heapsize 22 arch/powerpc/boot/gamecube.c u32 heapsize = 16*1024*1024 - (u32)_end; heapsize 24 arch/powerpc/boot/gamecube.c simple_alloc_init(_end, heapsize, 32, 64); heapsize 25 arch/powerpc/boot/holly.c u32 heapsize = 0x8000000 - (u32)_end; /* 128M */ heapsize 27 arch/powerpc/boot/holly.c simple_alloc_init(_end, heapsize, 32, 64); heapsize 17 arch/powerpc/boot/mvme5100.c u32 heapsize; heapsize 19 arch/powerpc/boot/mvme5100.c heapsize = 0x8000000 - (u32)_end; /* 128M */ heapsize 20 arch/powerpc/boot/mvme5100.c simple_alloc_init(_end, heapsize, 32, 64); heapsize 112 arch/powerpc/boot/ps3.c const u32 heapsize = 0x1000000 - (u32)_end; /* 16MiB */ heapsize 122 arch/powerpc/boot/ps3.c simple_alloc_init(_end, heapsize, 32, 64); heapsize 137 arch/powerpc/boot/wii.c u32 heapsize = 24*1024*1024 - (u32)_end; heapsize 139 arch/powerpc/boot/wii.c simple_alloc_init(_end, heapsize, 32, 64);