raddr_a           120 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
raddr_a           124 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		return raddr_a;
raddr_a           191 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
raddr_a           239 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
raddr_a           247 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		if (raddr_a == QPU_R_UNIF || (sig != QPU_SIG_SMALL_IMM &&
raddr_a           313 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	u32 raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
raddr_a           373 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
raddr_a           488 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
raddr_a           541 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
raddr_a           604 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
raddr_a           608 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (raddr_a == QPU_R_UNIF ||
raddr_a           623 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if ((raddr_a >= 16 && raddr_a < 32) ||