lpar_id 68 arch/powerpc/boot/ps3.c u64 lpar_id; lpar_id 72 arch/powerpc/boot/ps3.c result = lv1_get_logical_partition_id(&lpar_id); lpar_id 89 arch/powerpc/boot/ps3.c result = lv1_get_repository_node_value(lpar_id, 0x0000000062690000ULL, lpar_id 96 arch/powerpc/boot/ps3.c (unsigned long)lpar_id); lpar_id 41 arch/powerpc/platforms/ps3/repository.c static void _dump_node_name(unsigned int lpar_id, u64 n1, u64 n2, u64 n3, lpar_id 44 arch/powerpc/platforms/ps3/repository.c pr_devel("%s:%d: lpar: %u\n", func, line, lpar_id); lpar_id 53 arch/powerpc/platforms/ps3/repository.c static void _dump_node(unsigned int lpar_id, u64 n1, u64 n2, u64 n3, u64 n4, lpar_id 56 arch/powerpc/platforms/ps3/repository.c pr_devel("%s:%d: lpar: %u\n", func, line, lpar_id); lpar_id 109 arch/powerpc/platforms/ps3/repository.c static int read_node(unsigned int lpar_id, u64 n1, u64 n2, u64 n3, u64 n4, lpar_id 116 arch/powerpc/platforms/ps3/repository.c if (lpar_id == PS3_LPAR_ID_CURRENT) { lpar_id 119 arch/powerpc/platforms/ps3/repository.c lpar_id = id; lpar_id 122 arch/powerpc/platforms/ps3/repository.c result = lv1_read_repository_node(lpar_id, n1, n2, n3, n4, &v1, lpar_id 128 arch/powerpc/platforms/ps3/repository.c dump_node_name(lpar_id, n1, n2, n3, n4); lpar_id 132 arch/powerpc/platforms/ps3/repository.c dump_node(lpar_id, n1, n2, n3, n4, v1, v2);