num_texture_samples 670 drivers/gpu/drm/vc4/vc4_drv.h uint32_t num_texture_samples; num_texture_samples 851 drivers/gpu/drm/vc4/vc4_validate.c validated_shader->num_texture_samples); num_texture_samples 857 drivers/gpu/drm/vc4/vc4_validate.c tex < validated_shader->num_texture_samples; num_texture_samples 159 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t s = validated_shader->num_texture_samples; num_texture_samples 173 drivers/gpu/drm/vc4/vc4_validate_shaders.c validated_shader->num_texture_samples = s + 1; num_texture_samples 936 drivers/gpu/drm/vc4/vc4_validate_shaders.c 4 * validated_shader->num_texture_samples);