ioid 83 arch/powerpc/include/asm/ps3.h unsigned char ioid; ioid 105 arch/powerpc/platforms/cell/iommu.c unsigned int ioid; ioid 178 arch/powerpc/platforms/cell/iommu.c (window->ioid & CBE_IOPTE_IOID_Mask); ioid 181 arch/powerpc/platforms/cell/iommu.c CBE_IOPTE_SO_RW | (window->ioid & CBE_IOPTE_IOID_Mask); ioid 217 arch/powerpc/platforms/cell/iommu.c (window->ioid & CBE_IOPTE_IOID_Mask); ioid 444 arch/powerpc/platforms/cell/iommu.c const u32 *ioid; ioid 446 arch/powerpc/platforms/cell/iommu.c ioid = of_get_property(np, "ioid", NULL); ioid 447 arch/powerpc/platforms/cell/iommu.c if (ioid == NULL) { ioid 453 arch/powerpc/platforms/cell/iommu.c return *ioid; ioid 468 arch/powerpc/platforms/cell/iommu.c u32 ioid; ioid 470 arch/powerpc/platforms/cell/iommu.c ioid = cell_iommu_get_ioid(np); ioid 477 arch/powerpc/platforms/cell/iommu.c window->ioid = ioid; ioid 491 arch/powerpc/platforms/cell/iommu.c pr_debug("\tioid %d\n", window->ioid); ioid 481 arch/powerpc/platforms/ps3/mm.c r->ioid, ioid 486 arch/powerpc/platforms/ps3/mm.c r->ioid); ioid 593 arch/powerpc/platforms/ps3/mm.c r->ioid, ioid 602 arch/powerpc/platforms/ps3/mm.c r->ioid); ioid 617 arch/powerpc/platforms/ps3/mm.c r->ioid, ioid 949 sound/ppc/snd_ps3.c dev->d_region->ioid = PS3_AUDIO_IOID;