ioid               83 arch/powerpc/include/asm/ps3.h 	unsigned char ioid;
ioid              105 arch/powerpc/platforms/cell/iommu.c 	unsigned int ioid;
ioid              178 arch/powerpc/platforms/cell/iommu.c 		(window->ioid & CBE_IOPTE_IOID_Mask);
ioid              181 arch/powerpc/platforms/cell/iommu.c 		CBE_IOPTE_SO_RW | (window->ioid & CBE_IOPTE_IOID_Mask);
ioid              217 arch/powerpc/platforms/cell/iommu.c 		(window->ioid & CBE_IOPTE_IOID_Mask);
ioid              444 arch/powerpc/platforms/cell/iommu.c 	const u32 *ioid;
ioid              446 arch/powerpc/platforms/cell/iommu.c 	ioid = of_get_property(np, "ioid", NULL);
ioid              447 arch/powerpc/platforms/cell/iommu.c 	if (ioid == NULL) {
ioid              453 arch/powerpc/platforms/cell/iommu.c 	return *ioid;
ioid              468 arch/powerpc/platforms/cell/iommu.c 	u32 ioid;
ioid              470 arch/powerpc/platforms/cell/iommu.c 	ioid = cell_iommu_get_ioid(np);
ioid              477 arch/powerpc/platforms/cell/iommu.c 	window->ioid = ioid;
ioid              491 arch/powerpc/platforms/cell/iommu.c 	pr_debug("\tioid      %d\n", window->ioid);
ioid              481 arch/powerpc/platforms/ps3/mm.c 				       r->ioid,
ioid              486 arch/powerpc/platforms/ps3/mm.c 		    r->ioid);
ioid              593 arch/powerpc/platforms/ps3/mm.c 				       r->ioid,
ioid              602 arch/powerpc/platforms/ps3/mm.c 		    r->ioid);
ioid              617 arch/powerpc/platforms/ps3/mm.c 			      r->ioid,
ioid              949 sound/ppc/snd_ps3.c 	dev->d_region->ioid = PS3_AUDIO_IOID;