num_resource_id 244 arch/powerpc/platforms/ps3/platform.h int ps3_repository_read_num_spu_resource_id(unsigned int *num_resource_id); num_resource_id 847 arch/powerpc/platforms/ps3/repository.c int ps3_repository_read_num_spu_resource_id(unsigned int *num_resource_id) num_resource_id 857 arch/powerpc/platforms/ps3/repository.c *num_resource_id = v1; num_resource_id 384 arch/powerpc/platforms/ps3/spu.c unsigned int num_resource_id; num_resource_id 387 arch/powerpc/platforms/ps3/spu.c result = ps3_repository_read_num_spu_resource_id(&num_resource_id); num_resource_id 390 arch/powerpc/platforms/ps3/spu.c num_resource_id); num_resource_id 397 arch/powerpc/platforms/ps3/spu.c for (i = 0; i < num_resource_id; i++) { num_resource_id 421 arch/powerpc/platforms/ps3/spu.c return num_resource_id;