gameport_event_work 350 drivers/input/gameport/gameport.c static DECLARE_WORK(gameport_event_work, gameport_handle_events); gameport_event_work 396 drivers/input/gameport/gameport.c queue_work(system_long_wq, &gameport_event_work); gameport_event_work 852 drivers/input/gameport/gameport.c cancel_work_sync(&gameport_event_work);