fb_bpp 56 drivers/gpu/drm/pl111/pl111_display.c u32 cpp = priv->variant->fb_bpp / 8; fb_bpp 56 drivers/gpu/drm/pl111/pl111_drm.h unsigned int fb_bpp; fb_bpp 326 drivers/gpu/drm/pl111/pl111_drv.c drm_fbdev_generic_setup(drm, priv->variant->fb_bpp); fb_bpp 372 drivers/gpu/drm/pl111/pl111_drv.c .fb_bpp = 16, fb_bpp 397 drivers/gpu/drm/pl111/pl111_drv.c .fb_bpp = 32, fb_bpp 426 drivers/gpu/drm/pl111/pl111_drv.c .fb_bpp = 16, fb_bpp 270 drivers/gpu/drm/pl111/pl111_versatile.c .fb_bpp = 16, fb_bpp 283 drivers/gpu/drm/pl111/pl111_versatile.c .fb_bpp = 16, fb_bpp 295 drivers/gpu/drm/pl111/pl111_versatile.c .fb_bpp = 16, fb_bpp 307 drivers/gpu/drm/pl111/pl111_versatile.c .fb_bpp = 16, fb_bpp 424 drivers/gpu/drm/r128/r128_cce.c switch (init->fb_bpp) { fb_bpp 48 drivers/gpu/drm/r128/r128_ioc32.c unsigned int fb_bpp; fb_bpp 79 drivers/gpu/drm/r128/r128_ioc32.c init.fb_bpp = init32.fb_bpp; fb_bpp 285 drivers/gpu/drm/r128/r128_state.c u32 fb_bpp, color; fb_bpp 288 drivers/gpu/drm/r128/r128_state.c switch (dev_priv->fb_bpp) { fb_bpp 290 drivers/gpu/drm/r128/r128_state.c fb_bpp = R128_GMC_DST_16BPP; fb_bpp 295 drivers/gpu/drm/r128/r128_state.c fb_bpp = R128_GMC_DST_24BPP; fb_bpp 299 drivers/gpu/drm/r128/r128_state.c fb_bpp = R128_GMC_DST_32BPP; fb_bpp 314 drivers/gpu/drm/r128/r128_state.c fb_bpp | fb_bpp 679 drivers/gpu/drm/savage/savage_bci.c if (init->fb_bpp != 16 && init->fb_bpp != 32) { fb_bpp 680 drivers/gpu/drm/savage/savage_bci.c DRM_ERROR("invalid frame buffer bpp %d!\n", init->fb_bpp); fb_bpp 684 drivers/gpu/drm/savage/savage_bci.c DRM_ERROR("invalid depth buffer bpp %d!\n", init->fb_bpp); fb_bpp 698 drivers/gpu/drm/savage/savage_bci.c dev_priv->fb_bpp = init->fb_bpp; fb_bpp 824 drivers/gpu/drm/savage/savage_bci.c color_tile_format = dev_priv->fb_bpp == 16 ? fb_bpp 832 drivers/gpu/drm/savage/savage_bci.c front_stride = dev_priv->front_pitch / (dev_priv->fb_bpp / 8); fb_bpp 833 drivers/gpu/drm/savage/savage_bci.c back_stride = dev_priv->back_pitch / (dev_priv->fb_bpp / 8); fb_bpp 838 drivers/gpu/drm/savage/savage_bci.c (dev_priv->fb_bpp << SAVAGE_BD_BPP_SHIFT) | fb_bpp 842 drivers/gpu/drm/savage/savage_bci.c (dev_priv->fb_bpp << SAVAGE_BD_BPP_SHIFT) | fb_bpp 146 drivers/gpu/drm/savage/savage_drv.h unsigned int fb_bpp; fb_bpp 25 drivers/gpu/drm/udl/udl_fb.c static int fb_bpp = 16; fb_bpp 27 drivers/gpu/drm/udl/udl_fb.c module_param(fb_bpp, int, S_IWUSR | S_IRUSR | S_IWGRP | S_IRGRP); fb_bpp 437 drivers/gpu/drm/udl/udl_fb.c int bpp_sel = fb_bpp; fb_bpp 645 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c unsigned int fb_bpp, fb_pitch, fb_size; fb_bpp 649 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c fb_bpp = 32; fb_bpp 655 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c fb_pitch = fb_width * fb_bpp / 8; fb_bpp 726 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c info->var.bits_per_pixel = fb_bpp; fb_bpp 238 include/uapi/drm/r128_drm.h unsigned int fb_bpp; fb_bpp 579 include/uapi/drm/radeon_drm.h unsigned int fb_bpp; fb_bpp 92 include/uapi/drm/savage_drm.h unsigned int fb_bpp;