coef_shadow 150 sound/soc/codecs/sta32x.c u32 coef_shadow[STA32X_COEF_COUNT]; coef_shadow 331 sound/soc/codecs/sta32x.c sta32x->coef_shadow[index + i] = coef_shadow 361 sound/soc/codecs/sta32x.c (sta32x->coef_shadow[i] >> 16) & 0xff); coef_shadow 363 sound/soc/codecs/sta32x.c (sta32x->coef_shadow[i] >> 8) & 0xff); coef_shadow 365 sound/soc/codecs/sta32x.c (sta32x->coef_shadow[i]) & 0xff); coef_shadow 969 sound/soc/codecs/sta32x.c sta32x->coef_shadow[i] = 0x400000; coef_shadow 971 sound/soc/codecs/sta32x.c sta32x->coef_shadow[i] = 0x7fffff; coef_shadow 972 sound/soc/codecs/sta32x.c sta32x->coef_shadow[55] = 0x5a9df7; coef_shadow 973 sound/soc/codecs/sta32x.c sta32x->coef_shadow[56] = 0x7fffff; coef_shadow 974 sound/soc/codecs/sta32x.c sta32x->coef_shadow[59] = 0x7fffff; coef_shadow 975 sound/soc/codecs/sta32x.c sta32x->coef_shadow[60] = 0x400000; coef_shadow 976 sound/soc/codecs/sta32x.c sta32x->coef_shadow[61] = 0x400000; coef_shadow 173 sound/soc/codecs/sta350.c u32 coef_shadow[STA350_COEF_COUNT]; coef_shadow 368 sound/soc/codecs/sta350.c sta350->coef_shadow[index + i] = coef_shadow 398 sound/soc/codecs/sta350.c (sta350->coef_shadow[i] >> 16) & 0xff); coef_shadow 400 sound/soc/codecs/sta350.c (sta350->coef_shadow[i] >> 8) & 0xff); coef_shadow 402 sound/soc/codecs/sta350.c (sta350->coef_shadow[i]) & 0xff); coef_shadow 1026 sound/soc/codecs/sta350.c sta350->coef_shadow[i] = 0x400000; coef_shadow 1028 sound/soc/codecs/sta350.c sta350->coef_shadow[i] = 0x7fffff; coef_shadow 1029 sound/soc/codecs/sta350.c sta350->coef_shadow[55] = 0x5a9df7; coef_shadow 1030 sound/soc/codecs/sta350.c sta350->coef_shadow[56] = 0x7fffff; coef_shadow 1031 sound/soc/codecs/sta350.c sta350->coef_shadow[59] = 0x7fffff; coef_shadow 1032 sound/soc/codecs/sta350.c sta350->coef_shadow[60] = 0x400000; coef_shadow 1033 sound/soc/codecs/sta350.c sta350->coef_shadow[61] = 0x400000;