KILL_OBJECT 88 fs/fscache/object.c static WORK_STATE(KILL_OBJECT, "KILL", fscache_kill_object); KILL_OBJECT 105 fs/fscache/object.c TRANSIT_TO(KILL_OBJECT, 1 << FSCACHE_OBJECT_EV_CLEARED)); KILL_OBJECT 131 fs/fscache/object.c TRANSIT_TO(KILL_OBJECT, KILL_OBJECT 362 fs/fscache/object.c return transit_to(KILL_OBJECT); KILL_OBJECT 643 fs/fscache/object.c return transit_to(KILL_OBJECT); KILL_OBJECT 979 fs/fscache/object.c return transit_to(KILL_OBJECT); KILL_OBJECT 1023 fs/fscache/object.c return transit_to(KILL_OBJECT); KILL_OBJECT 1031 fs/fscache/object.c return transit_to(KILL_OBJECT);