scstart            88 drivers/gpu/drm/savage/savage_drv.h 		uint32_t scstart, new_scstart;
scstart            39 drivers/gpu/drm/savage/savage_state.c 	uint32_t scstart = dev_priv->state.s3d.new_scstart;
scstart            41 drivers/gpu/drm/savage/savage_state.c 	scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
scstart            47 drivers/gpu/drm/savage/savage_state.c 	if (scstart != dev_priv->state.s3d.scstart ||
scstart            53 drivers/gpu/drm/savage/savage_state.c 		DMA_WRITE(scstart);
scstart            55 drivers/gpu/drm/savage/savage_state.c 		dev_priv->state.s3d.scstart = scstart;