plane_x 243 drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.c u32 offset, plane_x, plane_y, block_w, block_sz; plane_x 256 drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.c plane_x = x / (plane ? fb->format->hsub : 1); plane_x 259 drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.c offset += (plane_x / block_w) * block_sz