader_rec_u 864 drivers/gpu/drm/vc4/vc4_gem.c exec->shader_rec_u = temp + shader_rec_offset; shader_rec_u 876 drivers/gpu/drm/vc4/vc4_gem.c if (copy_from_user(exec->shader_rec_u, shader_rec_u 772 drivers/gpu/drm/vc4/vc4_validate.c src_handles = exec->shader_rec_u; shader_rec_u 773 drivers/gpu/drm/vc4/vc4_validate.c exec->shader_rec_u += nr_relocs * 4; shader_rec_u 782 drivers/gpu/drm/vc4/vc4_validate.c pkt_u = exec->shader_rec_u; shader_rec_u 785 drivers/gpu/drm/vc4/vc4_validate.c exec->shader_rec_u += packet_size;