layer_state       509 drivers/gpu/drm/sun4i/sun4i_backend.c 		struct sun4i_layer_state *layer_state =
layer_state       515 drivers/gpu/drm/sun4i/sun4i_backend.c 						      &layer_state->uses_frontend))
layer_state       518 drivers/gpu/drm/sun4i/sun4i_backend.c 		if (layer_state->uses_frontend) {
layer_state        68 drivers/gpu/drm/sun4i/sun4i_layer.c 	struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(old_state);
layer_state        74 drivers/gpu/drm/sun4i/sun4i_layer.c 	if (layer_state->uses_frontend) {
layer_state        86 drivers/gpu/drm/sun4i/sun4i_layer.c 	struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(plane->state);
layer_state        93 drivers/gpu/drm/sun4i/sun4i_layer.c 	if (layer_state->uses_frontend) {