heapsize           22 arch/powerpc/boot/gamecube.c 	u32 heapsize = 16*1024*1024 - (u32)_end;
heapsize           24 arch/powerpc/boot/gamecube.c 	simple_alloc_init(_end, heapsize, 32, 64);
heapsize           25 arch/powerpc/boot/holly.c 	u32 heapsize = 0x8000000 - (u32)_end; /* 128M */
heapsize           27 arch/powerpc/boot/holly.c 	simple_alloc_init(_end, heapsize, 32, 64);
heapsize           17 arch/powerpc/boot/mvme5100.c 	u32			heapsize;
heapsize           19 arch/powerpc/boot/mvme5100.c 	heapsize = 0x8000000 - (u32)_end; /* 128M */
heapsize           20 arch/powerpc/boot/mvme5100.c 	simple_alloc_init(_end, heapsize, 32, 64);
heapsize          112 arch/powerpc/boot/ps3.c 	const u32 heapsize = 0x1000000 - (u32)_end; /* 16MiB */
heapsize          122 arch/powerpc/boot/ps3.c 	simple_alloc_init(_end, heapsize, 32, 64);
heapsize          137 arch/powerpc/boot/wii.c 	u32 heapsize = 24*1024*1024 - (u32)_end;
heapsize          139 arch/powerpc/boot/wii.c 	simple_alloc_init(_end, heapsize, 32, 64);