roundBitsMask 972 arch/arm/nwfpe/softfloat.c bits32 lastBitMask, roundBitsMask; roundBitsMask 1003 arch/arm/nwfpe/softfloat.c roundBitsMask = lastBitMask - 1; roundBitsMask 1007 arch/arm/nwfpe/softfloat.c if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; roundBitsMask 1011 arch/arm/nwfpe/softfloat.c z += roundBitsMask; roundBitsMask 1014 arch/arm/nwfpe/softfloat.c z &= ~ roundBitsMask; roundBitsMask 1867 arch/arm/nwfpe/softfloat.c bits64 lastBitMask, roundBitsMask; roundBitsMask 1898 arch/arm/nwfpe/softfloat.c roundBitsMask = lastBitMask - 1; roundBitsMask 1903 arch/arm/nwfpe/softfloat.c if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; roundBitsMask 1907 arch/arm/nwfpe/softfloat.c z += roundBitsMask; roundBitsMask 1910 arch/arm/nwfpe/softfloat.c z &= ~ roundBitsMask; roundBitsMask 2674 arch/arm/nwfpe/softfloat.c bits64 lastBitMask, roundBitsMask; roundBitsMask 2714 arch/arm/nwfpe/softfloat.c roundBitsMask = lastBitMask - 1; roundBitsMask 2719 arch/arm/nwfpe/softfloat.c if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; roundBitsMask 2723 arch/arm/nwfpe/softfloat.c z.low += roundBitsMask; roundBitsMask 2726 arch/arm/nwfpe/softfloat.c z.low &= ~ roundBitsMask;