KILL_OBJECT        88 fs/fscache/object.c static WORK_STATE(KILL_OBJECT,		"KILL", fscache_kill_object);
KILL_OBJECT       105 fs/fscache/object.c 		  TRANSIT_TO(KILL_OBJECT,	1 << FSCACHE_OBJECT_EV_CLEARED));
KILL_OBJECT       131 fs/fscache/object.c 	   TRANSIT_TO(KILL_OBJECT,
KILL_OBJECT       362 fs/fscache/object.c 	return transit_to(KILL_OBJECT);
KILL_OBJECT       643 fs/fscache/object.c 	return transit_to(KILL_OBJECT);
KILL_OBJECT       979 fs/fscache/object.c 		return transit_to(KILL_OBJECT);
KILL_OBJECT      1023 fs/fscache/object.c 	return transit_to(KILL_OBJECT);
KILL_OBJECT      1031 fs/fscache/object.c 	return transit_to(KILL_OBJECT);