num_resource_id   244 arch/powerpc/platforms/ps3/platform.h int ps3_repository_read_num_spu_resource_id(unsigned int *num_resource_id);
num_resource_id   847 arch/powerpc/platforms/ps3/repository.c int ps3_repository_read_num_spu_resource_id(unsigned int *num_resource_id)
num_resource_id   857 arch/powerpc/platforms/ps3/repository.c 	*num_resource_id = v1;
num_resource_id   384 arch/powerpc/platforms/ps3/spu.c 	unsigned int num_resource_id;
num_resource_id   387 arch/powerpc/platforms/ps3/spu.c 	result = ps3_repository_read_num_spu_resource_id(&num_resource_id);
num_resource_id   390 arch/powerpc/platforms/ps3/spu.c 		num_resource_id);
num_resource_id   397 arch/powerpc/platforms/ps3/spu.c 	for (i = 0; i < num_resource_id; i++) {
num_resource_id   421 arch/powerpc/platforms/ps3/spu.c 	return num_resource_id;