fb_bpp             56 drivers/gpu/drm/pl111/pl111_display.c 	u32 cpp = priv->variant->fb_bpp / 8;
fb_bpp             56 drivers/gpu/drm/pl111/pl111_drm.h 	unsigned int fb_bpp;
fb_bpp            326 drivers/gpu/drm/pl111/pl111_drv.c 	drm_fbdev_generic_setup(drm, priv->variant->fb_bpp);
fb_bpp            372 drivers/gpu/drm/pl111/pl111_drv.c 	.fb_bpp = 16,
fb_bpp            397 drivers/gpu/drm/pl111/pl111_drv.c 	.fb_bpp = 32,
fb_bpp            426 drivers/gpu/drm/pl111/pl111_drv.c 	.fb_bpp = 16,
fb_bpp            270 drivers/gpu/drm/pl111/pl111_versatile.c 	.fb_bpp = 16,
fb_bpp            283 drivers/gpu/drm/pl111/pl111_versatile.c 	.fb_bpp = 16,
fb_bpp            295 drivers/gpu/drm/pl111/pl111_versatile.c 	.fb_bpp = 16,
fb_bpp            307 drivers/gpu/drm/pl111/pl111_versatile.c 	.fb_bpp = 16,
fb_bpp            424 drivers/gpu/drm/r128/r128_cce.c 	switch (init->fb_bpp) {
fb_bpp             48 drivers/gpu/drm/r128/r128_ioc32.c 	unsigned int fb_bpp;
fb_bpp             79 drivers/gpu/drm/r128/r128_ioc32.c 	init.fb_bpp = init32.fb_bpp;
fb_bpp            285 drivers/gpu/drm/r128/r128_state.c 	u32 fb_bpp, color;
fb_bpp            288 drivers/gpu/drm/r128/r128_state.c 	switch (dev_priv->fb_bpp) {
fb_bpp            290 drivers/gpu/drm/r128/r128_state.c 		fb_bpp = R128_GMC_DST_16BPP;
fb_bpp            295 drivers/gpu/drm/r128/r128_state.c 		fb_bpp = R128_GMC_DST_24BPP;
fb_bpp            299 drivers/gpu/drm/r128/r128_state.c 		fb_bpp = R128_GMC_DST_32BPP;
fb_bpp            314 drivers/gpu/drm/r128/r128_state.c 		 fb_bpp |
fb_bpp            679 drivers/gpu/drm/savage/savage_bci.c 	if (init->fb_bpp != 16 && init->fb_bpp != 32) {
fb_bpp            680 drivers/gpu/drm/savage/savage_bci.c 		DRM_ERROR("invalid frame buffer bpp %d!\n", init->fb_bpp);
fb_bpp            684 drivers/gpu/drm/savage/savage_bci.c 		DRM_ERROR("invalid depth buffer bpp %d!\n", init->fb_bpp);
fb_bpp            698 drivers/gpu/drm/savage/savage_bci.c 	dev_priv->fb_bpp = init->fb_bpp;
fb_bpp            824 drivers/gpu/drm/savage/savage_bci.c 			color_tile_format = dev_priv->fb_bpp == 16 ?
fb_bpp            832 drivers/gpu/drm/savage/savage_bci.c 		front_stride = dev_priv->front_pitch / (dev_priv->fb_bpp / 8);
fb_bpp            833 drivers/gpu/drm/savage/savage_bci.c 		back_stride = dev_priv->back_pitch / (dev_priv->fb_bpp / 8);
fb_bpp            838 drivers/gpu/drm/savage/savage_bci.c 		    (dev_priv->fb_bpp << SAVAGE_BD_BPP_SHIFT) |
fb_bpp            842 drivers/gpu/drm/savage/savage_bci.c 		    (dev_priv->fb_bpp << SAVAGE_BD_BPP_SHIFT) |
fb_bpp            146 drivers/gpu/drm/savage/savage_drv.h 	unsigned int fb_bpp;
fb_bpp             25 drivers/gpu/drm/udl/udl_fb.c static int fb_bpp = 16;
fb_bpp             27 drivers/gpu/drm/udl/udl_fb.c module_param(fb_bpp, int, S_IWUSR | S_IRUSR | S_IWGRP | S_IRGRP);
fb_bpp            437 drivers/gpu/drm/udl/udl_fb.c 	int bpp_sel = fb_bpp;
fb_bpp            645 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c 	unsigned int fb_bpp, fb_pitch, fb_size;
fb_bpp            649 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c 	fb_bpp = 32;
fb_bpp            655 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c 	fb_pitch = fb_width * fb_bpp / 8;
fb_bpp            726 drivers/gpu/drm/vmwgfx/vmwgfx_fb.c 	info->var.bits_per_pixel = fb_bpp;
fb_bpp            238 include/uapi/drm/r128_drm.h 	unsigned int fb_bpp;
fb_bpp            579 include/uapi/drm/radeon_drm.h 	unsigned int fb_bpp;
fb_bpp             92 include/uapi/drm/savage_drm.h 	unsigned int fb_bpp;