percpu_pool       228 lib/debugobjects.c 	struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
percpu_pool       232 lib/debugobjects.c 		obj = __alloc_object(&percpu_pool->free_objs);
percpu_pool       234 lib/debugobjects.c 			percpu_pool->obj_free--;
percpu_pool       259 lib/debugobjects.c 					       &percpu_pool->free_objs);
percpu_pool       260 lib/debugobjects.c 				percpu_pool->obj_free++;
percpu_pool       344 lib/debugobjects.c 	struct debug_percpu_free *percpu_pool;
percpu_pool       356 lib/debugobjects.c 	percpu_pool = this_cpu_ptr(&percpu_obj_pool);
percpu_pool       357 lib/debugobjects.c 	if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
percpu_pool       358 lib/debugobjects.c 		hlist_add_head(&obj->node, &percpu_pool->free_objs);
percpu_pool       359 lib/debugobjects.c 		percpu_pool->obj_free++;
percpu_pool       369 lib/debugobjects.c 		objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
percpu_pool       372 lib/debugobjects.c 		percpu_pool->obj_free--;