lpar_id            68 arch/powerpc/boot/ps3.c 	u64 lpar_id;
lpar_id            72 arch/powerpc/boot/ps3.c 	result = lv1_get_logical_partition_id(&lpar_id);
lpar_id            89 arch/powerpc/boot/ps3.c 	result = lv1_get_repository_node_value(lpar_id, 0x0000000062690000ULL,
lpar_id            96 arch/powerpc/boot/ps3.c 		(unsigned long)lpar_id);
lpar_id            41 arch/powerpc/platforms/ps3/repository.c static void _dump_node_name(unsigned int lpar_id, u64 n1, u64 n2, u64 n3,
lpar_id            44 arch/powerpc/platforms/ps3/repository.c 	pr_devel("%s:%d: lpar: %u\n", func, line, lpar_id);
lpar_id            53 arch/powerpc/platforms/ps3/repository.c static void _dump_node(unsigned int lpar_id, u64 n1, u64 n2, u64 n3, u64 n4,
lpar_id            56 arch/powerpc/platforms/ps3/repository.c 	pr_devel("%s:%d: lpar: %u\n", func, line, lpar_id);
lpar_id           109 arch/powerpc/platforms/ps3/repository.c static int read_node(unsigned int lpar_id, u64 n1, u64 n2, u64 n3, u64 n4,
lpar_id           116 arch/powerpc/platforms/ps3/repository.c 	if (lpar_id == PS3_LPAR_ID_CURRENT) {
lpar_id           119 arch/powerpc/platforms/ps3/repository.c 		lpar_id = id;
lpar_id           122 arch/powerpc/platforms/ps3/repository.c 	result = lv1_read_repository_node(lpar_id, n1, n2, n3, n4, &v1,
lpar_id           128 arch/powerpc/platforms/ps3/repository.c 		dump_node_name(lpar_id, n1, n2, n3, n4);
lpar_id           132 arch/powerpc/platforms/ps3/repository.c 	dump_node(lpar_id, n1, n2, n3, n4, v1, v2);