rebind 383 drivers/gpu/drm/nouveau/dispnv04/dac.c struct drm_encoder *rebind; rebind 392 drivers/gpu/drm/nouveau/dispnv04/dac.c list_for_each_entry(rebind, &dev->mode_config.encoder_list, head) { rebind 393 drivers/gpu/drm/nouveau/dispnv04/dac.c if (rebind == encoder rebind 394 drivers/gpu/drm/nouveau/dispnv04/dac.c || nouveau_encoder(rebind)->dcb->type != DCB_OUTPUT_ANALOG) rebind 397 drivers/gpu/drm/nouveau/dispnv04/dac.c dac_offset = nv04_dac_output_offset(rebind); rebind 111 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 113 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c bool rebind); rebind 114 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 115 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 116 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 117 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 118 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 121 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c bool rebind); rebind 122 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 123 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind); rebind 492 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 510 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); rebind 524 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c bool rebind) rebind 542 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); rebind 560 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c bool rebind) rebind 582 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); rebind 594 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 611 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); rebind 623 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 641 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c if (rebind) { rebind 1059 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 1081 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 1098 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 1115 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 1134 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind) rebind 1150 drivers/gpu/drm/vmwgfx/vmwgfx_binding.c if (rebind) { rebind 5931 drivers/usb/core/hub.c int rebind = cintf->needs_binding; rebind 5933 drivers/usb/core/hub.c if (!rebind && cintf->dev.driver) { rebind 5936 drivers/usb/core/hub.c rebind = (drv->post_reset)(cintf); rebind 5939 drivers/usb/core/hub.c rebind = 1; rebind 5940 drivers/usb/core/hub.c if (rebind) rebind 278 drivers/usb/usbip/stub_main.c static DRIVER_ATTR_WO(rebind); rebind 151 mm/mempolicy.c void (*rebind)(struct mempolicy *pol, const nodemask_t *nodes); rebind 357 mm/mempolicy.c mpol_ops[pol->mode].rebind(pol, newmask); rebind 390 mm/mempolicy.c .rebind = mpol_rebind_default, rebind 394 mm/mempolicy.c .rebind = mpol_rebind_nodemask, rebind 398 mm/mempolicy.c .rebind = mpol_rebind_preferred, rebind 402 mm/mempolicy.c .rebind = mpol_rebind_nodemask,