new_vc4_state    1021 drivers/gpu/drm/vc4/vc4_plane.c 	struct vc4_plane_state *vc4_state, *new_vc4_state;
new_vc4_state    1044 drivers/gpu/drm/vc4/vc4_plane.c 	new_vc4_state = to_vc4_plane_state(state);
new_vc4_state    1047 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->crtc_x = new_vc4_state->crtc_x;
new_vc4_state    1048 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->crtc_y = new_vc4_state->crtc_y;
new_vc4_state    1049 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->crtc_h = new_vc4_state->crtc_h;
new_vc4_state    1050 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->crtc_w = new_vc4_state->crtc_w;
new_vc4_state    1051 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->src_x = new_vc4_state->src_x;
new_vc4_state    1052 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->src_y = new_vc4_state->src_y;
new_vc4_state    1053 drivers/gpu/drm/vc4/vc4_plane.c 	memcpy(vc4_state->src_w, new_vc4_state->src_w,
new_vc4_state    1055 drivers/gpu/drm/vc4/vc4_plane.c 	memcpy(vc4_state->src_h, new_vc4_state->src_h,
new_vc4_state    1057 drivers/gpu/drm/vc4/vc4_plane.c 	memcpy(vc4_state->x_scaling, new_vc4_state->x_scaling,
new_vc4_state    1059 drivers/gpu/drm/vc4/vc4_plane.c 	memcpy(vc4_state->y_scaling, new_vc4_state->y_scaling,
new_vc4_state    1061 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->is_unity = new_vc4_state->is_unity;
new_vc4_state    1062 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->is_yuv = new_vc4_state->is_yuv;
new_vc4_state    1063 drivers/gpu/drm/vc4/vc4_plane.c 	memcpy(vc4_state->offsets, new_vc4_state->offsets,
new_vc4_state    1065 drivers/gpu/drm/vc4/vc4_plane.c 	vc4_state->needs_bg_fill = new_vc4_state->needs_bg_fill;
new_vc4_state    1069 drivers/gpu/drm/vc4/vc4_plane.c 		new_vc4_state->dlist[vc4_state->pos0_offset];
new_vc4_state    1071 drivers/gpu/drm/vc4/vc4_plane.c 		new_vc4_state->dlist[vc4_state->pos2_offset];
new_vc4_state    1073 drivers/gpu/drm/vc4/vc4_plane.c 		new_vc4_state->dlist[vc4_state->ptr0_offset];
new_vc4_state    1090 drivers/gpu/drm/vc4/vc4_plane.c 	struct vc4_plane_state *old_vc4_state, *new_vc4_state;
new_vc4_state    1099 drivers/gpu/drm/vc4/vc4_plane.c 	new_vc4_state = to_vc4_plane_state(state);
new_vc4_state    1100 drivers/gpu/drm/vc4/vc4_plane.c 	if (old_vc4_state->dlist_count != new_vc4_state->dlist_count ||
new_vc4_state    1101 drivers/gpu/drm/vc4/vc4_plane.c 	    old_vc4_state->pos0_offset != new_vc4_state->pos0_offset ||
new_vc4_state    1102 drivers/gpu/drm/vc4/vc4_plane.c 	    old_vc4_state->pos2_offset != new_vc4_state->pos2_offset ||
new_vc4_state    1103 drivers/gpu/drm/vc4/vc4_plane.c 	    old_vc4_state->ptr0_offset != new_vc4_state->ptr0_offset ||
new_vc4_state    1110 drivers/gpu/drm/vc4/vc4_plane.c 	for (i = 0; i < new_vc4_state->dlist_count; i++) {
new_vc4_state    1111 drivers/gpu/drm/vc4/vc4_plane.c 		if (i == new_vc4_state->pos0_offset ||
new_vc4_state    1112 drivers/gpu/drm/vc4/vc4_plane.c 		    i == new_vc4_state->pos2_offset ||
new_vc4_state    1113 drivers/gpu/drm/vc4/vc4_plane.c 		    i == new_vc4_state->ptr0_offset ||
new_vc4_state    1114 drivers/gpu/drm/vc4/vc4_plane.c 		    (new_vc4_state->lbm_offset &&
new_vc4_state    1115 drivers/gpu/drm/vc4/vc4_plane.c 		     i == new_vc4_state->lbm_offset))
new_vc4_state    1118 drivers/gpu/drm/vc4/vc4_plane.c 		if (new_vc4_state->dlist[i] != old_vc4_state->dlist[i])