plane_x           243 drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.c 	u32 offset, plane_x, plane_y, block_w, block_sz;
plane_x           256 drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.c 		plane_x = x / (plane ? fb->format->hsub : 1);
plane_x           259 drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.c 		offset += (plane_x / block_w) * block_sz