percpu_pool 228 lib/debugobjects.c struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool); percpu_pool 232 lib/debugobjects.c obj = __alloc_object(&percpu_pool->free_objs); percpu_pool 234 lib/debugobjects.c percpu_pool->obj_free--; percpu_pool 259 lib/debugobjects.c &percpu_pool->free_objs); percpu_pool 260 lib/debugobjects.c percpu_pool->obj_free++; percpu_pool 344 lib/debugobjects.c struct debug_percpu_free *percpu_pool; percpu_pool 356 lib/debugobjects.c percpu_pool = this_cpu_ptr(&percpu_obj_pool); percpu_pool 357 lib/debugobjects.c if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) { percpu_pool 358 lib/debugobjects.c hlist_add_head(&obj->node, &percpu_pool->free_objs); percpu_pool 359 lib/debugobjects.c percpu_pool->obj_free++; percpu_pool 369 lib/debugobjects.c objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs); percpu_pool 372 lib/debugobjects.c percpu_pool->obj_free--;