fe_bound          675 tools/perf/util/stat-shadow.c 	double fe_bound = 0;
fe_bound          681 tools/perf/util/stat-shadow.c 		fe_bound = fetch_bub / total_slots;
fe_bound          682 tools/perf/util/stat-shadow.c 	return fe_bound;
fe_bound          983 tools/perf/util/stat-shadow.c 		double fe_bound = td_fe_bound(ctx, cpu, st);
fe_bound          985 tools/perf/util/stat-shadow.c 		if (fe_bound > 0.2)
fe_bound          988 tools/perf/util/stat-shadow.c 				fe_bound * 100.);