shader_obj 878 drivers/gpu/drm/vc4/vc4_drv.h vc4_validate_shader(struct drm_gem_cma_object *shader_obj); shader_obj 779 drivers/gpu/drm/vc4/vc4_validate_shaders.c vc4_validate_shader(struct drm_gem_cma_object *shader_obj) shader_obj 789 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state.shader = shader_obj->vaddr; shader_obj 790 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state.max_ip = shader_obj->base.size / sizeof(uint64_t); shader_obj 903 drivers/gpu/drm/vc4/vc4_validate_shaders.c shader_obj->base.size);