layer_state 509 drivers/gpu/drm/sun4i/sun4i_backend.c struct sun4i_layer_state *layer_state = layer_state 515 drivers/gpu/drm/sun4i/sun4i_backend.c &layer_state->uses_frontend)) layer_state 518 drivers/gpu/drm/sun4i/sun4i_backend.c if (layer_state->uses_frontend) { layer_state 68 drivers/gpu/drm/sun4i/sun4i_layer.c struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(old_state); layer_state 74 drivers/gpu/drm/sun4i/sun4i_layer.c if (layer_state->uses_frontend) { layer_state 86 drivers/gpu/drm/sun4i/sun4i_layer.c struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(plane->state); layer_state 93 drivers/gpu/drm/sun4i/sun4i_layer.c if (layer_state->uses_frontend) {