fe_bound 675 tools/perf/util/stat-shadow.c double fe_bound = 0; fe_bound 681 tools/perf/util/stat-shadow.c fe_bound = fetch_bub / total_slots; fe_bound 682 tools/perf/util/stat-shadow.c return fe_bound; fe_bound 983 tools/perf/util/stat-shadow.c double fe_bound = td_fe_bound(ctx, cpu, st); fe_bound 985 tools/perf/util/stat-shadow.c if (fe_bound > 0.2) fe_bound 988 tools/perf/util/stat-shadow.c fe_bound * 100.);