cotable_head 53 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c struct list_head cotable_head; cotable_head 365 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c &shader->cotable_head); cotable_head 371 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c list_del_init(&shader->cotable_head); cotable_head 394 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c if (!list_empty(&shader->cotable_head) || !shader->committed) cotable_head 409 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c vmw_cotable_add_resource(shader->cotable, &shader->cotable_head); cotable_head 480 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c if (list_empty(&shader->cotable_head)) cotable_head 496 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c list_del_init(&shader->cotable_head); cotable_head 554 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c list_for_each_entry_safe(entry, next, list, cotable_head) { cotable_head 630 drivers/gpu/drm/vmwgfx/vmwgfx_shader.c INIT_LIST_HEAD(&shader->cotable_head); cotable_head 67 drivers/gpu/drm/vmwgfx/vmwgfx_so.c struct list_head cotable_head; /* Protected by binding_mutex */ cotable_head 136 drivers/gpu/drm/vmwgfx/vmwgfx_so.c vmw_cotable_add_resource(view->cotable, &view->cotable_head); cotable_head 141 drivers/gpu/drm/vmwgfx/vmwgfx_so.c list_del_init(&view->cotable_head); cotable_head 187 drivers/gpu/drm/vmwgfx/vmwgfx_so.c vmw_cotable_add_resource(view->cotable, &view->cotable_head); cotable_head 225 drivers/gpu/drm/vmwgfx/vmwgfx_so.c list_del_init(&view->cotable_head); cotable_head 371 drivers/gpu/drm/vmwgfx/vmwgfx_so.c INIT_LIST_HEAD(&view->cotable_head); cotable_head 440 drivers/gpu/drm/vmwgfx/vmwgfx_so.c list_for_each_entry_safe(entry, next, list, cotable_head)