queueid 887 drivers/gpu/drm/msm/msm_drv.c queue = msm_submitqueue_get(file->driver_priv, args->queueid); queueid 58 drivers/gpu/drm/msm/msm_drv.h int queueid; queueid 431 drivers/gpu/drm/msm/msm_gem_submit.c queue = msm_submitqueue_get(ctx, args->queueid); queueid 82 drivers/gpu/drm/msm/msm_submitqueue.c queue->id = ctx->queueid++; queueid 239 include/uapi/drm/msm_drm.h __u32 queueid; /* in, submitqueue id */ queueid 253 include/uapi/drm/msm_drm.h __u32 queueid; /* in, submitqueue id */ queueid 187 sound/core/seq/seq_queue.c int snd_seq_queue_delete(int client, int queueid) queueid 191 sound/core/seq/seq_queue.c if (queueid < 0 || queueid >= SNDRV_SEQ_MAX_QUEUES) queueid 193 sound/core/seq/seq_queue.c q = queue_list_remove(queueid, client); queueid 203 sound/core/seq/seq_queue.c struct snd_seq_queue *queueptr(int queueid) queueid 208 sound/core/seq/seq_queue.c if (queueid < 0 || queueid >= SNDRV_SEQ_MAX_QUEUES) queueid 211 sound/core/seq/seq_queue.c q = queue_list[queueid]; queueid 375 sound/core/seq/seq_queue.c int snd_seq_queue_check_access(int queueid, int client) queueid 377 sound/core/seq/seq_queue.c struct snd_seq_queue *q = queueptr(queueid); queueid 395 sound/core/seq/seq_queue.c int snd_seq_queue_set_owner(int queueid, int client, int locked) queueid 397 sound/core/seq/seq_queue.c struct snd_seq_queue *q = queueptr(queueid); queueid 425 sound/core/seq/seq_queue.c int snd_seq_queue_timer_open(int queueid) queueid 431 sound/core/seq/seq_queue.c queue = queueptr(queueid); queueid 446 sound/core/seq/seq_queue.c int snd_seq_queue_timer_close(int queueid) queueid 451 sound/core/seq/seq_queue.c queue = queueptr(queueid); queueid 460 sound/core/seq/seq_queue.c int snd_seq_queue_timer_set_tempo(int queueid, int client, queueid 463 sound/core/seq/seq_queue.c struct snd_seq_queue *q = queueptr(queueid); queueid 505 sound/core/seq/seq_queue.c int snd_seq_queue_use(int queueid, int client, int use) queueid 509 sound/core/seq/seq_queue.c queue = queueptr(queueid); queueid 524 sound/core/seq/seq_queue.c int snd_seq_queue_is_used(int queueid, int client) queueid 529 sound/core/seq/seq_queue.c q = queueptr(queueid); queueid 60 sound/core/seq/seq_queue.h int snd_seq_queue_delete(int client, int queueid); queueid 76 sound/core/seq/seq_queue.h struct snd_seq_queue *queueptr(int queueid); queueid 87 sound/core/seq/seq_queue.h int snd_seq_queue_check_access(int queueid, int client); queueid 88 sound/core/seq/seq_queue.h int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info); queueid 89 sound/core/seq/seq_queue.h int snd_seq_queue_set_owner(int queueid, int client, int locked); queueid 90 sound/core/seq/seq_queue.h int snd_seq_queue_set_locked(int queueid, int client, int locked); queueid 91 sound/core/seq/seq_queue.h int snd_seq_queue_timer_open(int queueid); queueid 92 sound/core/seq/seq_queue.h int snd_seq_queue_timer_close(int queueid); queueid 93 sound/core/seq/seq_queue.h int snd_seq_queue_use(int queueid, int client, int use); queueid 94 sound/core/seq/seq_queue.h int snd_seq_queue_is_used(int queueid, int client);