raddr_a 120 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A); raddr_a 124 drivers/gpu/drm/vc4/vc4_validate_shaders.c return raddr_a; raddr_a 191 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A); raddr_a 239 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) && raddr_a 247 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (raddr_a == QPU_R_UNIF || (sig != QPU_SIG_SMALL_IMM && raddr_a 313 drivers/gpu/drm/vc4/vc4_validate_shaders.c u32 raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A); raddr_a 373 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) && raddr_a 488 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A); raddr_a 541 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) && raddr_a 604 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A); raddr_a 608 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (raddr_a == QPU_R_UNIF || raddr_a 623 drivers/gpu/drm/vc4/vc4_validate_shaders.c if ((raddr_a >= 16 && raddr_a < 32) ||