gameport_event_work  350 drivers/input/gameport/gameport.c static DECLARE_WORK(gameport_event_work, gameport_handle_events);
gameport_event_work  396 drivers/input/gameport/gameport.c 	queue_work(system_long_wq, &gameport_event_work);
gameport_event_work  852 drivers/input/gameport/gameport.c 	cancel_work_sync(&gameport_event_work);