scstart 88 drivers/gpu/drm/savage/savage_drv.h uint32_t scstart, new_scstart; scstart 39 drivers/gpu/drm/savage/savage_state.c uint32_t scstart = dev_priv->state.s3d.new_scstart; scstart 41 drivers/gpu/drm/savage/savage_state.c scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) | scstart 47 drivers/gpu/drm/savage/savage_state.c if (scstart != dev_priv->state.s3d.scstart || scstart 53 drivers/gpu/drm/savage/savage_state.c DMA_WRITE(scstart); scstart 55 drivers/gpu/drm/savage/savage_state.c dev_priv->state.s3d.scstart = scstart;