roundBitsMask     972 arch/arm/nwfpe/softfloat.c     bits32 lastBitMask, roundBitsMask;
roundBitsMask    1003 arch/arm/nwfpe/softfloat.c     roundBitsMask = lastBitMask - 1;
roundBitsMask    1007 arch/arm/nwfpe/softfloat.c         if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
roundBitsMask    1011 arch/arm/nwfpe/softfloat.c             z += roundBitsMask;
roundBitsMask    1014 arch/arm/nwfpe/softfloat.c     z &= ~ roundBitsMask;
roundBitsMask    1867 arch/arm/nwfpe/softfloat.c     bits64 lastBitMask, roundBitsMask;
roundBitsMask    1898 arch/arm/nwfpe/softfloat.c     roundBitsMask = lastBitMask - 1;
roundBitsMask    1903 arch/arm/nwfpe/softfloat.c         if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
roundBitsMask    1907 arch/arm/nwfpe/softfloat.c             z += roundBitsMask;
roundBitsMask    1910 arch/arm/nwfpe/softfloat.c     z &= ~ roundBitsMask;
roundBitsMask    2674 arch/arm/nwfpe/softfloat.c     bits64 lastBitMask, roundBitsMask;
roundBitsMask    2714 arch/arm/nwfpe/softfloat.c     roundBitsMask = lastBitMask - 1;
roundBitsMask    2719 arch/arm/nwfpe/softfloat.c         if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
roundBitsMask    2723 arch/arm/nwfpe/softfloat.c             z.low += roundBitsMask;
roundBitsMask    2726 arch/arm/nwfpe/softfloat.c     z.low &= ~ roundBitsMask;