cotable_head       53 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	struct list_head cotable_head;
cotable_head      365 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 					 &shader->cotable_head);
cotable_head      371 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 		list_del_init(&shader->cotable_head);
cotable_head      394 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	if (!list_empty(&shader->cotable_head) || !shader->committed)
cotable_head      409 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	vmw_cotable_add_resource(shader->cotable, &shader->cotable_head);
cotable_head      480 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	if (list_empty(&shader->cotable_head))
cotable_head      496 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	list_del_init(&shader->cotable_head);
cotable_head      554 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	list_for_each_entry_safe(entry, next, list, cotable_head) {
cotable_head      630 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c 	INIT_LIST_HEAD(&shader->cotable_head);
cotable_head       67 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 	struct list_head cotable_head; /* Protected by binding_mutex */
cotable_head      136 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
cotable_head      141 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 		list_del_init(&view->cotable_head);
cotable_head      187 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
cotable_head      225 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 	list_del_init(&view->cotable_head);
cotable_head      371 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 	INIT_LIST_HEAD(&view->cotable_head);
cotable_head      440 drivers/gpu/drm/vmwgfx/vmwgfx_so.c 	list_for_each_entry_safe(entry, next, list, cotable_head)