num_texture_samples  670 drivers/gpu/drm/vc4/vc4_drv.h 	uint32_t num_texture_samples;
num_texture_samples  851 drivers/gpu/drm/vc4/vc4_validate.c 				  validated_shader->num_texture_samples);
num_texture_samples  857 drivers/gpu/drm/vc4/vc4_validate.c 		     tex < validated_shader->num_texture_samples;
num_texture_samples  159 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t s = validated_shader->num_texture_samples;
num_texture_samples  173 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	validated_shader->num_texture_samples = s + 1;
num_texture_samples  936 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		 4 * validated_shader->num_texture_samples);