live_min_clamp_offsets   67 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t live_min_clamp_offsets[LIVE_REG_COUNT];
live_min_clamp_offsets  227 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		clamp_offset = validation_state->live_min_clamp_offsets[clamp_reg];
live_min_clamp_offsets  507 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		validation_state->live_min_clamp_offsets[lri_mul] = ~0;
live_min_clamp_offsets  511 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		validation_state->live_min_clamp_offsets[lri_add] = ~0;
live_min_clamp_offsets  547 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		validation_state->live_min_clamp_offsets[lri_add] =
live_min_clamp_offsets  731 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		validation_state->live_min_clamp_offsets[i] = ~0;
live_min_clamp_offsets  821 drivers/gpu/drm/vc4/vc4_validate_shaders.c 				validation_state.live_min_clamp_offsets[i] = ~0;