gameport_event_lock 266 drivers/input/gameport/gameport.c static DEFINE_SPINLOCK(gameport_event_lock); /* protects gameport_event_list */ gameport_event_lock 274 drivers/input/gameport/gameport.c spin_lock_irqsave(&gameport_event_lock, flags); gameport_event_lock 282 drivers/input/gameport/gameport.c spin_unlock_irqrestore(&gameport_event_lock, flags); gameport_event_lock 297 drivers/input/gameport/gameport.c spin_lock_irqsave(&gameport_event_lock, flags); gameport_event_lock 314 drivers/input/gameport/gameport.c spin_unlock_irqrestore(&gameport_event_lock, flags); gameport_event_lock 359 drivers/input/gameport/gameport.c spin_lock_irqsave(&gameport_event_lock, flags); gameport_event_lock 399 drivers/input/gameport/gameport.c spin_unlock_irqrestore(&gameport_event_lock, flags); gameport_event_lock 412 drivers/input/gameport/gameport.c spin_lock_irqsave(&gameport_event_lock, flags); gameport_event_lock 421 drivers/input/gameport/gameport.c spin_unlock_irqrestore(&gameport_event_lock, flags); gameport_event_lock 438 drivers/input/gameport/gameport.c spin_lock_irqsave(&gameport_event_lock, flags); gameport_event_lock 450 drivers/input/gameport/gameport.c spin_unlock_irqrestore(&gameport_event_lock, flags);