gw2               108 net/batman-adv/bridge_loop_avoidance.c 	const struct batadv_bla_backbone_gw *gw2 = data2;
gw2               110 net/batman-adv/bridge_loop_avoidance.c 	if (!batadv_compare_eth(gw1->orig, gw2->orig))
gw2               113 net/batman-adv/bridge_loop_avoidance.c 	if (gw1->vid != gw2->vid)