live_min_clamp_offsets 67 drivers/gpu/drm/vc4/vc4_validate_shaders.c uint32_t live_min_clamp_offsets[LIVE_REG_COUNT]; live_min_clamp_offsets 227 drivers/gpu/drm/vc4/vc4_validate_shaders.c clamp_offset = validation_state->live_min_clamp_offsets[clamp_reg]; live_min_clamp_offsets 507 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state->live_min_clamp_offsets[lri_mul] = ~0; live_min_clamp_offsets 511 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state->live_min_clamp_offsets[lri_add] = ~0; live_min_clamp_offsets 547 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state->live_min_clamp_offsets[lri_add] = live_min_clamp_offsets 731 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state->live_min_clamp_offsets[i] = ~0; live_min_clamp_offsets 821 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state.live_min_clamp_offsets[i] = ~0;