shader_obj        878 drivers/gpu/drm/vc4/vc4_drv.h vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
shader_obj        779 drivers/gpu/drm/vc4/vc4_validate_shaders.c vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
shader_obj        789 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	validation_state.shader = shader_obj->vaddr;
shader_obj        790 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	validation_state.max_ip = shader_obj->base.size / sizeof(uint64_t);
shader_obj        903 drivers/gpu/drm/vc4/vc4_validate_shaders.c 			  shader_obj->base.size);