dispDeviceDepth 93 arch/powerpc/include/uapi/asm/bootx.h __u32 dispDeviceDepth; /* (8, 16 or 32) */ dispDeviceDepth 37 arch/powerpc/kernel/btext.c static int dispDeviceDepth __force_data; dispDeviceDepth 130 arch/powerpc/kernel/btext.c dispDeviceDepth = depth == 15 ? 16 : depth; dispDeviceDepth 223 arch/powerpc/kernel/btext.c dispDeviceDepth = depth == 15 ? 16 : depth; dispDeviceDepth 267 arch/powerpc/kernel/btext.c base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); dispDeviceDepth 288 arch/powerpc/kernel/btext.c dispDeviceDepth = depth; dispDeviceDepth 306 arch/powerpc/kernel/btext.c (dispDeviceDepth >> 3)) >> 2; dispDeviceDepth 324 arch/powerpc/kernel/btext.c (dispDeviceDepth >> 3)) >> 2; dispDeviceDepth 343 arch/powerpc/kernel/btext.c (dispDeviceDepth >> 3)) >> 2; dispDeviceDepth 365 arch/powerpc/kernel/btext.c (dispDeviceDepth >> 3)) >> 2; dispDeviceDepth 480 arch/powerpc/kernel/btext.c switch(dispDeviceDepth) { dispDeviceDepth 193 arch/powerpc/platforms/powermac/bootx_init.c tmp = bi->dispDeviceDepth; dispDeviceDepth 205 arch/powerpc/platforms/powermac/bootx_init.c tmp += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); dispDeviceDepth 486 arch/powerpc/platforms/powermac/bootx_init.c if (bi->dispDeviceDepth == 16) dispDeviceDepth 487 arch/powerpc/platforms/powermac/bootx_init.c bi->dispDeviceDepth = 15; dispDeviceDepth 493 arch/powerpc/platforms/powermac/bootx_init.c ptr += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); dispDeviceDepth 496 arch/powerpc/platforms/powermac/bootx_init.c bi->dispDeviceDepth, bi->dispDeviceRowBytes, dispDeviceDepth 35 arch/sparc/kernel/btext.c static int dispDeviceDepth __force_data; dispDeviceDepth 79 arch/sparc/kernel/btext.c dispDeviceDepth = depth == 15 ? 16 : depth; dispDeviceDepth 92 arch/sparc/kernel/btext.c base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); dispDeviceDepth 101 arch/sparc/kernel/btext.c (dispDeviceDepth >> 3)) >> 2; dispDeviceDepth 119 arch/sparc/kernel/btext.c (dispDeviceDepth >> 3)) >> 2; dispDeviceDepth 200 arch/sparc/kernel/btext.c switch(dispDeviceDepth) {