gameport_event_lock  266 drivers/input/gameport/gameport.c static DEFINE_SPINLOCK(gameport_event_lock);	/* protects gameport_event_list */
gameport_event_lock  274 drivers/input/gameport/gameport.c 	spin_lock_irqsave(&gameport_event_lock, flags);
gameport_event_lock  282 drivers/input/gameport/gameport.c 	spin_unlock_irqrestore(&gameport_event_lock, flags);
gameport_event_lock  297 drivers/input/gameport/gameport.c 	spin_lock_irqsave(&gameport_event_lock, flags);
gameport_event_lock  314 drivers/input/gameport/gameport.c 	spin_unlock_irqrestore(&gameport_event_lock, flags);
gameport_event_lock  359 drivers/input/gameport/gameport.c 	spin_lock_irqsave(&gameport_event_lock, flags);
gameport_event_lock  399 drivers/input/gameport/gameport.c 	spin_unlock_irqrestore(&gameport_event_lock, flags);
gameport_event_lock  412 drivers/input/gameport/gameport.c 	spin_lock_irqsave(&gameport_event_lock, flags);
gameport_event_lock  421 drivers/input/gameport/gameport.c 	spin_unlock_irqrestore(&gameport_event_lock, flags);
gameport_event_lock  438 drivers/input/gameport/gameport.c 	spin_lock_irqsave(&gameport_event_lock, flags);
gameport_event_lock  450 drivers/input/gameport/gameport.c 	spin_unlock_irqrestore(&gameport_event_lock, flags);