gw2 108 net/batman-adv/bridge_loop_avoidance.c const struct batadv_bla_backbone_gw *gw2 = data2; gw2 110 net/batman-adv/bridge_loop_avoidance.c if (!batadv_compare_eth(gw1->orig, gw2->orig)) gw2 113 net/batman-adv/bridge_loop_avoidance.c if (gw1->vid != gw2->vid)